Fawzi Mesmar Email & Phone Number
@ubisoft.com
LinkedIn matched
Who is Fawzi Mesmar? Overview
A concise factual answer block for searchers comparing this professional profile.
Fawzi Mesmar is listed as Creative Director at Ubisoft at Ubisoft, based in Stockholm County, Sweden. AeroLeads shows a work email signal at ubisoft.com and a matched LinkedIn profile for Fawzi Mesmar.
Fawzi Mesmar previously worked as Creative Director at Ubisoft and Vice President, Global Creative at Ubisoft. Fawzi Mesmar holds Master Of Business Administration - Mba from Durham University Business School.
Email format at Ubisoft
This section adds company-level context without repeating Fawzi Mesmar's masked contact details.
AeroLeads found 1 current-domain work email signal for Fawzi Mesmar. Compare company email patterns before reaching out.
About Fawzi Mesmar
Fawzi is an award winning Creative Director, Game designer, Leader, author, public speaker, mentor and retired e-sports player that has been in the gaming industry for over 20 years in a career that spanned The Middle East, New Zealand, Japan and Europe working for companies such as Ubisoft, DICE (EA), King (Activision Blizzard), Gameloft and Atlus (SEGA) to name a few. As a Game Designer / Director he has worked on over 20 titles that have been enjoyed by millions of players world wide most notably games in the Battlefield franchise, Candy Crush Franchise, Persona Franchise and many more.As a manager he was in line management and leadership positions in different companies with varied cultures around the world which created a unique blend in management style; overseeing teams of variety sizes.As an author, he wrote the first ever text book about game design in Arabic: Al-Khallab on the art of game design. Fawzi co-authored 9 comic books under the men of honour series (sold 5 million copies in MENA). He’s a columnist at Pocket Gamer Arabia, and blogs frequently about game design and the business of making games.Fawzi speaks regularly at many global gaming conventions such as GDC, NZGDC, DWGC, MEGA, MGDC, white nights, Games Forum, Mobile Games forum, Quo Vadis, Pocket Gamer, Casual Connect and many more. As a mentor, He also frequently holds lectures at game design and development schools such as Future games in Stockholm, London university of fine arts, Breda University of applied sciences in the Netherlands, Auckland media design school, Auckland university of technology, American University in Cairo, Berlin Games Academy, Jordan gaming labs, New Zealand lifeway collage and many more. He's also a Google mentor, a jury member at the IMGA (international mobile games awards) and GDCA (Game developers choice awards). Fawzi also co-founded the IGDA chapter in Berlin, Germany. Fawzi is also a competitive gamer, he was a WCG (world cyber games) 3rd place national finalist in Starcraft broodwars in 2010 and 5th place national finalist in Super Street Fighter 4 Arcade Edition in 2012. Though he doesn’t compete as much anymore he still follows the E-Sports scene regularly.Fawzi was the winner of the ambassador award at Game developers choice awards in 2024 and Game Dev Heroes award in 2020 for the category of Game Design for his contributions to the field. Fawzi was named future class by the Game awards in 2022 and he was also one of Gamesindustry.biz 100 game changers of the year 2020.
Listed skills include Game Design, Game Development, Video Games, Level Design, and 45 others.
Fawzi Mesmar's current company
Company context helps verify the profile and gives searchers a useful next step.
Fawzi Mesmar work experience
A career timeline built from the work history available for this profile.
Vice President, Global Creative
CurrentWorking with a remarkable team of creatives around the globe into bringing their visions to life. Reporting to the CEO I collaborate with teams on multiple franchises.Projects include: Mario + Rabbids Sparks of Hope, Star Wars Outlaws, Beyond Good & Evil 20th Anniversary Editon
Board Member
CurrentMember of the board of education, playing an active role as advisor, acting as a liaison between the school and the industry.
Game Design Lecturer
I teach an introductory course to Game design, going through basics, with the students, theoretical, practical, board game design, review projects with students. Also as part of the school I attend as Jury member for their final projects and do portfolio reviews with graduate students every year.
Board Member
CurrentPart of a diverse panel of experts that provide support to small independent developers, working with modest budgets in underserved parts of the world.
