Fabio Mosca

Fabio Mosca Email and Phone Number

Co-founder and CTO @ AnotheReality
Milan, IT
Fabio Mosca's Location
Milan, Lombardy, Italy, Italy
Fabio Mosca's Contact Details

Fabio Mosca personal email

n/a

Fabio Mosca phone numbers

About Fabio Mosca

I'm the Co-Founder & CTO at AnotheReality, an XR development studio focused on entertainment and next level interactive simulations for training and education.With our team of XR pioneers, we bring our expertise in VR technologies and game development in our videogames (commercial and lbe) and in our business solutions.I am a firm believer of VR and MR potential since 2013. I love to work on game programming and game design challenges, while researching new UX VR paradigms. Previously I worked as an indepentent VR specialist and game programmer, working on indie videogames (Yon Paradox, Mind Unleashed) and supporting agencies and VR studios.

Fabio Mosca's Current Company Details
AnotheReality

Anothereality

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Co-founder and CTO
Milan, IT
Website:
anothereality.io
Employees:
24
Fabio Mosca Work Experience Details
  • Anothereality
    Co-Founder And Cto
    Anothereality
    Milan, It
  • Anothereality
    Co-Founder & Cto
    Anothereality Mar 2016 - Present
    Milano, Lombardia, It
  • Virtual Reality
    Speaker
    Virtual Reality Nov 2015 - Present
    19/07/2018 - Campus Party - Milan - Mixed Reality, from theory to practive in 40 minutes22/06/2018 - Web Marketing Festival - Rimini - Moderator, panel VR/AR09/06/2018 - IBM ThinkMilan - VBI: Lost Connection, behind the scenes28/11/2017 - Polytechnic University of Milan - An Introduction to Virtual Reality10/11/2017 - Codemotion - Milan - VR & B2B world: how to get started27/10/2017 - VR Days - Amsterdam - VR Industry ecosystem in Italy21/07/2017 - Campus Party - Milan - Virtual reality 101: advices about starting VR development19/05/2017 - Svilupparty - Bologna - VR & Videogames: from passion to profession11/05/2017 - BLAST - Rome - Overcoming barriers to entry in VR26/04/2017 - Forum Sicurezza e Salute - Turin - La formazione e la percezione del rischio in VR08/04/2017 - BergamoScienza - Bergamo - Come la VR sta cambiando il presente e il futuro07/04/2017 - Romics - Rome - Le nuove frontiere della realtà virtuale: dalla formazione all' hyper reality24/03/2017 - START Summit - Zurich - VR in construction29/11/2016 - Polytechnic University of Milan - Virtual Reality FOCUS: past, present, future25/11/2016 - Codemotion - Milan - Virtual reality gaming: analysis of Yon Paradox development04/11/2016 - VR Days Europe - Amsterdam - VR in the Workspace - B2B VR Applications13/10/2016 - Italian Game Developers Summit - Milan - IGDS Focus: VR&AR01/10/2016 - Brera Design Days - Milan - The Future in Virtual and Augmented Reality13/06/2016 - Microsoft - Milan - Virtual Reality 101: development tips with Unity3D14/05/2016 - Svilupparty - Bologna - Yon Paradox: Game and level design for a better VR experience19/03/2016 - Codemotion - Rome - Virtual Reality 101: development tips for moving experiences17/12/2015 - ITIS G. Marconi - Dalmine - Development and videogames: from passion to profession01/12/2015 - Polytechnic University of Milan - Virtual reality for games and not15/11/2015 - Maker Faire - Rimini - Introduction to Virtual reality
  • Digital Bros Game Academy
    Game Programming Core Trainer
    Digital Bros Game Academy Apr 2017 - Apr 2018
    Milano, It
  • Self-Employed
    Freelance Virtual Reality And Videogame Developer
    Self-Employed Jul 2015 - Dec 2016
    As a Virtual Reality specialist, I work for various companies, helping them to design a proper VR Experience and developing the full product, leading their development team or using my own resources.I also work independently, with my own team, consulting clients on VR, finding the best solution, and producing internally the application.Finally, I work on my own videogames ( YonParadox, MindUnleashed ), publishing them for PC and Consoles.I have developed various games and applications using Oculus Rift, HTC Vive, Samsung GearVR and Google Cardboard, for various industries (medical, retail, entertainment, tourism, marketing, gaming, ...). I mainly use Unity3D, GIT, and various plugins based on the project needs.
  • Abs Srl
    Web Application Developer Consultant
    Abs Srl Mar 2014 - Jun 2015
    Milan, Lombardy, It
    I work as a software engineer consultant in other companies, mainly in the field of Web business application development (Zend Framework, OracleDB).I attended an internal formation course on PL/SQL and Zend Framework (basic - advanced)
  • I-Faber Spa
    Web Application Developer
    I-Faber Spa Mar 2014 - Jun 2015
    Milan, Mi, It
    Develop and maintain e-Procurement applications using Zend Framework, AngularJS, PL/SQL, MySQL, Bootstrap plus parts with a proprietary framework (PHP5), HTML, CSS3, JavaScript / JQuery and Codeception for testing. I use Linux and SVN / GIT repositories (depending on project).My main duties are to develop new functionalities requested by company’s customers (public administration), or to re-engineer old functionalities using Zend Framework, JQuery and Bootstrap, managing both backend and frontend.I work in a team of about 20 people using Agile methodologies (Scrum), with pair programming and continuous integration. I developed from scratch validation libraries using PHPExcel for CSV files, created sections with new functionalities (or improved old ones), re-engineered PHP old code into Zend-like format and estimated new activities.
  • Rmit University
    Exchange Researcher
    Rmit University Sep 2013 - Jan 2014
    Melbourne, Victoria, Au
    Research activities on Artificial Intelligence applied to Procedural Content Generation, and development of a tool to generate maps for Capture The Flag – Ai Sandbox competition (http://aisandbox.com/). During this experience I started to work under professor's supervision, researching and discussing techniques to procedurally generate maps for the AISandbox that ensure a fair match for every kind of strategy used. I especially researched Genetic Algorithms, (Novelty Search, FINS, FI2NS) and neural networks (NEAT, CPPN). I worked paired with another researcher, developing a tool using C# and SharpNeat (http://sharpneat.sourceforge.net/) together with MS Access DB and Python to interface with the AISandbox suite.
  • Acsom Computer
    Freelance Computer Technician
    Acsom Computer Jan 2007 - Jul 2013
    Occasionally I work as a computer technician during my free time. My activities range from troubleshooting and support (both on-site and remotely with Team Viewer) to selling assembled desktop PCs, both to business and homes. I help my customers to identify the best solution for their needs and budget, and provide an assembled Desktop PC along with on-site configuration (software, net configuration...).Other activities include web sites development (Joomla), and private computer-use lessons (I taught for several years to people from the basics of computer-use to programming lessons).
  • Status Nobilis Sa
    Junior Web Developer
    Status Nobilis Sa Sep 2012 - Jan 2013
    Ch
    Develop back end tools and assist the team in the development and design of a suite of cryptographic products. My main duties as a collaborator were helping them where more effort was needed, since, as in every little company, the development team is small compared to the work that has to be done. In particular, I developed a front-end tool for translators using Zend Framework, JQuery and DTable. Moreover, I had the chance to work with PostgreSQL DB, and modifying the layout of pages with HTML / CSS3 as well. We worked using Linux (Fedora) and Git repositories
  • Tieto
    Computer Expert
    Tieto Jul 2009 - Sep 2009
    Helsinki, Finland, Fi
    Summer work experience.I was in charge to monitor breakdowns of components in a new train station, and notify the proper repair teams. I also monitored the train station server. The role required daily shifts, with a 3-2 work days routine.
  • Sorint.Lab
    Computer Technician
    Sorint.Lab Jul 2008 - Aug 2008
    Grassobbio, Bergamo, It
    My first summer work experience.I was in charge to repair Solaris desktop computers, bench-marking the system and changing the faulty pieces. As a side activity, I repaired also magnetic tapes

