Software Engineer Intern
CurrentDesigned and implemented low-level software architecture in embedded C under design constraints (low memory/ processing), with real-time processing and low-latency design patterns. Implemented communication protocols (UART, SPI, I2C, CANBUS, TCP/IP) and NVIDIA’s embedded AI platform (Jetson Family) for modular design allowing reuse in autonomous competitions. Specifically, my intern project focused on low level communications protocols and optimizing across different platforms and architectures under time constraints.