Game Designer
CurrentWorking on an announced project on Unreal.- Working on the design of game mechanics in accordance with the game direction.- Leading feature teams focused on realising and implementing said game mechanics.- Prototyping ideas directly in the engine and designing unit test chambers.- Analysing the game dynamics and thinking about the broader picture of the game's design.- Analysing playtests to figure out how the experience of new players looks like and what to iterate on.- Figuring out how to best teach players the game's mechanics and working on the game's tutorial.