Fabrice Debarge Email & Phone Number
@praxinos.coop
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Who is Fabrice Debarge? Overview
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Fabrice Debarge is listed as Co-Founder and Chef de Projet. at Praxinos, a with 6 employees, based in Greater Metz Area, France. AeroLeads shows a work email signal at praxinos.coop and a matched LinkedIn profile for Fabrice Debarge.
Fabrice Debarge previously worked as Co-Founder & Chef de Projet. at Praxinos and co-Gérant en charge de la conception et de la vente des logiciels (~ CEO & CTO) at Tvpaint Développement.
Email format at Praxinos
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About Fabrice Debarge
From more than 30 years now, I have always been interested by both computer graphics and animated films.I'm mostly self taught, started with Amiga computers when I was less than 10 years old and became step by step an expert in the traditional and paperless animation Industry.I use to help artists by :1- listening and understanding their wishes and needs,2- advising them on the technology to select in order to achieve their films or animations.3- if required, by training them to master some new tools or even customizing them on demand.I use to be open to any new software or technology that is able to make the dreams of various artists come true. I also like team management.
Listed skills include Animation Informatique, Animation Traditionnelle, Adobe Photoshop, Illustration, and 1 others.
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Fabrice Debarge work experience
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Co-Founder & Chef De Projet.
CurrentConception des Plugin Iliad & Epos pour Unreal Engine.
Co-Gérant En Charge De La Conception Et De La Vente Des Logiciels (~ Ceo & Cto)
After selling its products in more than 70 countries around the world, in addition of my previous tasks, I was in charge of supervising many aspects of the company, since I became directly responsible for its revenues and expenses. Working on a leadership position was really a great challenge !My goal was to develop long-term plans and strategies to make TVPaint the best 2D animation technology on the market.This was including, but not limited to :- The expansion of the dev… Show more After selling its products in more than 70 countries around the world, in addition of my previous tasks, I was in charge of supervising many aspects of the company, since I became directly responsible for its revenues and expenses. Working on a leadership position was really a great challenge !My goal was to develop long-term plans and strategies to make TVPaint the best 2D animation technology on the market.This was including, but not limited to :- The expansion of the dev team by recruting C++ developpers and by working on some new technologies to include within TVPaint. The best examples being : LazyBrush, as Rigid as Possible, Textoon. All those Siggraph papers are now integrated within "TVPaint Animation 11 Professional Edition".- The managment of the sales and promotion team by finding new people to hire, by training them to the job, and by opening new offices overseas to improve sales and tech support.- The acceleration of various sales effort by building and leveraging partnerships such as deals with Wacom to bundle both software and hardware, or deals with schools, students and universities.- The work to put in place infrastructure and systems to support both the accounting and sales team, wherever in the world it was located. We choosed the CRM, ERP, Online-Store called "Odoo" (which is Open-Source), connected to a new protection system (Wibu). All this was done from an old and depreciated existing customer database- The portability of the technology on many existing operating systems (Windows, Mac, Android, Linux, I-OS).- Some work with attorneys on some intellectual properties questions such as NDA, EULA, etc.All this was done mostly by defining and coordinating numerous objectives with development and sales teams.During the time I was CEO, both the sales performance and the number of employees of the company have been multiplied by three, and its cash reserves by a factor of five. Show less
Product And Sales Manager
Evangelist of the technology, I was responsible of the product sales around the world. This was including :- Participating to various events such as MIFA (Internationnal Film Market of Animation), Hiroshima animation festival, CTN Expo (Creative Talent Network), OAIF (Ottawa Animation International Film estival), Cartoon Media events (Cartoon Movie, Cartoon Forum), ACTF (Animator Creative Talent Forum in Tokyo) etc.- Doing demo and promoting the company's software everywhere… Show more Evangelist of the technology, I was responsible of the product sales around the world. This was including :- Participating to various events such as MIFA (Internationnal Film Market of Animation), Hiroshima animation festival, CTN Expo (Creative Talent Network), OAIF (Ottawa Animation International Film estival), Cartoon Media events (Cartoon Movie, Cartoon Forum), ACTF (Animator Creative Talent Forum in Tokyo) etc.- Doing demo and promoting the company's software everywhere possible (Europe, USA, Canada, Japan, Singapore, Australia, ...) in some prestigious places (Disney, Warner Bros, Square Enix, UbiSoft, Comics Wave Films).- Helping to build pipelines with TVPaint and Flix, Shotgun, F-Track, After-Effect, Nuke, ToonZ, HobSoft, Retas, CelAction, Maya, Moho, etc. all in various places.- Working with great teachers and training students from : Gobelins, CalArts, Animation Workshop, School of Visual Arts New York, Singapore Lasalle, UCLA, Montreal Concordia, etc.- Working to build production pipelines with some well known animated films companies (BlueSky, Cartoon Saloon, Prima Linea, Wit Studio, TOEI Animation, Tonko House) and video games (Blizzard Entertainment, Rovio, Nekki, etc.)- Doing technical support and preparing custom tools (brushes, textures, papers, effects, etc.) and scripts (export, automated tasks, etc.) to various type of customers : freelances, schools, studios, students, etc.- Answering questions in social networks and forums, etc.- Working ont the network installations and deployment.- Writing manuals (see here : https://www.tvpaint.com/doc/tvp11/index.php?id=lesson-fx-rendering-inlay-texture ), tutorials, brochures ( see here : https://www.tvpaint.com/v2/content/article/downloads/press.php ) , website, software icons and interface, etc.- Working on product package & pricings with both resellers and direct customers. Show less
Artiste - Auteur Freelance
I have worked with many artists such as Jean Pattou, Naohisa Inoue, etc. to help them learning various computer software (Adobe Suite, Corel Painter, TVPaint, etc.) and creating or translating their website.you can have a looh to those website if they still exists :http://www.iblard.com/frenchhttp://www.jeanpattou.comI also wrote many software manuals and recorded some video tutorials (Mirage, CBPaint, TVPaint Animation 8.0, ClipClapAnimation, etc.)
Colleagues at Praxinos
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Frequently asked questions about Fabrice Debarge
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What company does Fabrice Debarge work for?
Fabrice Debarge works for Praxinos.
What is Fabrice Debarge's role at Praxinos?
Fabrice Debarge is listed as Co-Founder and Chef de Projet. at Praxinos.
What is Fabrice Debarge's email address?
AeroLeads has found 1 work email signal at @praxinos.coop for Fabrice Debarge at Praxinos.
Where is Fabrice Debarge based?
Fabrice Debarge is based in Greater Metz Area, France while working with Praxinos.
What companies has Fabrice Debarge worked for?
Fabrice Debarge has worked for Praxinos, Tvpaint Développement, and Indépendant.
Who are Fabrice Debarge's colleagues at Praxinos?
Fabrice Debarge's colleagues at Praxinos include Thomas Schmitt, Gary Gabriel, and Elodie Moog.
How can I contact Fabrice Debarge?
You can use AeroLeads to view verified contact signals for Fabrice Debarge at Praxinos, including work email, phone, and LinkedIn data when available.
What skills is Fabrice Debarge known for?
Fabrice Debarge is listed with skills including Animation Informatique, Animation Traditionnelle, Adobe Photoshop, Illustration, and Animation Personnage.
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