Fayaz Ashraf Email & Phone Number
@slack-corp.com
5 phones found area 778 and 415
LinkedIn matched
Who is Fayaz Ashraf? Overview
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Fayaz Ashraf is listed as Engineering at Notion, a with 3699 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at slack-corp.com, phone signal with area code 778, 415, and a matched LinkedIn profile for Fayaz Ashraf.
Fayaz Ashraf previously worked as Sr. Staff Engineer at Slack and Staff Engineer at Slack. Fayaz Ashraf holds Mba In Design Strategy from California College Of The Arts.
Email format at Notion
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AeroLeads found 1 current-domain work email signal for Fayaz Ashraf. Compare company email patterns before reaching out.
About Fayaz Ashraf
Designer-developer hybrid with 20+ years in web design & development, and 8+ in interactive entertainment.Presently: Sr. Staff Engineer, SlackPreviously: MBA in Design StrategyI have worked as both an artist/designer and software engineer on several teams and projects, and thrive at the intersection of different disciplines.I help teams bridge the gaps between product, design & engineering, and inspire them to produce, communicate and collaborate at a superior level. I love working with content, marketing, monetization and data/analytics teams.I am fascinated with the web and passionate about interaction design and user-centered design strategy. My goal is to orient design, technology and business towards the creation of memorable and meaningful online products & experiences.• Eighty20 Group - Web Designer / Developer• EA - UI/UX Designer• EA - Technical Artist• Microsoft - Software Engineer• LoudCrow - Sr. SE• LoudCrow - Director, Technical + Interaction Design• Slack, Sr. Staff Eng.I have taken interactive projects from concept to ship on the following platforms:Web, iOS & Android, Sony PSP/PS3, Nintendo Wii/DS, Xbox 360 KinectSpecialties: - Web Design & Development- Growth Marketing & Analytics- Front-End Engineering- User Experience & Interaction Design- Rapid / Interactive Prototypes & Concepts- Design Strategy- Content Management Systems- Public SpeakingTools of the trade:HTML5, CSS3 / LESS, vanilla JavaScript, jQuery, ASP, PHP / mySQL, Gulp, Java, Unity3D, Photoshop, Illustrator, Flash, Sketch, SoundForge, I ♥ Git
Listed skills include User Interface Design, User Experience, Web Development, Game Development, and 29 others.
Fayaz Ashraf's current company
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Fayaz Ashraf work experience
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Sr. Staff Engineer
All things Growth, Customer Acquisition, Brand & Marketing. Slack.com is my playground.Technical leadership/ownership of our online properties (slack.com, slack.help, slack.blog). Site architecture & infra, content management systems + top of the funnel projects, marketing campaigns, internationalization, analytics & telemetry, experiments. The marketing tech stack. Growth & Data mindset, always.
Staff Engineer
Senior Engineer
Software Engineer
Director, Technical & Interaction Design
Loud Crow Inc. is one of the most highly awarded developers and publishers of mobile apps for children (iTunes Hall of Fame, #1 Top Grossing iOS app, 9 x Editor’s Choice, 8 x Parent’s Choice Awards, 9 x Kirkus Star, 3 x Starbucks pick of the week).I joined Loud Crow as a Software Engineer, and eventually grew to lead all development efforts. I wore many hats, and my duties alternated between technical leadership, interaction design & prototyping and product management.______________________________________________________________________________As Interaction Design & Technical Director, I:• Collaborated daily with Art/Design Directors, CTO, PMs and VPs of Product & Marketing to execute on product roadmap, leading projects from concept to ship and ensuring consistency of vision, creative excellence and utmost quality/polish across all our apps.• Worked with engineering and design team leads to determine work assignments & priorities, and performed hands-on de-risking of key project elements with interactive prototypes (art + code).• Conducted regular on‐site visits with external development partners, providing training and assistance with our tools.• Worked with alumni, teaching staff and students from the Emily Carr University of Art & Design, providing mentorship and hands‐on support for their “Enhanced eBook Design & Tools” class and research projects.• Screened and interviewed applicants, and played a key role in selecting new hires and student interns.• Create the company’s onboarding & training materials for all new hires, technical and non‐technical.
Sr. Software Engineer
As Sr. Software Engineer at Loud Crow, I:• Led the development (front end, content and middleware) of over 25 award‐winning apps for iOS and Android in 2.5 years, which have collectively seen over 10M downloads.• Played an instrumental role in transitioning the company to its new core engine, by leading the development of new tools (Python) and creating the common framework and code libraries (JavaScript) to be used across all new apps, just months after joining.• Worked closely with the CTO and senior engineering staff to define, scope and refine core engine features and improvements.• Contributed to the design and development of key software systems: audio, animation, telemetry and analytics, A/B testing, purchase flows, localization, DLC and art/memory optimization.• Provided technical leadership, hands‐on support and expertise on multiple concurrent projects.• Conducted regular team meetings, code reviews, and provided creative & technical mentorship to new hires and interns.• Maintained the company’s source control repos (Git) and continuous / nightly build systems.
