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Farhez Rayani Email & Phone Number

Senior Lighting Artist at Retro Studios
Location: Greater Seattle Area, United States, United States 17 work roles 2 schools
1 work email found @farhez.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Senior Lighting Artist
Location
Greater Seattle Area, United States, United States
Company size

Who is Farhez Rayani? Overview

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Quick answer

Farhez Rayani is listed as Senior Lighting Artist at Retro Studios, a company with 201 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at farhez.com and a matched LinkedIn profile for Farhez Rayani.

Farhez Rayani previously worked as Senior Lighting Artist at Retro Studios / Nintendo and Creative Director & CG/VFX Supervisor at Stealth. Farhez Rayani holds Bfa, Media In Fine Arts (Multidisciplinary: Film, Animation, Sculpture, Drawing & Painting) from Emily Carr University Of Art And Design.

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Email format at Retro Studios

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{first}@farhez.com
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Profile bio

About Farhez Rayani

Farhez is well-versed in CG film production and speaks the language of artists, engineers, producers, directors and clients. He creatively & technically supervises teams, large and small on film projects and immersive projects. He maintains direct connection to the craft by also working "on the box". In his 10 years at Pixar, he served as Lighting Director of Photography, Lead, Master Lighting Artist and Technical Director on Academy Award® winning and nominated features and short films — his work has also been nominated for a Visual Effects Society (VES) award. As a founding team member of Pixar's Spark Shorts program and as Lighting Director of Photography on the first two films, production time and cost of short films was reduced by 80%. This success enabled a greater diversity of storytelling at Pixar. Additionally, Farhez played a key role in the r&d and adoption of several new lighting technologies at Pixar (PBR, Global Illumination, Katana/USD, RenderMan RIS) and he led the mentorship of the studio-wide TD population so that it could create more sophisticated looks and utilize more efficient workflows using the technologies.Experienced with both Animated and VFX films at studios such as Pixar, Walt Disney Animation, Rhythm & Hues, Rising Sun Pictures and client-facing studio projects for Meta/Facebook, Disney/Marvel, Netflix, Farhez has led remote teams, large and small.As CG/VFX Supervisor and Lighting DP, he played a pivotal role in the production of the stylized animated film: "Sonder", one of the first ever made with a real-time engine (Unity). It screened at over two dozen festivals worldwide and won multiple awards for Best Animated Film. Farhez has Creative Directed and CG/VFX Supervised dozens of CG and also Augmented Reality projects, experienced by 100s of millions. His work recently won Best Immersive at Tribeca Film Festival.

Listed skills include Visual Effects, Lighting, Compositing, Shading, and 13 others.

Current workplace

Farhez Rayani's current company

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Retro Studios
Retro Studios
Senior Lighting Artist
United States
Employees
201
AeroLeads page
17 roles · 30 years

Farhez Rayani work experience

A career timeline built from the work history available for this profile.

Senior Lighting Artist

Current
Retro Studios / Nintendo
  • Lighting on Metroid Prime 4
  • Environments & Cinematics
May 2024 - Present

Creative Director & Cg/Vfx Supervisor

Current
Stealth
  • Creative & Art Direction and CG/VFX Supervision of dozens of projects, often simultaneous, in Animation, VFX, Film & AR
  • Crafting high quality Animation and VFX imagery
  • Pushing the visual envelope of immersive mediums
  • Strategy, Business Development, Production Management and Client relationships
  • Bidding, Pitching, Concept Decks
  • Remote Production, Traditional CG & Real-time CG
May 2020 - Present

Sabbatical (Travel / Speaking / Teaching / Volunteering)

Sabbatical
  • Filling the cup:
  • Photography and writing projects
  • Travel to 19 countries (a spectrum from Iceland to Spain to Turkey to Tajikistan to India)Giving back:
  • Speaker at industry conferences and talks
  • Visiting Instructor of Animation / CG / Computer Science at universities in developing countries
  • Advocacy for under represented artists & students
Nov 2018 - Apr 2020

Lighting Director Of Photography / Supervisor / Lead / Technical Director

Emeryville, California, US

  • Roles:
  • Lighting Director of Photography / Supervisor
  • Key roles in Disney+ streaming Pixar SparkShorts films
  • Lead, master lighting, look development & compositing
  • New technology exploration & integration
  • Studio-wide technical artists skills development & new technology training leadFilms:
Oct 2008 - Oct 2018

Cg Supervisor & Lighting Director Of Photography (Real-Time)

