Visual Designer (Graphic + 3D + Content)
Current* Produced a wide range of content types depending on niche and platform, including articles, videos, social media posts, infographics, photos, and more; * Used creativity and expertise to develop compelling and valuable content that resonates with the company's audience; * Researched to stay informed about industry trends, audience preferences, and popular topics; * Created ideas for content based on internal, and paid research data; * Applied knowledge gathered from previous experiences, interests, and expertise to interpret information and add to content ideation; * Brainstormed sessions and collaborated with other creators or team members as part of the ideation process; * Produced content using various tools and software, writing scripts, recording with a wide variety of cameras, and editing audio and video using different video editing software, always focusing on quality, consistency, and branding throughout the production process; * Created a tutorial series, focused on using 3D software (Blender) in combination with the company’s app, showcasing the use of data to assist and facilitate Architects, Interior Designers, and Renovators; * Created “game ready” 3D assets for the library of objects used to populate the created floorplans and environments inside the app; * Implemented virtual production workflow, combining virtual environments created in Unreal Engine 5 and real footage captured on the company headquarters or in external locations, enhancing the visual storytelling and increasing the production value, maintaining low costs and ensuring the impact of the developed content; * Invested in ongoing learning, experimentation, and adaptation to stay relevant and innovative in the content creation efforts;