Evan Nickel
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Evan Nickel Email & Phone Number

CEO and Executive Producer at OmniMegaSuperCorp at OmniMegaSuperCorp
Location: Los Angeles Metropolitan Area, United States 9 work roles 1 school
1 work email found @warnerbros.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email e****@warnerbros.com
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Current company
Role
CEO and Executive Producer at OmniMegaSuperCorp
Location
Los Angeles Metropolitan Area, United States

Who is Evan Nickel? Overview

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Quick answer

Evan Nickel is listed as CEO and Executive Producer at OmniMegaSuperCorp at OmniMegaSuperCorp, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at warnerbros.com and a matched LinkedIn profile for Evan Nickel.

Evan Nickel previously worked as CEO and Executive Producer at Omnimegasupercorp and Lead Producer at Final Strike Games. Evan Nickel holds Bachelor Of Arts (Ba), Liberal Arts And Engineering Studies from California Polytechnic State University-San Luis Obispo.

Company email context

Email format at OmniMegaSuperCorp

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{first}.{last}@warnerbros.com
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AeroLeads found 1 current-domain work email signal for Evan Nickel. Compare company email patterns before reaching out.

Profile bio

About Evan Nickel

Game Development expert with over 10 years of experience shipping AAA titles and building large development teams and production processes. 5 years in game production executive leadership and management.

Listed skills include Game Design, Photoshop, Video Games, Mobile Games, and 39 others.

Current workplace

Evan Nickel's current company

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OmniMegaSuperCorp
Omnimegasupercorp
CEO and Executive Producer at OmniMegaSuperCorp
AeroLeads page
9 roles

Evan Nickel work experience

A career timeline built from the work history available for this profile.

Ceo And Executive Producer

Current

Los Angeles, Ca, Us

Sep 2023 - Present

Production Director

Stockholm, –, Se

• Directed full operational and production aspects for Helldivers 2• Lead growth of studio from 35 to over 110 developers from pre-production through closed beta phases• Lead and managed a production team of 6 producers• Established development framework, project roadmaps, risks, scope and capacity planning, budget, and staffing• Pioneered live service department and helped set vision, staffing, strategy, and operational methodology• Fostered partnerships between studio and publisher leadership and between internal and external dev teams• Worked along side other executive leaders to develop and achieve company milestones and goalsTitles:Helldivers 2 (PS5, PC)

Dec 2019 - Feb 2023

Producer

Stockholm, –, Se

• Managed a team of 40 developers across all disciplines• Created and iterated on production and development strategy, processes, and methodologies• Drove the planning and execution of all development goals across Design, Engineering, Art and Audio• Developed and maintained indicators that track project quality, delivery, financials, team health, and risks• Built out and improved live service processes across all studio titlesTitles:Helldivers (PS Vita, PS4, PC)Helldivers 2 (PS5, PC)

May 2018 - Dec 2019

Associate Producer

Burbank, Ca, Us

• Shipped 4 AAA titles: Shadow of Mordor, Mortal Kombat X, Mad Max, and Shadow of War• Owned all production aspects on Injustice iOS/Android, Gauntlet, and Mad Max Mac/Linux• Worked onsite with development teams during finalization to help ship key AAA titles• Owned publishing QA, localization, legal, usability, and design feedback aspects on key AAA titles• Helped create and drive strategy for live operations in real time on every title after launchTitles:Middle-Earth: Shadow of Mordor (Xbox One, PS4, PC)Mortal Kombat X (Xbox One, PS4)Gauntlet (PC)Gauntlet: Slayer Edition (PS4)Mad Max (Xbox One, PS4, PC)Mad Max (Mac, Linux)Shadow of Mordor (PS4 Pro)Middle-Earth: Shadow of War (Xbox One, PS4, PC)

Oct 2014 - May 2018

Assistant Producer

Burbank, Ca, Us

• Ran 10 trade show setups around the world successfully managing staff and conducting press interviews• Contributed to development and publishing teams in design on F2P mechanics and monetization strategies for multiple mobile games• Kept schedules, trackers, wikis, and bug databases organized and up to date• Generated marketing and social assets for several games during production and post-launchTitles:Scribblenauts Remix (iOS)Scribblenauts Unmasked (Wii U, PC)Guardians of Middle-Earth (PC)Injustice: Gods Among Us (PS4, PC)Injustice: Gods Among Us (Android)Middle-Earth: Shadow of Mordor (Xbox One, PS4, PC)Gauntlet (PC)

Jun 2012 - Oct 2014

Production Assistant

Elements Entertainment

Solved technical problems, performed assistant duties such as taking calls and managing schedules and rolodexes using inEntertainment software. Read and did coverage on screenplays, and created an elaborate presentation that sold a screenplay to a major studio.

Jun 2011 - Aug 2011

Technical Instructor

Campbell, Ca, Us

Supervised groups of 5 – 8 students. Taught students how to design, program, and modify video games, as well as use professional software such as Adobe Photoshop and Illustrator.

Jun 2010 - Aug 2010

Lab Assistant

Stocked and recorded materials samples, checked out rented equipment to customers, gave samples and information to the lab technicians. Responsible for delivering expensive materials and equipment to customers.

Jun 2006 - Jul 2008
1 education record

Evan Nickel education

  • California Polytechnic State University-San Luis Obispo
    California Polytechnic State University-San Luis Obispo
    Liberal Arts And Engineering Studies
FAQ

Frequently asked questions about Evan Nickel

Quick answers generated from the profile data available on this page.

What company does Evan Nickel work for?

Evan Nickel works for OmniMegaSuperCorp.

What is Evan Nickel's role at OmniMegaSuperCorp?

Evan Nickel is listed as CEO and Executive Producer at OmniMegaSuperCorp at OmniMegaSuperCorp.

What is Evan Nickel's email address?

AeroLeads has found 1 work email signal at @warnerbros.com for Evan Nickel at OmniMegaSuperCorp.

Where is Evan Nickel based?

Evan Nickel is based in Los Angeles Metropolitan Area, United States while working with OmniMegaSuperCorp.

What companies has Evan Nickel worked for?

Evan Nickel has worked for Omnimegasupercorp, Final Strike Games, Arrowhead Game Studios, Warner Bros. Entertainment Group Of Companies, and Elements Entertainment.

How can I contact Evan Nickel?

You can use AeroLeads to view verified contact signals for Evan Nickel at OmniMegaSuperCorp, including work email, phone, and LinkedIn data when available.

What schools did Evan Nickel attend?

Evan Nickel holds Bachelor Of Arts (Ba), Liberal Arts And Engineering Studies from California Polytechnic State University-San Luis Obispo.

What skills is Evan Nickel known for?

Evan Nickel is listed with skills including Game Design, Photoshop, Video Games, Mobile Games, Microsoft Office, Final Cut Pro, Digital Media, and Programming.

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