Felipe Rojo Email and Phone Number
Felipe Rojo work email
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Felipe Rojo personal email
Trilingual (fluent in English, Spanish and Portuguese), self-motivated, creative and proactive professional with international experience, a strong background in business development and strategy, product development, and international sales. Firm believer in team-work, extensive knowledge and lover of the video games industry and its products/markets, and impeccable relations with retailers, platform holders, distributors, development studios, and publishers worldwide. Over 20 years of experience bringing products to retail, as Head of Product, VP of Operations, and country manager at U&I Entertainment; creative/executive producer & international sales director at Badland Games; biz dev and analyst at Namco Bandai and Atari, with a 2 year stint as KAM handling the hypermarket accounts. Brought to market over 2,000 videogame SKUs from 40+ publishers, and partnered with 20+ international distributors to offer developers and publishers of all sizes access to retail markets worldwide.Specialties: Languages (English, Spanish, Portuguese), negotiation, strategy, sales, branding, growth hacker product development & marketing, business development, cross-cultural skills, production, design, video games.
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Head Of ProductU&I Entertainment LimitedCommunity Of Madrid, Spain -
Vp International OperationsU&I Entertainment Limited Sep 2019 - PresentMadrid, Spain -
Country Manager - SpainU&I Entertainment May 2018 - PresentMadrid, Spain
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Creative/Executive Producer & International Retail Sales DirectorBadland Games España Apr 2016 - Apr 2018Madrid, Spain- Developed & produced an independent games portfolio for retail worldwide with value-added content (and a unique focus on inspiration and cultural value), resulting in the global recognition of the company´s publishing brand, and it´s nomination at the Develop Awards 2016 for the category of “Publishing Hero”.- Built and implemented the business model from the ground up, by negotiating the products (content), production (specs), and pricing (positioning & sales) with platform holders, development studios, and distributors.- Sourced value-added materials such as the production of exclusive making-of documentaries, special packaging solutions, licensed music and video, and executed on the timely production of materials composing the final product based on the motifs established for the publishing brand.- Developed/Produced the contents of, and negotiated the co-publishing for worldwide retail distribution of the following products: 1) “OlliOlli: Epic Combo Edition” (PS4), 2) “Anima: Gate of Memories – Beyond Fantasy Edition” (PS4), 3) “The Sexy Brutale: Full House Edition” (PS4), 4) “Rime: Collector´s Edition” (PS4/Xbox One/PC/Nintendo Switch), 5) “Velocity 2X: Critical Mass Edition” (PS4/PSVita), 6) “Axiom Verge: Multiverse Edition” (PS4/PSVita/Nintendo Switch).- Partnered with 24 international distributors covering over 60 countries and generating revenues of 3.18 million € for the company.- Executive producer of the karaoke party game “La Voz Vol. 3” ("The Voice Vol. 3") for the Spanish market (including the licensing of 30 different songs) generating 2 million € in sell-through (50K units). - Traveled extensively to meet with potential partners worldwide and to the main gaming fairs every year in the United States, Europe and Japan.
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Business Development Manager & AnalystBadland Games Apr 2012 - Mar 2016Madrid, Spain- Negotiated the distribution and contractual conditions with 28 different publishers/developers for the Spanish market.- Administered and presented over 540 SKUs to the commercial/marketing teams and determined their potential based on risk-profitability analyses, resulting in the sell-through of almost 800,000 units and 28 million € over a 5 year-period.- Supported the General Manager and marketing/sales departments with analyses of the market in software and hardware.- Created reports comparing the various sell-in and sell-through data/trends of the company´s and the competition´s products and general annual performance of gaming companies, as well as on issues affecting the industry such as piracy, imports, digital and online distribution, console cycles and macro/microeconomic variables.- Developed metrics to accurately forecast purchases/sales of products, determine the annual and quarterly budgets, and in creating, executing, and monitoring the company´s strategic position and commercial policy.- Created localized game editions with accessories and entire ranges with value-added items.- Traveled extensively to generate new business.
