Evan Bertis-Sample
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Evan Bertis-Sample Email & Phone Number

Software Engineering Intern - 3D Infotainment at Rivian and Volkswagen Group Technologies
Location: Evanston, Illinois, United States 9 work roles 3 schools
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Role
Software Engineering Intern - 3D Infotainment
Location
Evanston, Illinois, United States
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Evan Bertis-Sample is listed as Software Engineering Intern - 3D Infotainment at Rivian and Volkswagen Group Technologies, a with 1028 employees, based in Evanston, Illinois, United States. AeroLeads shows a matched LinkedIn profile for Evan Bertis-Sample.

Evan Bertis-Sample previously worked as Data Acquisition (DAQ) Team Lead at Northwestern Formula Racing and Telemetry Project Lead at Northwestern Formula Racing. Evan Bertis-Sample holds Bachelor Of Science - Bs, Computer Science, 3.6 from Northwestern University.

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Rivian and Volkswagen Group Technologies

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Profile bio

About Evan Bertis-Sample

I'm a first-generation third-year Computer Science student at Northwestern University. As someone who has always been deeply technical, but grew up pursuing the arts, I've developed a passion for the intersection of technology and design. As such, I've developed a strong interest in game development and design, and have spent the last few years working on various games projects, working on everything from gameplay programming, to graphics programming, to creating art assets.When I'm not working on games, I spend my time working with Northwestern's SAE Formula Racing team, where I serve as lead engineer of the Data Acquisition team, which is comprised of 20 engineers. I'm overseeing nine different projects, covering areas such as embedded systems development in C/C++, and cross-platform desktop application development in Python. In the past, I developed the car's wireless telemetry system, which will allow us to monitor the car's performance in real time, which helped us understand the car's performance and make data-driven decisions to improve the car's performance.

Current workplace

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Rivian and Volkswagen Group Technologies
Rivian And Volkswagen Group Technologies
Software Engineering Intern - 3D Infotainment
Evanston, IL, US
Website
Employees
1028
AeroLeads page
9 roles

Evan Bertis-Sample work experience

A career timeline built from the work history available for this profile.

Data Acquisition (Daq) Team Lead

Current

Evanston, Illinois, United States

• Spearheaded a team of 20 engineers working across 9 technical projects focused on metric acquisition and analysis in a Formula-style racecar, with a focus on realtime embedded systems development in C/C++ and cross-platform desktop applications in Python• Architected a comprehensive Data Acquisition System (DAQ) for a Formula-style racecar, integrating multiple sensors and CAN communication to collect 63 performance metrics in real-time, while ensuring reliable communication across the entire vehicle.• Built a continuous integration pipeline with GitHub workflows to ensure firmware configurations meet defined standards during code pushes and hardware deployment, enabling automated validation and minimizing development errors• Partnered with Prof. Ilya Mickelson to design an embedded systems curriculum, developing a Django-based website to host lectures, lab materials, and writeups, supporting the education of 25+ new electrical team members.• Developed CAN-CAN, a Unity game that integrates with a custom game controller hub, designed to complement the curriculum's final project, where students build their own game controllers using the skills learned throughout the course.

Jun 2024 - Present

Telemetry Project Lead

Evanston, Illinois, United States

• Engineered a custom wireless protocol based on LoRa for dependable real-time data transmission in a wireless telemetry system,achieving a 98.9% packet success rate over a 500m range with LoRa’s maximum data rate.• Created daqser, a C++ serialization library inspired by Google Protobuf to enhance data throughput over radio, implementing acustom compact binary encoding protocol that reduced data frame sizes by 95% compared to JSON.• Designed a domain-specific language (DSL) capable of running on embedded platforms for daqser to describe serialization schemas, enabling robust wireless communication and dynamic schema-based data serialization between the car and pit crew.• Created a comprehensive suite of 53 unit tests to ensure robustness of both serialization and custom wireless protocol libraries, validating performance and reducing potential for transmission errors in the wireless telemetry system.

Jul 2023 - Jun 2024

Embedded Engineer

Evanston, Illinois, United States

• Manufactured a compact PCB with Eagle for NU's Formula Racecar to capture temperature and coolant metrics.• Built firmware in C++ to read relevant sensor data and send data throughout the car via CAN communication protocol.• Presented design decisions for design review with the Chief Electrical Engineer to ensure optimal sensor performance.• Constructed C++ header libraries to allow for easy reading of hall-effect and thermistor-based sensors through an object-oriented API, regardless of hardware configuration, and distributed for use across Formula's Data Acquisition Team.

Sep 2022 - Jul 2023

Unity Developer

Current

Evanston, Illinois, United States

• Collaborated with Ozge Samanci to develop an interactive 3D artwork in Unity, blending real-time voice interaction and dynamic environmental effects, creating an immersive, responsive user experience.• Implemented a 3D text renderer capable of rendering millions of dynamically animated characters at 100+ FPS on an RTX 3060.• Applied data-oriented programming techniques and Unity’s Burst Compiler to optimize cache utilization and leverage highly optimized native code, increasing performance of the GPU-instanced text renderer by 185%.• Implemented a custom graphics pipeline within Unity's Universal Render Pipeline, utilizing advanced post-processing techniques such as anisotropic Kuwahara filtering to achieve a visually distinctive watercolor art style.

Jun 2024 - Present

Computer Science Peer Mentor

Current

Evanston, Illinois, United States

Fall 2024: COMP_SCI 376 - Game Design & Development

Sep 2024 - Present

Software Developer - Morfli

Northwestern Center For Connected Learning And Computer-Based Modeling

Evanston, Illinois, United States

• Developed Morfli, a student-driven learning platform in Django, used by over 300 students to teach NU’s Material Science courses.• Partnered with PhD student Jacob Kelter to integrate a Google Docs-inspired commenting system into Morfli, fostering improved student-instructor communication and deepening engagement with learning materials.• Built web-based curriculum editing tools in Django, empowering professors to tailor their courses for optimized instruction.• Leveraged Django's ORM API to implement polymorphic comment models, creating a scalable backend that efficiently handles image comments, text comments, and threaded replies, while reducing complexity.

Sep 2023 - Jun 2024

Lead Tools Developer

Evanston, Illinois, United States

• Collaborated with a team of game developers in an Agile environment to develop Intervallic, a commercial music game released on Steam, designed to alleviate burnout in music students.• Developed a level-generator tool, cutting level creation time from 3 hours to just 15 minutes, saving over 80 hours of work.• Implemented a hierarchical finite state machine (HFSM) in C# for game state management, accompanied by a GUI-based state debugger, enabling the identification and resolution of 25 bugs and glitches related to level pausing and resetting.• Established a Level QA process, leading a team-wide effort to ensure levels were fair, balanced, and frustration-free before release.

Jul 2023 - Oct 2023

Graphic Designer

Evanston, Illinois, United States

• Collaborated with a team of 3 graphic designers to generate graphic assets for Northwestern's Wirtz Center in Evanston and Chicago• Utilized Illustrator and Photoshop to craft promotional materials for productions such as Lyle, the Crocodile, Everybody, Indecent, Violet, etc• Coordinated with directors to conceptualize and design visually engaging artwork in diverse styles• Produced directional signage for the Wirtz Center in Chicago; Conceptualized and drafted the Wirtz Center Chicago landing page.

Sep 2022 - Sep 2023
3 education records

Evan Bertis-Sample education

Bachelor Of Science - Bs, Computer Science, 3.6

Activities and Societies: Northwestern Formula Racing, Northwestern Powerlifting, NU Emerging Coders (FGLI Computer Science/Engineering.

Education record

Activities and Societies: President of Technology Student Association (TSA), Senior Class Historian, Student Government Association.

FAQ

Frequently asked questions about Evan Bertis-Sample

Quick answers generated from the profile data available on this page.

What company does Evan Bertis-Sample work for?

Evan Bertis-Sample works for Rivian and Volkswagen Group Technologies.

What is Evan Bertis-Sample's role at Rivian and Volkswagen Group Technologies?

Evan Bertis-Sample is listed as Software Engineering Intern - 3D Infotainment at Rivian and Volkswagen Group Technologies.

Where is Evan Bertis-Sample based?

Evan Bertis-Sample is based in Evanston, Illinois, United States while working with Rivian and Volkswagen Group Technologies.

What companies has Evan Bertis-Sample worked for?

Evan Bertis-Sample has worked for Rivian And Volkswagen Group Technologies, Northwestern Formula Racing, Northwestern University, Northwestern Center For Connected Learning And Computer-Based Modeling, and Overture Games.

How can I contact Evan Bertis-Sample?

You can use AeroLeads to view verified contact signals for Evan Bertis-Sample at Rivian and Volkswagen Group Technologies, including work email, phone, and LinkedIn data when available.

What schools did Evan Bertis-Sample attend?

Evan Bertis-Sample holds Bachelor Of Science - Bs, Computer Science, 3.6 from Northwestern University.

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