Everest Wild

Everest Wild Email and Phone Number

Lifelong Gamer turned Passionate Indie Developer | Ex AAA Game Designer @
Everest Wild's Location
Calgary, Alberta, Canada, Canada
About Everest Wild

Game Developer specializing in Tech Design with Unreal Engine 5.University of Calgary graduate with a BSc in Computer Science with a concentration in Computer Game Design.I've been designing and creating video game prototypes in Unreal, Unity, and Godot for five years and I'm always trying to keep busy with personal projects.

Everest Wild's Current Company Details
Self-employed

Self-Employed

Lifelong Gamer turned Passionate Indie Developer | Ex AAA Game Designer
Everest Wild Work Experience Details
  • Self-Employed
    Game Developer
    Self-Employed Jun 2018 - Present
    Calgary, Alberta, Canada
    - Designing and programming prototypes in Unreal Engine, Unity Engine, and Godot Engine.- Creating 2D and 3D game assets using Blender and Photoshop.- Writing and editing game design documents using Google Docs and Microsoft Word.
  • Free Range Games
    Tech Designer / World Designer
    Free Range Games Sep 2022 - Feb 2024
    Calgary, Alberta, Canada
    Unreal Engine 5 C++ and Blueprint developer for an unannounced AAA title.- Designed and created a laser-based puzzle system for a major quest.- Filled out areas of the world map with miniature objectives, including hidden treasures and racing challenges.- Designed and created a UI compass that tracks the position of nearby enemies and allies.- Managed and optimized an enemy spawning system for round-based gameplay.- Created guides for Unreal Blueprint optimization and organization.
  • Studio Monsoon
    Tech Designer / Engineer
    Studio Monsoon Apr 2022 - Feb 2024
    Calgary, Alberta, Canada
    As an employee of Studio Monsoon, I acted as a flexible remote contract worker for companies in need of extra workers, designed to handle any role given to me. Flexible roles included:- Back-end engineer- Front-end engineer, - World designer- Puzzle designer- UI designer- AI engineer
  • Thirdverse
    User Interface Designer/Engineer
    Thirdverse Apr 2022 - Aug 2022
    Calgary, Alberta, Canada
    Unreal Engine 4 C++ and Blueprint developer for the VR shooter ‘X8’.- Integrated UI assets using concept art and design documents as a basis.- Exposed and created new variables in the code base to be tracked for use in UI assets.- Worked with the art team designing and eventually replacing temporary assets with working finalized assets.- Added animation and coded additional functionality to UI Assets.Assets worked on include:- Main Menu- Character Select Screen- In-Game Scoreboard- End-of-Game Results Screen- In-Game Round Timer- In-Game Ammo Counter- In-Game Buy Phase Popup- In-Game Kill Feed
  • Kumon Canada, Inc.
    Reading Assistant / Math Assistant
    Kumon Canada, Inc. Mar 2022 - Jul 2022
    Calgary, Alberta, Canada
  • Save-On-Foods
    Meat Clerk
    Save-On-Foods Jun 2015 - Mar 2022
    Calgary, Alberta, Canada
  • University Of Calgary
    Lead Game Designer / Art Director
    University Of Calgary Jan 2019 - May 2019
    Calgary, Alberta, Canada
    Top Shopper is a multiplayer arena driving game where players play as shopping carts in a supermarket competing to complete more shopping lists than the other shopping carts. This is achieved by driving around the arena and picking up the necessary items or ramming other shopping carts to make them drop their items so you can grab them for yourself.The game was created from the ground up without the use of any game engines by a team of five, including myself, for CPSC 585 - Games Programming. I was the Lead Game Designer and Art Director for this project.As the Lead Game Designer, I:- Designed the base concept of shopping carts competing to complete shopping lists.- Designed the item and shopping list mechanics, including how players would fill their shopping lists and which items would be available.- Designed the arena and the separation of items into color-coded and themed areas of the grocery store.- Designed the scoring system and how many points would be allotted to which actions, making sure to balance the system for fair games.As the Art Director, I:- Created every 2D and 3D asset used within the game, menus, and UI.- Designed all 2D assets in Photoshop, including UI elements, menu screens, and textures used for the 3D models.- Designed all 3D models in Blender, including the arena, obstacles, shopping carts, and grocery items, making sure to keep models as low-poly as possible due to programming limitations.- UV-mapped the 2D textures to the 3D models in Blender.

Everest Wild Education Details

Frequently Asked Questions about Everest Wild

What company does Everest Wild work for?

Everest Wild works for Self-Employed

What is Everest Wild's role at the current company?

Everest Wild's current role is Lifelong Gamer turned Passionate Indie Developer | Ex AAA Game Designer.

What schools did Everest Wild attend?

Everest Wild attended University Of Calgary.

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