Fernando Olivera Schroder
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Fernando Olivera Schroder Email & Phone Number

2D Artist / Game Artist & Digital sculptor | Artistic Versatility | 10 years of Experience.
Location: Buenos Aires, Buenos Aires Province, Argentina 10 work roles 2 schools
1 work email found @cmd.com.ar LinkedIn matched
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Role
2D Artist / Game Artist & Digital sculptor | Artistic Versatility | 10 years of Experience.
Location
Buenos Aires, Buenos Aires Province, Argentina

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Fernando Olivera Schroder is listed as 2D Artist / Game Artist & Digital sculptor | Artistic Versatility | 10 years of Experience. based in Buenos Aires, Buenos Aires Province, Argentina. AeroLeads shows a work email signal at cmd.com.ar and a matched LinkedIn profile for Fernando Olivera Schroder.

Fernando Olivera Schroder previously worked as 2D Artist /3D Sculptor at Dedalord Games and 2D artist at Digi Learnials. Fernando Olivera Schroder holds Diseño Gráfico, Artes from Universidad Nacional De Misiones.

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Profile bio

About Fernando Olivera Schroder

I have over 10 years of experience as a 2D Artist | Concept Character | Game Artist in the video game industry, creating art for various games published on mobile devices. I have collaborated with many creative teams and worked under diverse art directions, always striving to achieve the highest visual standards. Additionally, my passion for bringing my creations to life has led me to develop my own projects, some of which were highlighted by Square Enix at the time.A significant part of a video game's success is based on the design of its characters and worlds, which begin as simple ideas or sketches and then take on a life of their own! I am passionate about contributing to the creation of these entertainment phenomena that can transcend different media and captivate MILLIONS of followers, fostering communities, fans, and products. It is a challenge I am always eager to embrace! My ability to adapt, learn new skills, and my meticulous attention to detail enable me to deliver work that enhances the quality and success of the final product.➤ How do I work? I collaborate with other artists to achieve an excellent visual result when creating a specific character or asset for the game. I also work closely with the artistic direction, listening carefully, respecting the guidelines and initial references of that vision, and always striving to contribute something extra for the benefit of the project.➤ Always growing as an artist In recent years, fueled by my passion for the 3D world in both video games and collectibles, I decided to expand my knowledge in this area. Today, I can confidently say that it is one of the tools that, combined with my expertise in 2D art, allows me to create more elaborate and complete visual concepts.I invite you to view my portfolio: https://www.ferolcreations.com/ Feel free to contact me at: ferolcreations@gmail.com

Listed skills include Videojuegos, Illustrator, Photoshop, Arte, and 22 others.

10 roles

Fernando Olivera Schroder work experience

A career timeline built from the work history available for this profile.

2D Artist /3D Sculptor

Argentina

  • I worked in the creation of multiple characters and setting the stage for several other pre-existing characters for the card game by Kongregate, Spellstone.
  • I collaborated with other artists in the creation of various assets, contributing to many concepts and final art pieces for different Big Run games, where the main character was Chelsea.
  • Alongside the art team, I worked on editing and visually refining several AI-generated pieces, preparing them for integration into a game based… Show more
  • Alongside the art team, I worked on editing and visually refining several AI-generated pieces, preparing them for integration into a game based on two Netflix reality shows.
  • I began the wonderful creative task of working as an artist on Dedalord’s original IP, Running Fred, where I focused on character creation by combining my skills as a 2D artist and 3D sculptor.🔹Mobile Game.
Mar 2020 - Aug 2024

2D Artist

Buenos Aires

I worked on the creation and adaptation of historical characters for the game Liberators' Chronicles.

Sep 2023 - Nov 2023

2D Artist

Argentina

  • I had the opportunity to work on the interactive series Linda Brown, along with other series of a similar aesthetic. I was in charge of editing characters and environments, as well as preparing assets for the animation.
  • I also worked on several covers for these games, as well as some promotional artwork.🔹Mobile Interactive Series: Linda BrownAño: 2019🔹Mobile Interactive Series: An Unexpected VisitAño: 2019🔹Mobile Interactive Series.
  • I also worked on several covers for these games, as well as some promotional artwork.🔹Mobile Interactive Series: Linda BrownAño: 2019🔹Mobile Interactive Series: An Unexpected VisitAño: 2019🔹Mobile Interactive Series.
Apr 2019 - Mar 2020

2D Artist /3D Sculptor

Qb9 Entertainment

Buenos Aires Argentina

  • I worked on the conceptualization of several cartoon-style characters and also redefined the aesthetic for one of Mattel's main characters, Barney.
  • Under the prestigious Messi brand, major games were developed where I, along with other art teams, was involved in conceptualizing the character, focusing on a stylized aesthetic while also creating several secondary.
  • I… Show more
  • I participated in the creation of the original IP Cosmic Kittens, designing a wide variety of characters and cute outfits, along with a series of art pieces showcasing fun and entertaining situations involving these.
Mar 2015 - Dec 2019

