Marvin Rojas

Marvin Rojas Email and Phone Number

Senior Animator at Respawn Entertainment @ Respawn Entertainment
Marvin Rojas's Location
Los Angeles Metropolitan Area, United States, United States
Marvin Rojas's Contact Details
About Marvin Rojas

Senior Animator with over 25 years experience in games, VR, tv and film. Motion picture credits include Disney's Jungle Book, Doctor Strange, Avatar: The Way of Water and Independence Day: Resurgence. Game titles include Jedi: Fallen Order, Jedi: Survivor, God of War, Battlefield: 1, Call of Duty, Uncharted, Medal of Honor, Madden, Spiderman and Lord of the Rings. My lead experience, personality and exceptional presentation skills make me a first choice for media relations and employee training.Specialties:- Maya, Motion Builder, 3DS MAX- Unreal 4 and Radiant- Motion Capture direction and editing- Traditional key framing - FACS/ Facial animation- Previz/Postviz- Quadruped creature motion- Camera Design/Focus pulling- Cinematics- Basic rigging and skinning- Task estimation/scheduling - Tools Prototyping and R&D- Media Interaction- Outsourcing management- Seminar Conduction- Employee Training

Marvin Rojas's Current Company Details
Respawn Entertainment

Respawn Entertainment

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Senior Animator at Respawn Entertainment
Marvin Rojas Work Experience Details
  • Respawn Entertainment
    Senior Animator
    Respawn Entertainment May 2019 - Present
    San Fernando Valley, California, Us
  • Lightstorm Entertainment
    Lab Animator
    Lightstorm Entertainment Oct 2018 - May 2019
    Us
  • Big Red Button Entertainment, Inc.
    Lead Animator
    Big Red Button Entertainment, Inc. Oct 2017 - Oct 2018
    El Segundo, Ca, Us
  • Santa Monica Studio
    Senior Animator
    Santa Monica Studio Apr 2017 - Oct 2017
    Los Angeles, California, Us
    God of War▪ Cinematic animation
  • Fusefx
    Senior Animator
    Fusefx Feb 2017 - Apr 2017
    Los Angeles, California, Us
    American Gods▪ Creature animation
  • Dice (Ea Digital Illusions Ce Ab)
    Senior Animator
    Dice (Ea Digital Illusions Ce Ab) Jul 2016 - Nov 2016
    Stockholm, Se
    Battlefield:1▪ First person weapon animations▪ Third person character animations
  • Sony
    Cinematics Animator
    Sony Mar 2016 - Jul 2016
    Tokyo, Jp
    Days Gone▪ Cinematics FACS/facial animation▪ Motion capture cleanup
  • Zero Vfx
    Previz Animator
    Zero Vfx Jan 2016 - Apr 2016
    Boston, Ma, Us
    "Patriots Day"▪ Solely responsible for establishing the previz pipeline for the studio▪ Directed motion capture shoots both onsite and remotely▪ Cinematic camera design and setup▪ Lead the internal previz animation team
  • The Third Floor, Inc.
    Shot Creator
    The Third Floor, Inc. Apr 2015 - Jan 2016
    Los Angeles, California, Us
    "Doctor Strange""Independence Day 2""Final Fantasy: Kings Glaive""XXX: The Return of Xander Cage"▪ Motion capture direction, acting and cleanup▪ Full body character and facial animation▪ Exotic creature/quadruped animation▪ Previz/Postviz animation▪ Weapon handling and expertise▪ Camera design and animation▪ Compositing
  • Digital Domain 3.0
    Senior Lab Animator
    Digital Domain 3.0 Oct 2014 - Apr 2015
    Los Angeles, Ca, Us
    Disney's "The Jungle Book"▪ Pre-viz/Post-viz animation▪ Full body character motion▪ Camera design and animation▪ Quadruped Creatures▪ Motion capture cleanup
  • Ready At Dawn Studios
    Camera Designer/Focus Puller
    Ready At Dawn Studios Oct 2014 - Nov 2014
    The Order: 1886▪ Served as liaison between the focus pullers and the game engine▪ Cinematic camera design and animation▪ Focus pulling and camera racking▪ Asset implementation and testing
  • Three One Zero
    Senior Animator
    Three One Zero Jun 2014 - Oct 2014
    Adr1ft▪ Created full animation list and schedule for the project▪ Tested animation system for the Occulus VR environment▪ Authored and implemented animations into Unreal 4 engine▪ Worked with the lead programer on asset integration▪ Iterated on new interactive systems for the project▪ Prototyped, rigged and skinned the main character
  • Anti-Matter Games
    Senior Animator
    Anti-Matter Games Oct 2013 - May 2014
    Rising Storm: Red Orchestra 2The Raid - National Geographic▪ Established the motion capture pipeline for the studio▪ Set up studio development structure for future projects▪ Created internal tracking system of project assets▪ Designed cinematic renders for narrative documentaries▪ Animated first person weapons, vehicles and AI characters▪ Participated in coordinated playthroughs for recording▪ Developed cinematic sequences for the game▪ Created physical props for reference and motion capture use▪ Trained junior animators across multiple disciplines
  • Spark Unlimited/Capcom
    Senior Animator
    Spark Unlimited/Capcom Aug 2011 - Jun 2013
    Sherman Oaks, Ca, Us
    Lost Planet 3▪ Helped maintain internal and external motion capture pipelines▪ Created and maintained internal tracking system of project assets▪ Trained junior animators in motion capture cleanup▪ Devised creature behaviors and attacks▪ Animated mech locomotions, FACS facial animations and cinematics▪ Choreographed action sequences between player and AI
  • Scratch Image/Sony
    Cinematics Animator
    Scratch Image/Sony Apr 2011 - Jul 2011
    Uncharted: Golden AbyssResponsibilities included:-In game cinematics and facial animation
  • Activision/Treyarch
    Senior Animator
    Activision/Treyarch 2006 - 2011
    Santa Monica, California, Us
    Call of Duty: Black OpsCall of Duty: World at WarCall of Duty 3Spiderman 3▪ Created first person weapon animations▪ Prototyped unique game modes across all products▪ Produced in game AI animations and cinematics▪ Created internal tracking system of motion capture assets▪ Mentored junior animators ▪ Served as spokesman for interviews with publications on various projects
  • Electronic Arts
    Senior Animator
    Electronic Arts 1999 - 2006
    Redwood City, Ca, Us
    MaddenNCAA FootballNFL StreetGolden Eye: Rogue AgentLord of the Rings: Battle for Middle Earth 2Medal of Honor: European AssaultMedal of Honor: Airborne▪ Scheduled, ran and maintained motion capture pipeline across 3 projects▪ Lead over 12 in house animators and outsourced contractors▪ Helped pioneer in game cinematics system for the studio▪ Trained new hires and mentored junior animators
  • Random Games
    3D Artist
    Random Games 1997 - 1999
    Warhammer: Chaos GateScrabble 2UpWordsResponsibilities included:-General 3d art and animation