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Business Development Manager & AnalystNamco Bandai Partners Iberica Oct 2010 - Mar 2012Madrid, Spain- Negotiated the distribution and contractual conditions with 3rd party publishers/developers and videogames accessories for Spain/Portugal/Latin America.- Administered products as Product Manager, presented them to the commercial/marketing teams and determined their potential in each market based on product/market analyses and the profitability of the deal for the company and its clients.- Created localized game editions with accessories and other value-added items.- Supported the General Manager and marketing/sales departments with analyses of the market in software and hardware for each territory.- Created reports comparing the various sell-in and sell-through data of the company´s and the competition´s products and general annual performance of gaming companies. - Assisted in making the forecasts of purchases/sales of products, in determining the annual and quarterly budgets, and in creating, executing, and monitoring the company´s strategic position and commercial policy.- Opened new channels of distribution especially for overstocks and via online retailers.
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Key Account Manager - SpainNamco Bandai Partners Sep 2008 - Sep 2010Madrid, Spain- Managed Hypermarkets and Department Stores accounts: El Corte Inglés, Carrefour, Alcampo, and Hipercor (25-35% of the company’s turnover).- Negotiated annual commercial conditions, product sell-in and trade marketing initiatives with videogames buyers/marketing managers from each account.- Analyzed, identified, and prioritized the values/necessities, costs/benefits, and short and long-term goals/risks associated with each account to complement the status and evolution of the market and the annual portfolio of the company.- Assisted in managing the Spain sales network (team of 6).- Constructed in conjunction with management the company’s commercial strategy, determined the products and quantities to be distributed, and established annual and quarterly budgets.
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Business Development ManagerAtari Ibérica Aug 2007 - Sep 2008Madrid, Spain- Developed commercial relationships in new channels of distribution extending to licensing deals with press (magazines & newspapers) and the physical distribution of products to kiosks, bookstores and petrol-station mini-stores.- Negotiated commercial conditions, product quantities/pricing, and signed games for distribution from several smaller 3rd party publishers who had no previous representation in Spanish/Portuguese/Latin American markets.- Administered products as Product Manager, presenting them to the commercial and marketing teams, creating ranges, and developing grouped marketing strategies given the smaller individual budgets.- Created game bundles with accessories and other items designed to create added-value and foment sell-in and sell-through.
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Business Development & Sourcing ManagerSerious Sourcing Solutions International, S.L. Dec 2004 - Jul 2007Valladolid, Spain- Developed, constructed, and negotiated business model and sales strategy for the joint-venture enterprise.- Integrated market research and trends analyses into samples development.- Met with, negotiated, and struck sales deals with wholesale and fashion retailers in Spain (Induyco/El Corte Inglés/Tintoretto/Sfera, Inditex/Pull & Bear/Bershka, Blanco).- Administered samples approvals, garments production, and shipping of finished goods directly to the client.
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Production & Quality Assurance ManagerWorld Wide Apparel Resources, Inc. Jul 2000 - Nov 2004Nyc, New York, Usa- Managed the totality of the production cycle of garments, from sample development to final delivery of the Q.A.-certified product to clients.- Administered samples approvals internally and with the account buyers (Wal-Mart, Target, and Shopko).- Managed the QA department with a team of 18 Quality Control personnel in 12 different countries.- Traveled extensively around the world to 11 countries performing factory and product evaluations, meeting with agents to find resolutions, and guiding quality control personnel.
Felipe Rojo Skills
Felipe Rojo Education Details
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Game And Interactive Media Design -
Bachelor Of Arts Degree In Economics, Sociology And Philosophy
Frequently Asked Questions about Felipe Rojo
What company does Felipe Rojo work for?
Felipe Rojo works for U&i Entertainment Limited
What is Felipe Rojo's role at the current company?
Felipe Rojo's current role is Head of Product.
What is Felipe Rojo's email address?
Felipe Rojo's email address is fr****@****ers.com
What schools did Felipe Rojo attend?
Felipe Rojo attended Universidad Europea De Madrid, University Of Richmond.
What are some of Felipe Rojo's interests?
Felipe Rojo has interest in Deporte En Equipo, Gente, Videojuegos, Historia, Fotografía, Viajar, Música, Leer, Arte Y Cocina, Culturas.
What skills is Felipe Rojo known for?
Felipe Rojo has skills like Video Games, Business Development, Strategy, Game Development, Business Strategy, Photoshop, Spanish, Game Design, Management, Marketing, Marketing Strategy, Negotiation.
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Felipe Rojo Plaza
Greater Madrid Metropolitan Area -
Felipe Rojo
Greater Valladolid Metropolitan Area1hotmail.com -
Felipe Rojo Méndez
Greater Murcia Metropolitan Area
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