Evan Thomas work email
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Driven engineering leader with 8+ years of experience in tackling complex business challenges, designing cost-effective solutions, and delivering scalable, reliable systems. Focused on maintainable, readable, and reusable code with a pragmatic approach to engineering excellence.
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Staff Software EngineerModernfi Aug 2024 - PresentNew York, Ny, Us -
Founding PartnerGuru Games, Inc. Jan 2016 - Present• Develop innovative slot machine games that not only attract new demographics to gambling, but are also protectable through strong patents.• Implement slot products using Unity and Unreal game engines that can be deployed to a variety of platforms (iOS, Android, HTML5, land-based hardware) and also meet the strict requirements of gaming regulation in various districts.• Graduate of the Iron Yard Ventures’ Hospitality and Gaming Accelerator.• Invited speaker at the American Gaming Association’s Innovation Lab at the Global GamingExpo. -
Software ArchitectTilting Point Jan 2023 - Aug 2024New York, Ny, Us• Lead a multidisciplinary team of 10 engineers building a consumer application supporting both mobile (Unity) and Web (React, Next.js) platforms, supported by a gRPC and RESTful microservices backend written in Golang and Java. Owned platform architecture from end-to-end.• Established engineering best practices and code standards with emphasis on producing readable, tested, clean code, through paired programming, code reviews, and whiteboard sessions.• Regularly interface with product owners and stakeholders to elicit and translate requirements into concise engineer-ready product specs.• Perform work breakdown by generating engineering tickets for the team and scheduling into work stream. Liaison with product owners and stakeholders to effectively prioritize tickets and triage unexpected requests. Own engineering backlog including tech debt and R&D.• Migrated DevOPs team to 100% infrastructure as code, with fully reproducible environments using Pulumi and Helm. -
Lead Software EngineerTilting Point Feb 2020 - Jan 2023New York, Ny, Us -
Data EngineerTilting Point Jan 2019 - Feb 2020New York, Ny, Us -
Data EngineerSignal Fox May 2018 - Jan 2019New York, Us -
Software DeveloperArb Labs Inc. Apr 2017 - May 2018Toronto, Ontario, Ca -
Web DeveloperInternational Gaming Institute, Unlv Nov 2016 - Feb 2018• Contracted to maintain and update servers (PHP & MySQL) used by Nevada problem gambling clinics for client records.• Work with a multidisciplinary team to make useful insights from limited data to improve the treatment of gambling addiction in Nevada.
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Game DeveloperCenter For Gaming Innovation, Unlv Jun 2016 - Aug 2016• Worked with various inventors to develop game demos using the Unity game engine.• Ran mathematical simulations on UNLV’s Cherry Creek supercomputer to ensure validity of best strategy, theoretical hold, etc.
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Associate EngineerDronesmith Technologies (Formerly Skyworks Aerial Systems) Jun 2015 - Dec 2015Henderson, Nv, Us• Worked within a small engineering team in a fast-paced startup where tasks changed daily and delivering projects quickly and efficiently was a must.• Full-stack development on UAV management applications using MEAN stack.• Prototyped and deployed remote-controlled laser circuit mounted to UAV for use in artexhibition at Life is Beautiful music festival.• Wrote documentation and tutorials for use of hardware and software systems.• Circuit design and PCB layout for various projects.Various tasks in software engineering, circuit design, and PCB layout. Tasks included web application development using the MEAN stack including front and back-end development using JavaScript and embedded system development using the C programming language. Additionally, I prototyped electronic circuits for various uses and laid out circuits for PCBs using various CAD software packages. Gained experience with various ARM microcontrollers and frequently used Intel Edisons to accomplish tasks. -
Hardware And Software Engineering InternDronesmith Technologies (Formerly Skyworks Aerial Systems) Nov 2014 - Jun 2015Henderson, Nv, Us• Responsible for prototyping various applications of UAV platform for enterprise using Intel Edison and Arduino.• Created training video for enterprise drone product to illustrate prototyping and deployment of solutions on the platform.• Developed gas sensor attachment for UAV for remote sensing of gases in mines.• Worked on floating-point math emulator for a microcontroller with no integer divisionsupport.
Evan Thomas Skills
Evan Thomas Education Details
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University Of Nevada-Las VegasComputer Science
Frequently Asked Questions about Evan Thomas
What company does Evan Thomas work for?
Evan Thomas works for Modernfi
What is Evan Thomas's role at the current company?
Evan Thomas's current role is Engineering @ ModernFi.
What is Evan Thomas's email address?
Evan Thomas's email address is et****@****int.com
What schools did Evan Thomas attend?
Evan Thomas attended University Of Nevada-Las Vegas.
What skills is Evan Thomas known for?
Evan Thomas has skills like C, C++, Swift, C#, Algorithms, Computer Vision, Opencv, Research, Microcontrollers, Embedded Systems, Javascript, Mobile Applications.
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