Fabio Mosca Skills

Game Development Game Design Unity3d Game Programming Virtual Reality Software Development C# Web Development Javascript Php Software Design Html Mobile Applications Java Mysql Artificial Intelligence Software Project Management Web Design Project Management Css Git C C++ Jquery Wordpress Oculus Rift Htc Vive Mobile Devices Computer Security Android Development Angularjs Unreal Engine 4 Python Pl/sql Zend Framework Samsung Gear Vr Video Games Joomla Mvc Architecture Computer Building Machine Learning Piano Playing Bdd Phpexcel Microsoft Hololens Perforce Arkit Game Mechanics J2ee Booostrap Codeception

Fabio Mosca Education Details

  • Politecnico Di Milano
    Politecnico Di Milano
    Artificial Intelligence
  • Politecnico Di Milano
    Politecnico Di Milano
    Web Development
  • Itis Guglielmo Marconi (Dalmine)
    Itis Guglielmo Marconi (Dalmine)
    Computer Science

Frequently Asked Questions about Fabio Mosca

What company does Fabio Mosca work for?

Fabio Mosca works for Anothereality

What is Fabio Mosca's role at the current company?

Fabio Mosca's current role is Co-founder and CTO.

What is Fabio Mosca's email address?

Fabio Mosca's email address is fa****@****any.com

What is Fabio Mosca's direct phone number?

Fabio Mosca's direct phone number is +3934770*****

What schools did Fabio Mosca attend?

Fabio Mosca attended Politecnico Di Milano, Politecnico Di Milano, Itis Guglielmo Marconi (Dalmine).

What skills is Fabio Mosca known for?

Fabio Mosca has skills like Game Development, Game Design, Unity3d, Game Programming, Virtual Reality, Software Development, C#, Web Development, Javascript, Php, Software Design, Html.

Who are Fabio Mosca's colleagues?

Fabio Mosca's colleagues are Laura Triulzi, Matteo Favarelli, Guido D'arezzo, Lucas Calzà, Riccardo Verza, Alessandro Mocchetti, Giorgia Riparini.

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