Programmer / Entrepreneur experienced with Rust, React, and DevOps, and machine learning with Python.Currently working on building Mikoto Platforms!
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Technical FounderMikoto Platforms Apr 2022 - PresentRemote• Founded a real-time, extendable multi-modal messaging platform that combines text messaging, voice calls, and real-time knowledgebases into a single app• Built a high-performance, event-driven backend with Rust to handle handling high-throughput real-time event streaming with the clients, while enforcing complex user-defined security policies• Designed a modular frontend with React + MobX with advanced features like split-screens, adjustable panels, and customizable keybinds, as well as establishing a modular design system for designing the user interface rapidly in a code-first way• Implemented a expansive developer API and SDK available in multiple programming languages for integrating various automation, in-app activities, chatbots, and various other features• Operated a private cloud using Kubernetes, ArgoCD and various cloud-native technologies, which saved over 80% in costs compared to equivalent on Google Cloud Platform• Collaborated with the end-users and other stakeholders, directly on the Mikoto platform for more rapidcommunication on steering the company• Scaled the platform to for thousands of active users, Achieved profitability early as a bootstrapped founder -
Full Stack EngineerSpellbrush Dec 2021 - May 2022San Francisco, California, United States• Worked on the React Native components of Arrowmancer, one of the earliest commercial GenAI games in the world, developed in React Native and Unity• Operated closely with the design teams to implement and integrate the Figma designs and Lottie animations into the React Native portion of the game• Discovered and fixed various bugs that were discovered found in the process of migrating the codebase to TypeScript -
Back End DeveloperShihoya Sep 2019 - Apr 2021Seoul, South Korea• Architected the development of a scalable microservice-based backend using C# and Go for a mobile game• Built tools that allowed client game code to be evaluated simultaneously on the server, improving security and reducing latency by over 70%• Collaborated closely with the client team to reduce iteration cycles on backend and frontend by over 95% through improving documentation and implementing hot reloading for builds
Ryan Kim Education Details
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Computer Science
Frequently Asked Questions about Ryan Kim
What company does Ryan Kim work for?
Ryan Kim works for Mikoto Platforms
What is Ryan Kim's role at the current company?
Ryan Kim's current role is swe @ mikoto platforms.
What schools did Ryan Kim attend?
Ryan Kim attended University Of Adelaide.
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