Marvin Rojas Skills

Video Games Cinematics Maya Animation Facial Animation Motion Capture Character Animation Xbox 360 Autodesk Motionbuilder Computer Animation Ps3 Unreal Engine 3 Unreal Engine Interactive Media Unreal Editor Radiant Characters Character Rigging Multiplayer Creature Animation

Marvin Rojas Education Details

  • School Of Communication Arts
    School Of Communication Arts
    Gerneral Computer Art
  • Ucla
    Ucla
    Continuing Education In Business Administration
  • Wake Tech College
    Wake Tech College
    Advanced Cg Courses

Frequently Asked Questions about Marvin Rojas

What company does Marvin Rojas work for?

Marvin Rojas works for Respawn Entertainment

What is Marvin Rojas's role at the current company?

Marvin Rojas's current role is Senior Animator at Respawn Entertainment.

What is Marvin Rojas's email address?

Marvin Rojas's email address is mr****@****vfx.com

What is Marvin Rojas's direct phone number?

Marvin Rojas's direct phone number is +131089*****

What schools did Marvin Rojas attend?

Marvin Rojas attended School Of Communication Arts, Ucla, Wake Tech College.

What skills is Marvin Rojas known for?

Marvin Rojas has skills like Video Games, Cinematics, Maya, Animation, Facial Animation, Motion Capture, Character Animation, Xbox 360, Autodesk Motionbuilder, Computer Animation, Ps3, Unreal Engine 3.

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