Marvin Rojas Email and Phone Number
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Senior Animator with over 25 years experience in games, VR, tv and film. Motion picture credits include Disney's Jungle Book, Doctor Strange, Avatar: The Way of Water and Independence Day: Resurgence. Game titles include Jedi: Fallen Order, Jedi: Survivor, God of War, Battlefield: 1, Call of Duty, Uncharted, Medal of Honor, Madden, Spiderman and Lord of the Rings. My lead experience, personality and exceptional presentation skills make me a first choice for media relations and employee training.Specialties:- Maya, Motion Builder, 3DS MAX- Unreal 4 and Radiant- Motion Capture direction and editing- Traditional key framing - FACS/ Facial animation- Previz/Postviz- Quadruped creature motion- Camera Design/Focus pulling- Cinematics- Basic rigging and skinning- Task estimation/scheduling - Tools Prototyping and R&D- Media Interaction- Outsourcing management- Seminar Conduction- Employee Training
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Senior AnimatorRespawn Entertainment May 2019 - PresentSan Fernando Valley, California, Us -
Lab AnimatorLightstorm Entertainment Oct 2018 - May 2019Us -
Lead AnimatorBig Red Button Entertainment, Inc. Oct 2017 - Oct 2018El Segundo, Ca, Us -
Senior AnimatorSanta Monica Studio Apr 2017 - Oct 2017Los Angeles, California, UsGod of War▪ Cinematic animation -
Senior AnimatorFusefx Feb 2017 - Apr 2017Los Angeles, California, UsAmerican Gods▪ Creature animation -
Senior AnimatorDice (Ea Digital Illusions Ce Ab) Jul 2016 - Nov 2016Stockholm, SeBattlefield:1▪ First person weapon animations▪ Third person character animations -
Cinematics AnimatorSony Mar 2016 - Jul 2016Tokyo, JpDays Gone▪ Cinematics FACS/facial animation▪ Motion capture cleanup -
Previz AnimatorZero Vfx Jan 2016 - Apr 2016Boston, Ma, Us"Patriots Day"▪ Solely responsible for establishing the previz pipeline for the studio▪ Directed motion capture shoots both onsite and remotely▪ Cinematic camera design and setup▪ Lead the internal previz animation team -
Shot CreatorThe Third Floor, Inc. Apr 2015 - Jan 2016Los Angeles, California, Us"Doctor Strange""Independence Day 2""Final Fantasy: Kings Glaive""XXX: The Return of Xander Cage"▪ Motion capture direction, acting and cleanup▪ Full body character and facial animation▪ Exotic creature/quadruped animation▪ Previz/Postviz animation▪ Weapon handling and expertise▪ Camera design and animation▪ Compositing -
Senior Lab AnimatorDigital Domain 3.0 Oct 2014 - Apr 2015Los Angeles, Ca, UsDisney's "The Jungle Book"▪ Pre-viz/Post-viz animation▪ Full body character motion▪ Camera design and animation▪ Quadruped Creatures▪ Motion capture cleanup -
Camera Designer/Focus PullerReady At Dawn Studios Oct 2014 - Nov 2014The Order: 1886▪ Served as liaison between the focus pullers and the game engine▪ Cinematic camera design and animation▪ Focus pulling and camera racking▪ Asset implementation and testing
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Senior AnimatorThree One Zero Jun 2014 - Oct 2014Adr1ft▪ Created full animation list and schedule for the project▪ Tested animation system for the Occulus VR environment▪ Authored and implemented animations into Unreal 4 engine▪ Worked with the lead programer on asset integration▪ Iterated on new interactive systems for the project▪ Prototyped, rigged and skinned the main character
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Senior AnimatorAnti-Matter Games Oct 2013 - May 2014Rising Storm: Red Orchestra 2The Raid - National Geographic▪ Established the motion capture pipeline for the studio▪ Set up studio development structure for future projects▪ Created internal tracking system of project assets▪ Designed cinematic renders for narrative documentaries▪ Animated first person weapons, vehicles and AI characters▪ Participated in coordinated playthroughs for recording▪ Developed cinematic sequences for the game▪ Created physical props for reference and motion capture use▪ Trained junior animators across multiple disciplines
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Senior AnimatorSpark Unlimited/Capcom Aug 2011 - Jun 2013Sherman Oaks, Ca, UsLost Planet 3▪ Helped maintain internal and external motion capture pipelines▪ Created and maintained internal tracking system of project assets▪ Trained junior animators in motion capture cleanup▪ Devised creature behaviors and attacks▪ Animated mech locomotions, FACS facial animations and cinematics▪ Choreographed action sequences between player and AI -
Cinematics AnimatorScratch Image/Sony Apr 2011 - Jul 2011Uncharted: Golden AbyssResponsibilities included:-In game cinematics and facial animation -
Senior AnimatorActivision/Treyarch 2006 - 2011Santa Monica, California, UsCall of Duty: Black OpsCall of Duty: World at WarCall of Duty 3Spiderman 3▪ Created first person weapon animations▪ Prototyped unique game modes across all products▪ Produced in game AI animations and cinematics▪ Created internal tracking system of motion capture assets▪ Mentored junior animators ▪ Served as spokesman for interviews with publications on various projects -
Senior AnimatorElectronic Arts 1999 - 2006Redwood City, Ca, UsMaddenNCAA FootballNFL StreetGolden Eye: Rogue AgentLord of the Rings: Battle for Middle Earth 2Medal of Honor: European AssaultMedal of Honor: Airborne▪ Scheduled, ran and maintained motion capture pipeline across 3 projects▪ Lead over 12 in house animators and outsourced contractors▪ Helped pioneer in game cinematics system for the studio▪ Trained new hires and mentored junior animators -
3D ArtistRandom Games 1997 - 1999Warhammer: Chaos GateScrabble 2UpWordsResponsibilities included:-General 3d art and animation
Marvin Rojas Skills
Marvin Rojas Education Details
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School Of Communication ArtsGerneral Computer Art -
UclaContinuing Education In Business Administration -
Wake Tech CollegeAdvanced Cg Courses
Frequently Asked Questions about Marvin Rojas
What company does Marvin Rojas work for?
Marvin Rojas works for Respawn Entertainment
What is Marvin Rojas's role at the current company?
Marvin Rojas's current role is Senior Animator at Respawn Entertainment.
What is Marvin Rojas's email address?
Marvin Rojas's email address is mr****@****vfx.com
What is Marvin Rojas's direct phone number?
Marvin Rojas's direct phone number is +131089*****
What schools did Marvin Rojas attend?
Marvin Rojas attended School Of Communication Arts, Ucla, Wake Tech College.
What skills is Marvin Rojas known for?
Marvin Rojas has skills like Video Games, Cinematics, Maya, Animation, Facial Animation, Motion Capture, Character Animation, Xbox 360, Autodesk Motionbuilder, Computer Animation, Ps3, Unreal Engine 3.
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