Evgenii Romin personal email
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Video games industry expert of a double specialization: game production/publishing and product management. Co-founder and producer of an award-winning indie game studio, which releases 5+ games for mobile, PC, and consoles. At Xsolla was responsible for assembling a completely new publishing department with the goal to support the global launch of a big MMO game that utilizes the Xsolla Products lineup (Pay Station, Login, Launcher, Partner Network). As a Product Owner of Xsolla Partner Network, build tools and services that help other game publishers to launch new games with the use of Influencers and Affiliate marketing. Was responsible for product adoption to Xsolla key enterprise clients - Take-Two, Ubisoft, SEGA, Paradox, KRAFTON and etc.Main skills:- Business competence. Understanding the key principles of the game development industry and their needs.- Research and Analysis skills. Сonducting research and formulating a conclusion, describing tasks to the product development team, compiling and analyzing product metrics.- Product management: AARRR, JTBD, Lean, User Story Map, Customer Journey Map, A/B testing, CustDev, RICE. - Prioritization and managing backlog skills. Experience in managing epic projects of a secure portfolio (Initiatives).- Team management: motivating, providing clear business goals through epics and stories for developers, allocating tasks, controlling deadlines and quality.- Development Principles knowledge. Agile, SAFE, Scrum, Jira, Confluence, Google Workspace, Miro, etc.
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Publishing DirectorLong Tale Games Sep 2022 - Present -
Product ResearcherX.La Sep 2021 - PresentLos Angeles, UsResponsibilities: - Having a key role in Product Research for X.LA, which leverages blockchain and Web3 technologies to make smart revenue-sharing contracts available to creators around the worldResults:- Create and support Loonshots (projects) delivery process in the discovery and research stageFacilitate workshops for Product clan department- Support hiring and onboarding processes for the department and external outsourcing teams- Currently, lead 5 ongoing loonshots (projects) -
Product OwnerXsolla Jun 2018 - Sep 2021Sherman Oaks, Ca, UsResponsibilities: - Form and maintain a product development roadmap- Backlog management- Business requirements management- Communicating with stakeholders, as well as the development team.- Creating future requests based on the feedback collected from users and stakeholders- Defining and maintaining key product metrics.- Formulating hypotheses and conducting experiments.- Creating features that bring value to the business and customers- Providing product optimization and making improvements to the product- Quarterly planning using SAFe- Creating and testing hypotheses (value & growth)- Managing implementation and goals achievement- Facilitating customer development and researchResults:- Development and release of Xsolla Partner Network product, with the following components that was released over time:- Tracking and Attribution system that allows Xsolla at point of sales, using different techniques to attribute each transaction to correct referral and split revenue share for each involved party.- Influencers Account, an entry point for influencers, build-in marketplace of all available partners program with Revenue Share. Fully automatic onboarding, validation, program content distribution, statistics, KYC and cross-border payouts.- Custom integrations with third party platforms, such as Keymailer and Twitch Drops.- Complete product adoption to Xsolla Enterprise Clients - Take-Two, Ubisoft, SEGA, Paradox, and many more clients. Case studies - https://xsolla.com/products/partnernetwork - Design and release Creator Tag solution: a business model for Xsolla to collect commission from transactions that happened outside of Xsolla Pay Station and that solution allow to enter the console and mobile market for Xsolla. Successful piloting this solution with Krafton and PUBG (PC, Xbox, Playstation).- Product YoY growth was around 40%, median percent attributed to XPN sales for all clients was 12% and more. -
Producer/Head Of Publishing DepartmentXsolla Nov 2016 - May 2018Sherman Oaks, Ca, Us- Developing and maintaining a go-to-market strategy- Managing a team of more than 7 employees: hiring, allocating responsibilities and tasks, controlling deadlines and quality, initiating and providing proof for raises and promotions, coaching, creating, and managing professional development tracks- Managing a day-to-day publishing plan and staff working in the department and external communicationsResults:- Launch of Life is Feudal: MMO. Publishing operations and project support from a series of closed alpha/beta tests to global launch on Steam and as a standalone game.- Execution of go-to-market strategy, which includes performance/affiliate marketing, PR, and community management in coordination with game development studio. - Successfully coordinated adoption of Xsolla products to the game, such as Xsolla Pay Station for payments, Xsolla Login for cross-platform authorisation and user management, Xsolla Launcher for content delivery, Xsolla Partner Network for performance marketing and Xsolla Store for organizing the in-game economy. Integration of those products allows to release a standalone version of the game, which was published globally, and worldwide and performed even better than the Steam release. -
Producer & CeoBrainy Studio Jan 2013 - Jun 2017Jan 2013 - June 2017 (active development and operations) - Production and publishing operations- Business-related operationsResults: - The studio is best known for developing the game TurnOn (Steam, Xbox One), which has won Imagine Cup 2014 in the "Games" category held by Microsoft, AppCampus Award (Finland), and Adobe Design Achievement Awards 2014;- Also, we shipped 3 mobile games: WitchCraft, Angry Bees, Clumsy Sheep Lullaby, and a few commercial projects.http://brainystudio.ru/
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Research Assistant-LecturerPnrpu, Department «Information Technologies And Automated Systems» Jul 2012 - Jan 2016PhD student and Lecturer at the Department of Information Technology and Automation Systems
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Software EngineerPnrpu, Department «Information Technologies And Automated Systems» Oct 2011 - Jul 2012Product Manager at "Simulator of Gantry Crane" - http://bit.ly/2beML8aSoftware Developer at "Simulator of special purpose machines" - http://bit.ly/2bz6GnIWebsite development - http://itas.pstu.ru
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Microsoft Student Partners Champ - Ural RegionMicrosoft Sep 2011 - Mar 2014Redmond, Washington, UsCoordination of the Microsoft Student Partners program in the Ural Region (Perm, Yekaterinburg, Chelyabinsk) -
Software DeveloperPerm State Technical University, Center Of Information And Economic Technology Jan 2008 - Aug 2010Website development - http://www.bf.pstu.ru/
Evgenii Romin Skills
Evgenii Romin Education Details
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Perm National Research Polytechnic University05.13.12 -
Perm National Research Polytechnic UniversityDistributed Automation Systems -
Perm State Technical University (Pstu)Computer Science And Engineering
Frequently Asked Questions about Evgenii Romin
What company does Evgenii Romin work for?
Evgenii Romin works for Long Tale Games
What is Evgenii Romin's role at the current company?
Evgenii Romin's current role is Producer / Product Owner.
What is Evgenii Romin's email address?
Evgenii Romin's email address is ev****@****ail.com
What is Evgenii Romin's direct phone number?
Evgenii Romin's direct phone number is +798244*****
What schools did Evgenii Romin attend?
Evgenii Romin attended Perm National Research Polytechnic University, Perm National Research Polytechnic University, Perm State Technical University (Pstu).
What are some of Evgenii Romin's interests?
Evgenii Romin has interest in Civil Rights And Social Action, Science And Technology, Arts And Culture.
What skills is Evgenii Romin known for?
Evgenii Romin has skills like High Level Of Initiative, Works Well In A Team, Idea Generation, Active, Purposeful, Team Leadership, Game Development, Fast Learner, Business Communications, Game Design, Unity3d, Creative Concept Design.
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