2D Artist

Buenos Aires, Argentina

  • I worked alongside other team artists to create the characters and environments for Rolling Ranch. I was also responsible for the visual intro of the game and for telling its fun story through images.
  • I took charge of designing and creating the main character and several environments for the game Token Dancer. The search for its visual style was a lot of fun, as well as incorporating famous characters with that.
  • For the Gaturro brand games, my task was to… Show more
  • For the Gaturro brand games, my task was to give the main character a new aesthetic while keeping its essence, as well as creating secondary characters and the visual design for different game levels.
  • I had the amazing opportunity to work on one of the games based on the Underdogs (Metegol) movie. I loved conceptualizing ideas based on those characters.
  • I also worked on one of the games based on the popular and fun animated series Bondi Band, creating secondary characters and artwork for the different levels.🔹Mobile Game: Bondi Band (License)Year: 2014🔹Mobile Game.
Jan 2011 - Dec 2019

Art Direction

Alaparplay Games

Buenos Aires, Argentina

  • Alaparplay Games was the dream founded in 2011 together with a great and unforgettable friend, Pablo Tonello. We managed to create several games and even became one of the five finalists in the Square Enix contest.
  • I handled all the artistic aspects of each title we released.🔹Mobile Game: Squeeze the nosseYear: 2011🔹Mobile Game:… Show more
  • I handled all the artistic aspects of each title we released.🔹Mobile Game: Squeeze the nosseYear: 2011🔹Mobile Game: Soul Savior (Square Enix Finalist)Year: 2012🔹Mobile Game: Car BreakersYear: 2013🔹Mobile Game: World.
Feb 2012 - Oct 2014

2D Artist

Buenos Aires, Argentina

  • It was my entry into the video game industry, a great start. As a member of the creation department responsible for visual development, production of assets and final art for different projects.Some tasks that I.
  • Mobile Game: Bridge OdysseyYear: 2009Role: Concept artist, character… Show more It was my entry into the video game industry, a great start. As a member of the creation department responsible for visual development.
  • Mobile Game: Bridge OdysseyYear: 2009Role: Concept artist, character animationCompany: Gameloft Show less
May 2009 - Jan 2011

Graphic Designe / Illustrator

Rocas Vivas

Puerto Iguazú, Misiones, Argentina

  • A small studio that had a large portfolio of local clients in the tourism area. At that time I worked as an illustrator on tasks such as:
  • Brand development and graphic application for the first musical talent show of the local channel Sing Iguazu.
  • Creation of promotional graphic pieces for the main national and international tourism companies.
  • Design and adaptation of tourist content in relation to various hotel companies in the city.
  • Design and illustration of an… Show more A small studio that had a large portfolio of local clients in the tourism area. At that time I worked as an illustrator on tasks such as:
  • Design and illustration of an eye-catching map with the main tourist attractions of the city of Puerto Iguazú to establish DutyShop. Show less
Jan 2008 - Nov 2008

Graphic Designe / Illustrator

Soluty

Santa Rosa Brasil

  • I worked as an illustrator, where I was given total freedom to create a character that would promote the studio, in a comic book style.I then participated in the creation of several promotional pieces for this.
Jun 2007 - Aug 2007
2 education records

Fernando Olivera Schroder education

3D Max, Introduccion Al 3D Max

Image Campus
FAQ

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What is Fernando Olivera Schroder's role at their current company?

Fernando Olivera Schroder is listed as 2D Artist / Game Artist & Digital sculptor | Artistic Versatility | 10 years of Experience..

What is Fernando Olivera Schroder's email address?

AeroLeads has found 1 work email signal at @cmd.com.ar for Fernando Olivera Schroder.

Where is Fernando Olivera Schroder based?

Fernando Olivera Schroder is based in Buenos Aires, Buenos Aires Province, Argentina.

What companies has Fernando Olivera Schroder worked for?

Fernando Olivera Schroder has worked for Dedalord Games, Digi Learnials, The Other Guys, Qb9 Entertainment, and Cmd Clarin Global.

How can I contact Fernando Olivera Schroder?

You can use AeroLeads to view verified contact signals for Fernando Olivera Schroder, including work email, phone, and LinkedIn data when available.

What schools did Fernando Olivera Schroder attend?

Fernando Olivera Schroder holds Diseño Gráfico, Artes from Universidad Nacional De Misiones.

What skills is Fernando Olivera Schroder known for?

Fernando Olivera Schroder is listed with skills including Videojuegos, Illustrator, Photoshop, Arte, Desarrollo De Videojuegos, Concept Design, Animation, and Zbrush.

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