Sonder Animated Short #Madewithunity
  • Key leadership role in production management on 'Sonder' a 14 minute animated short film made in the Unity3D realtime game engine — 100% remote production, 144 artists in 10 timezones
  • CG Supervision
  • Lighting Design
  • Responsible for look of the film
  • Direct supervision of the following departments: - Look Development / Shading - FX - Lighting - Rendering - Unity Custom Tools Development - Unity Shading / Lighting PipelinePipeline
  • Maya / Unity / Custom pipeline / Nuke
Apr 2016 - Sep 2018

Senior Lighting And Look Development Technical Director

Los Angeles, CA, US

  • "They came from Upstairs / Aliens in the Attic"
  • Hero CG character shading & look development
Jan 2008 - Oct 2008

Senior Lighting And Look Development Technical Director

Los Angeles, CA, US

  • "The Incredible Hulk"
  • CG Character Shading / Look Development and Grooming
Nov 2007 - Jan 2008

Senior Look Development And Lighting Techical Director

Los Angeles, CA, US

  • "The Golden Compass"
  • Shading / Look Development & Scene Lighting
Feb 2007 - Nov 2007

Photoshop Consultant / Expert User

San Jose, CA, US

  • Photoshop
  • Consultant / Expert User
Nov 2006 - May 2007

Senior Lighting Technical Director

Los Angeles, CA, US

  • "Happy Feet"
  • Environments and character lighting
Aug 2006 - Oct 2006

Senior Lighting / Visual Effects Technical Director

Adelaide, South Australia, AU

  • "Superman Returns" & "Harry Potter and the Goblet of Fire"
  • Lighting & Shot look development.
  • RenderMan shader writing & Texturing.
  • Also Modeling, Animation, Dynamics & Particles where required.
Jun 2005 - May 2006

Lead Lighting Technical Director

Ghostmilk Studios (Freelance)
  • "Dominator" CG Television commercial
  • Lead lighting and compositing.
2005 - 2005

Master Lighting Technical Director

Core Feature Animation
  • Disney's "The Wild"
  • Master sequence, environments and key shot lighting.
  • Light rig set up for characters, environments and lighting effects.
  • Design and develop custom lighting tools for the lighting department.
2003 - 2005 ~2 yrs

Maya Learning Tools Author

Alias (Freelance)

Authored learning tools for Alias' Maya - Beginning Animation and Beginning Rendering DVDs available on the Alias website and bookstores.

2003 - 2003

Senior Maya Artist / Product Specialist (Alias | Wavefront)

San Francisco, CA, US

Maya, mental ray, Power Animator and Composer development teams.Production proofing, animated films, UI design, guest coding appearances and learning tools.

1996 - 2003 ~7 yrs
Team & coworkers

Colleagues at Retro Studios

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2 education records

Farhez Rayani education

Bfa, Media In Fine Arts (Multidisciplinary: Film, Animation, Sculpture, Drawing & Painting)

Emily Carr University Of Art And Design

Computer Science (Also Mathematics, Philosophy, Music)

Simon Fraser University
FAQ

Frequently asked questions about Farhez Rayani

Quick answers generated from the profile data available on this page.

What company does Farhez Rayani work for?

Farhez Rayani works for Retro Studios.

What is Farhez Rayani's role at Retro Studios?

Farhez Rayani is listed as Senior Lighting Artist at Retro Studios.

What is Farhez Rayani's email address?

AeroLeads has found 1 work email signal at @farhez.com for Farhez Rayani at Retro Studios.

Where is Farhez Rayani based?

Farhez Rayani is based in Greater Seattle Area, United States, United States while working with Retro Studios.

What companies has Farhez Rayani worked for?

Farhez Rayani has worked for Retro Studios, Retro Studios / Nintendo, Stealth, Walt Disney Animation Studios, and Sabbatical.

Who are Farhez Rayani's colleagues at Retro Studios?

Farhez Rayani's colleagues at Retro Studios include Voltage Hotel, Patricia Kumatsky, Mark Capers, Sanna Holmkvist, and Brandon Habib.

How can I contact Farhez Rayani?

You can use AeroLeads to view verified contact signals for Farhez Rayani at Retro Studios, including work email, phone, and LinkedIn data when available.

What schools did Farhez Rayani attend?

Farhez Rayani holds Bfa, Media In Fine Arts (Multidisciplinary: Film, Animation, Sculpture, Drawing & Painting) from Emily Carr University Of Art And Design.

What skills is Farhez Rayani known for?

Farhez Rayani is listed with skills including Visual Effects, Lighting, Compositing, Shading, Animation, Technical Direction, Look Development, and Maya.

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