Evan May Email & Phone Number
@opengov.com
4 phones found area 617 and 888
LinkedIn matched
Who is Evan May? Overview
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Evan May is listed as Staff Platform Engineer at GameChanger at GameChanger, based in Greater Burlington Area, United States, United States. AeroLeads shows a work email signal at opengov.com, phone signal with area code 617, 888, and a matched LinkedIn profile for Evan May.
Evan May previously worked as Staff Platform Engineer at Gamechanger and Staff Engineer at Opengov Inc.. Evan May holds Bs, Computer Science from Worcester Polytechnic Institute.
Email format at GameChanger
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AeroLeads found 1 current-domain work email signal for Evan May. Compare company email patterns before reaching out.
About Evan May
After working in the game industry for nearly 4 years, holding many different positions and responsibilities during that time (including game design, programming, scripting, level design, and UX design), I switched paths to work within the web development industry instead. I enjoy working with multiple teams to coordinate the engineering vision and direction while ensuring all engineers are fully committed to the department's long term technical goals.Specialties: C++, C#, Scheme, Lisp, Java, Doomscript, IdTech Engine, Lua, Unity Engine, Trinigy Engine, ASP, SQL, PHP, MySQL, Javascript (jQuery, Mustache, Backbone, Angular)
Listed skills include Lua, Unity3D, Game Design, C#, and 11 others.
Evan May's current company
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Evan May work experience
A career timeline built from the work history available for this profile.
Staff Engineer
- Functioned as a technical lead for a team of two other engineers, responsible for communication and negotiation with the product owner and UX designer to break large features into smaller deliverables while balancing the needs of engineering (tech debt reduction, future proofing systems, etc). Ensured my team was aware of the strategic business reasons.
Principal Software Engineer
- Technical escalation point for multiple teams- Assist multiple teams with architecture and design for new projects while leading the design for my primary team- Communicate complex technical issues to non-technical stakeholders- Support multiple teams in developing scalable, secure, and maintainable features- Continue to be a leading contributor for my.
Senior Software Engineer
- Designed and implemented integration with Salesforce using their Bulk Request API- Improved integrations with Zendesk, Evergage, and various other third party systems- Architected and wrote a full site conversion for All Property Management from PHP to an Angular front end and a RESTful API backend in C# with a team of 3 others- Worked on transitioning.
Engineer Ii
Began as an entry level engineer, then promoted to Engineer I and then again to Engineer II. Full stack web programmer using ASP, PHP, SQL, and Javascript to better both our consumer facing website and our interior tools, many of which are used thousands of times a day. Created and maintained the Business Account program and associated tasks, including.
Game Designer
Game design and user experience for iOS/Android appsUpdraft Jack - Designed many of the core game play elements. Created menu flow charts and general button placement/feel for the games user interface. Balanced the game for points, difficulty, and in game store costs.Elemites - Balanced the entire game for points, difficulty, and in game store costs..
Technical Design
Facilitated communication between the design department and the programming team. Created and updated various design documents.PowerGig: Rise of the SixString - responsible for much of the UI implementation throughout the game, including both menus and the in game interface. Assisted with game play balance.BeatPop (iOS) - Created and assisted in the.
Programmer
Scripting and programming for many different types of video games using various languages, such as DoomScript, Lisp, and C++.- Wolfenstein – Worked as the sole scripter on three levels for a majority of the project. Managed my time efficiently through the Hansoft project management software. Extensive use of both the Radiant map editor and associated.
Intern
Designed and implemented a dynamic Graphical User Interface for use in an internal program
Evan May education
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Worcester Polytechnic Institute
Frequently asked questions about Evan May
Quick answers generated from the profile data available on this page.
What company does Evan May work for?
Evan May works for GameChanger.
What is Evan May's role at GameChanger?
Evan May is listed as Staff Platform Engineer at GameChanger at GameChanger.
What is Evan May's email address?
AeroLeads has found 1 work email signal at @opengov.com for Evan May at GameChanger.
What is Evan May's phone number?
AeroLeads has found 4 phone signal(s) with area code 617, 888 for Evan May at GameChanger.
Where is Evan May based?
Evan May is based in Greater Burlington Area, United States, United States while working with GameChanger.
What companies has Evan May worked for?
Evan May has worked for Gamechanger, Opengov Inc., Buildium, Wayfair, and Metaversal Studios.
How can I contact Evan May?
You can use AeroLeads to view verified contact signals for Evan May at GameChanger, including work email, phone, and LinkedIn data when available.
What schools did Evan May attend?
Evan May holds Bs, Computer Science from Worcester Polytechnic Institute.
What skills is Evan May known for?
Evan May is listed with skills including Lua, Unity3D, Game Design, C#, Javascript, C++, Php, and Java.
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