Head Of Design
Part of the studio leadership team, heading the entire design team (Creative Directors, Game design, level design, UX design, Tech design ...etc a team of over 80 designers) and looking after the Battlefield and Battlefront Franchises. Projects include: Battlefield 2042, Star Wars Battlefront II and Battlefield V.
Studio Director, Production & Game Design
Leading the production craft as well as the game design craft in the Berlin Studio with all designers (game design, level design, UX design and narrative design) as well as producers reporting lines responsibilities.
Studio Game Design Director
Member of the studio leadership team leading the Game design craft (coaching, mentoring, interviewing, staffing, evaluating) and responsible for the creative output of the studio as well as overall culture, looking after multiple entries in the Candy Crush Franchise and overall IP guidelines.
Creative Director / Global Publishing Director
In depth development of game titles for the Japanese market as well as managing relationships with global partners for publishing titles in Japan, and publishing of Enish titles overseas. Managed co-development with many companies such as Glu Mobile, Square-Enix, GREE and more. Take part in senior management review committee that evaluates internal products, development, staff and milestones Notable games: ミラミラ , Colossus of the Millennium 千年の巨神, My Happy Restaurant 3 ぼくのレストラン3, QLTON and others.
Principal Game Designer
Took lead role on multiple titles from concept to live operations while looking after the design craft from recruitment. evaluations into laying out best practices for the studio. Handled multiple studio communications as well as pitching to senior management. Games I was involved in: Minion Rush, Ice Age Adventures, My Little Pony: Friendship is Magic, The Amazing Spider-man 2, Wonder Zoo, Littlest Pet shop and others.
Game Design Consultant
Joined an all Japanese team to work on iterations of the Persona franchise as well as collaborate with the Tokyo head office and Bangkok branch to bring several titles to new emerging markets. Notable projects include Persona 3 Social and MobiTown
Lead Game Designer/ Creative Director
Created the gaming division of a comic book publishing company; lead the design and creative direction of the first social games to be created in the MENA region. Co-authored 9 best selling comic books. Notable games: Happy Oasis, Music Sultan, Special forces: Element Zero and Tribe Wars.
Lead Game Designer
Lead the design and direction of multiple titles on PC and Xbox 360; creating initial concept, narrative, main systems as well as help scheduling for a 50 person team. Pitched the projects to publishers and did demos and product presentations in conferences and trade shows. Notable games: Project Crossroads (Unreleased), Lemurian (concept)
Music Composer / Game Designer
Core member of a 10 person indie game development team, worked on music production, sampling, programming and game design for several Game Boy Advance games.
Fawzi Mesmar education
Master Of Business Administration - Mba
Bachelor Of Science, Computer Science
Frequently asked questions about Fawzi Mesmar
Quick answers generated from the profile data available on this page.
What company does Fawzi Mesmar work for?
Fawzi Mesmar works for Ubisoft.
What is Fawzi Mesmar's role at Ubisoft?
Fawzi Mesmar is listed as Creative Director at Ubisoft at Ubisoft.
What is Fawzi Mesmar's email address?
AeroLeads has found 1 work email signal at @ubisoft.com for Fawzi Mesmar at Ubisoft.
Where is Fawzi Mesmar based?
Fawzi Mesmar is based in Stockholm County, Sweden while working with Ubisoft.
What companies has Fawzi Mesmar worked for?
Fawzi Mesmar has worked for Ubisoft, Futuregames, Bright Gambit, Dice (Ea Digital Illusions Ce Ab), and King.
How can I contact Fawzi Mesmar?
You can use AeroLeads to view verified contact signals for Fawzi Mesmar at Ubisoft, including work email, phone, and LinkedIn data when available.
What schools did Fawzi Mesmar attend?
Fawzi Mesmar holds Master Of Business Administration - Mba from Durham University Business School.
What skills is Fawzi Mesmar known for?
Fawzi Mesmar is listed with skills including Game Design, Game Development, Video Games, Level Design, Unity3D, Character Animation, Xbox 360, and Mobile Games.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial