Federico G. Bryans personal email
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I have extensive experience in the private sector as a UI/UX designer in both Argentina and Canada, supported by five years of studies in graphic design and visual communication, providing a solid foundation of knowledge that I have built upon throughout my career.I possess a strong background in digital design and significant experience in communication. My background in advertising has taught me the importance of clear message comprehension, an area sometimes overlooked by designers.In UX and UI design, I discovered a fascinating field where I can focus on these critical aspects. Software development is inherently complex and dynamic, where effective communication is key to ensuring users feel as comfortable as possible when interacting with our projects.I can confidently say I am a UI designer, as well as a UX generalist who understands various key aspects of creating a great user experience. This work has allowed me to collaborate with valuable individuals globally—programmers, designers—across different continents. I've learned the importance of meticulousness, organization, and consistency in breaking down complex tasks into achievable steps with clear objectives. It's truly where a positive attitude, knowledge, good communication, and teamwork make tackling significant challenges possible.
Gxb Interactive
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Senior User Interface DesignerGxb Interactive May 2015 - PresentCalifornia, UsPROJECT : Acroplia V3.0 - Collaboration platform for communities (Task Manager module, Notes, Chat, Video Calls, calendar)DESCRIPTION: - Work on UX the Design Thinking process to identify users personas, define strategy, and create wireframes and prototypes. - I worked on UI designs for the Task Manager module mainly for PC. Create new UI Kit with Tokens in Figma.- I have participated in some Sprints focused on solving problems with the programming team, providing support in the Design area._______PROJECT: Acroplia V2.0 - Collaboration platform for premium communities, marketplace and live help. (Chat, Video Calls, Posts, Acroplia Drive, Main Navigation, Notifications, Notes, PDF board and white board Modules.)DESCRIPTION: - Work on the Design Thinking process to identify users personas, define strategy, and create wireframes an prototypes with my client adapting the previous version. Organize some Sprints weeks to solve needs and improve development times during the App development. - Create the UI kit in Figma with master components, I was responsible to create almost all the App elements for PC and a Mobile version.I was also responsible to create the Pitch Decks to present Acroplia V2.0 to attract investors._______PROJECT: Acroplia V1.0 - Collaboration platform for Education. (Chat, Video Calls, Collections, Learning tools (flash cards, collaborative whiteboards, notes, etc.)DESCRIPTION: - Work on the Design Thinking process to identify users personas (students, teachers) , define strategy, and create some wireframes an prototypes.- Create the UI kit in Adobe XD with master components, I was responsible to create almost all the App elements for PC and a Mobile version.I was also responsible to create the Pitch Decks for investors and educators. ______OTHER PROJECTS: CookbookGenie & ProjectGenie (Mobile App)MusicMaster (Mobile App)WTCM (pc App)
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Graphic Designer, Editorial, DigitalGreen Communication Aug 2014 - May 2015Montreal, Canada AreaI Worked as a Graphic Designer in editorial design for important NGOs. My role was to support publications in Adobe InDesign, and create info-graphics, photo retouching, etc.
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User Interface DesignerIdtechsystem Jun 2012 - Feb 2013MontréalPROJECT: Trusttle - Secure Password manager with biometric unlocking (Pc and mobile App)DESCRIPTION: - Responsible for creating the new design for the PC application and for developing the iOS version with some limitations.- Tasked with redesigning the UI Kit and adding new features, resulting in a completely revamped version of the initial prototype.
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Senior Graphic DesignerOptilog Apr 2010 - Mar 2011Sainte-Thérèse, Quebec, Canada- I worked as a designer of pieces for print and digital. Maintaining a balance between production speed and quality was crucial in this role, ensuring high-quality graphic design deliverables within tight deadlines.
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Video-Game Art Direction / Video-Game Ui Graphic DesignerSabarasa Jan 2005 - Jan 2009Buenos Aires, Argentina- Led the art direction for the video game "Mazes of Fate" for Nintendo GBA, the first console video game produced in Argentina.- Worked as a UI designer for "Protothea" on Nintendo Wii, in collaboration with Sabarasa and Ubisoft.Developed UI components for "Passport to Spanish" for Nintendo GBA.- I have worked as a graphic designer in “One word: Spanish” (GBA), "Protothea" (Wii) and and a short collaboration in "Atmosphir" (Mac, PC).- As an anecdote, I mention that on my own initiative, I have took on the role of game designer to create a game for Sabarasa, which was presented at E3 2007 and acquired by RealNetworks. This became the most significant project for Sabarasa. Project for Nintendo Wii also. -
Graphic Designer / Project LeadZetenta Aug 2007 - Jun 2008Buenos Aires, Argentina.- I worked as a project manager from the begining to the end for the video game “Zoovet 2” (Flash). A joint project with Sabarasa.- Graphics and communications assistance as a freelancer (2009-2014). -
Video-Game Art Direction / Video-Game Ui Graphic DesignerQb9 Mar 2005 - Dec 2006Buenos Aires, Argentina- Responsible for the entire Art Direction for “Zoombook” for PC.- I have worked in two prototypes "Clonex", and "Magic Cards" as Designer and Art Director.
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Partner - Advertising Agency Visual Communication Role.Strong Advertising Jan 1999 - Feb 2005Buenos Aires Province, Argentina- Graphic designer. Responsible for the graphic and visual communication for multiple clients.- During this period, I created or supervised multiple pieces of visual communication such catalogs, magazines, advertisements, packaging, corporate videos, etc. for small, medium and large clients like SKY TV, Unilever, NCR, etc...
Federico G. Bryans Skills
Federico G. Bryans Education Details
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Graphic Designer -
Visual Comunication
Frequently Asked Questions about Federico G. Bryans
What company does Federico G. Bryans work for?
Federico G. Bryans works for Gxb Interactive
What is Federico G. Bryans's role at the current company?
Federico G. Bryans's current role is Senior UI UX Designer.
What is Federico G. Bryans's email address?
Federico G. Bryans's email address is fg****@****hoo.com
What schools did Federico G. Bryans attend?
Federico G. Bryans attended Escuela Tecnica Ort, Universidad De Belgrano.
What are some of Federico G. Bryans's interests?
Federico G. Bryans has interest in Technology, Education, Environment, Art, Photography, Human Rights, Video, Arts And Culture, Health.
What skills is Federico G. Bryans known for?
Federico G. Bryans has skills like User Interface, Game Design, Photography, Graphic Design, Game Development, Flash, Video Games, User Interface Design, Video, Graphics, Animation, User Experience.
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