Technical Artist / Software Engineer
• Lead front-end SE on an online casual MMO (Facebook) game prototype. Integrated and optimized 2D art assets. Extensive UI programming, development, FE skinning and custom component creation in ActionScript 3 / Flex 4.• Gameplay, 3d environments & systems programming in C# / Unity for a first party Xbox 360 Kinect title. Developed tools and provided training for art & game design teams to facilitate iteration and streamline workflow.• Developed several proof-of-concept feature prototypes in Unity, conducted reviews and worked with Design & QA to refine gameplay experiences.• Integration of 2D/3D art & audio assets, development of supporting software systems, acted as SE liaison between art and engineering teams.
Technical Artist
• Created complex interactive UI components, front-end (FE) screens & backgrounds, primarily in ActionScript 2 / Flash. Developed and pitched various proof-of-concept prototypes of FE features and UI flows.• Optimized and integrated FE art assets using custom tools and scripts.• Worked with source & concept material from CBS and ESPN to build, implement and animate realistic sports broadcast HUDs and information overlays.• Worked with studio's Branding and UI teams to refine & implement portfolio-wide changes to FE visual direction, as well as enforcing new style guide across several game titles.• Coordinated development work with different departments and teams abroad (Singapore), trained and mentored junior staff.
Ux & Ui Designer
Graphical Interface & User Experience Designer• Front-End Concept development, storyboarding, look-and-feel development and production-ready mockups (using Photoshop / Illustrator / AfterEffects / Flash) for several AAA consumer retail titles across multiple platforms (PSP, Wii, Xbox360, PS3, PC)EA Replay: Volume 2 (PSP)Madden NFL 08 (PSP & Wii)Medal of Honor: Heroes 2 (PSP & Wii)NCAA Football 09 (PSP & Wii)Grand Slam Tennis (Wii)NCAA BasketBall 2010 (Xbox 360/PS3)FIFA Online (PC)NCAA Basketball 2010 (Xbox 360/PS3)FIFA 2011 (Xbox 360/PS3)Fight Night Champion (Xbox 360/PS3)• Worked as part of a large Front-End team (15+ UI artists, 30+ FE developers), conducting group brainstorming sessions, peer reviews & mentoring.• Designed and developed internal company websites, email newsletters and various training & print materials.
Web Designer & Web Developer
Colleagues at Notion
Other employees you can reach at notion.so. View company contacts for 3699 employees →
Bright Habada
Colleague at NotionGreater Accra Region, Ghana
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NS
Nasreen S.
Colleague at NotionHyderabad, Telangana, India
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KS
Karan Singh
Colleague at NotionKarnal, Haryana, India
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IB
Ice Boy
Colleague at NotionTiruvannamalai, Tamil Nadu, India
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JT
Jesse Toon
Colleague at NotionSan Antonio, Texas, United States
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KS
Kaitlyn Shang
Colleague at NotionNew York City Metropolitan Area, United States
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TK
Tufani Kumar
Colleague at NotionMunger, Bihar, India
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HK
Hemraj Koli
Colleague at NotionNashik, Maharashtra, India
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SR
Selvamani Raman
Colleague at NotionCoimbatore, Tamil Nadu, India
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AK
Arva Kapadia
Colleague at NotionAhmedabad, Gujarat, India
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Fayaz Ashraf education
Mba In Design Strategy
Basc, Computer & Software Engineering
Frequently asked questions about Fayaz Ashraf
Quick answers generated from the profile data available on this page.
What company does Fayaz Ashraf work for?
Fayaz Ashraf works for Notion.
What is Fayaz Ashraf's role at Notion?
Fayaz Ashraf is listed as Engineering at Notion.
What is Fayaz Ashraf's email address?
AeroLeads has found 1 work email signal at @slack-corp.com for Fayaz Ashraf at Notion.
What is Fayaz Ashraf's phone number?
AeroLeads has found 5 phone signal(s) with area code 778, 415 for Fayaz Ashraf at Notion.
Where is Fayaz Ashraf based?
Fayaz Ashraf is based in Vancouver, British Columbia, Canada while working with Notion.
What companies has Fayaz Ashraf worked for?
Fayaz Ashraf has worked for Notion, Slack, Loud Crow Interactive Inc., Microsoft, and Electronic Arts (Ea).
Who are Fayaz Ashraf's colleagues at Notion?
Fayaz Ashraf's colleagues at Notion include Bright Habada, Nasreen S., Karan Singh, Ice Boy, and Jesse Toon.
How can I contact Fayaz Ashraf?
You can use AeroLeads to view verified contact signals for Fayaz Ashraf at Notion, including work email, phone, and LinkedIn data when available.
What schools did Fayaz Ashraf attend?
Fayaz Ashraf holds Mba In Design Strategy from California College Of The Arts.
What skills is Fayaz Ashraf known for?
Fayaz Ashraf is listed with skills including User Interface Design, User Experience, Web Development, Game Development, Design Strategy, Rapid Prototyping, Business Strategy, and Javascript.
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