I’m a knowledgeable design generalist and a passionate advocate for the player/user experience.While design is my specialty, I have also worked in almost every other type of development role over the years – producer, project manager, programmer, tech. artist, 2D animator, 3D artist, graphic designer, music composer, and sound designer. I’m not the best in the world at any of those things, but familiarizing myself with these workflows has allowed me to communicate effectively to anyone on my team, and tailor documentation to their needs. It also helps me better envision and scope the “big picture,” right from the start.Last of all, I’m a human being, just like you! Okay, I’m kind of weird but I’m sure we’ll get along great.
Listed skills include Game Design, Unity3D, Level Design, Game Production, and 22 others.