Fernando Godinez Email and Phone Number
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Software engineer with multiple shipped products as an engineer and as a manager. Back end experience, some areas of expertise : Autonomous vehicles, Wearable technologies, Xbox (360 and One), Business Intelligence, Business Process Management, distributed services, web applications and Data Mining.Specialties: Advanced knowledge of C#, C/C++, Python, K and Java.
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Director Of Software EngineeringCosm Feb 2024 - PresentLos Angeles, Ca, Us●Leading a team of 10 engineers. Responsible for the roadmap and execution of video capture software for Cosm on the C360 team. The team is responsible for cameras on NFL events, mainly pylon cameras on end zones and line to gain cameras.●Responsible for video capture and processing pipeline including de-bayering, de-noising, image enhancements, encoding and recording. ●Video is delivered in real time to broadcaster and tools are provided to operators to generate content clips (replays of moments of interest). Cameras and servers deployed weekly to 5 football games●Organized team’s on-call rotation and playbook to support events and run server optimization and maintenance, including leading investigation into performance bottlenecks and post-mortem writeups ●Updated logging mechanism on capture application to a unified fast logging●Notable features while leading the team include fully capable 8k pipeline, AI assisted frame rate interpolation for slow motion video, SEI metadata, unified software package and improvements on the SDLC. ●The video capture engine runs on Cuda, other technologies are AJA, Euresys and BlackMagic components for capture and linear broadcast output.●Responsible for team in charge of transmission of recorded content to cloud servers and live and on demand replay of event catalog. ●All web services front and back end along with full CI/CD. Stack runs on AWS. -
Software Engineering ManagerGoogle Jan 2020 - Feb 2024Mountain View, Ca, Us● Lead for Malware and Graph teams on Threat Analysis Group (TAG). Team of 7 engineers distributed across 3 time zones (EST, PST and Zurich)● Built 2023 road map to emphasize team focus and avoid work duplication with other organizations/teams.● Delivered new graph system that improves turnaround time from 24hrs to 2hrs.● Delivered new indexing for file samples (>10 Billion) based on Google’s indexing technologies to increase lookback from 2yrs to 12 years.● Lead for the Knowledge Systems team in the Ads Integrity organization. Team is responsible for collecting ground truth data and send it for human evaluation as well providing other teams with knowledge necessary for classification tasks (team of 9 engineers)● Built 3 year roadmap for the team and executed on the Smart Ground Truth platform which enables 1-click data collection and label evaluation (consistency and accuracy)● Proposed an extensible mechanism to enable other teams run experiments to estimate quality of ground truth data ● Championed and led 1-click platform to collect ground truth (5 quarter effort)● Added active learning capabilities to the ground truth platform● Led engineering effort to include label quality monitoring in the pipeline (cross functional team) -
Technical Lead Manager At Ar/VrFacebook Jan 2019 - Jan 2020● Led Telepresence Software team, responsible for producing tools for researchers and to build stable prototypes and applications leveraging Facebook’s infrastructure to enable virtual telepresence using WebRTC protocol.● Grew team from 2 FTE engineers to 4 FTE engineers in 2019 ● Drove cross functional relationships with Facebook teams in Seattle (Messenger/RTC) to drive our telepresence platform ● Championed and led the migration of main development platform from ad-hoc game engine to a Unity based engine to improve stability and increase the speed of development.● Implemented the authentication/authorization logic for the telepresence software. -
Engineering ManagerUber Nov 2016 - Nov 2018San Francisco, California, Us● Led Simulation Realism team: measure road to simulation correlation and verify we simulate the right systems including perception, vehicle controls, vehicle dynamics. Team size 10 full time engineers and 1 intern. ● Started simulation metrics and analytics team and grew the team from 3 to 9 engineers in 2017 ● Worked with engineers and data scientists on a new automated scenario tagging and classification system through heuristics ● Led the effort to model real world latency and inject it into simulations ● Started release engineering team. Hired 3 team members in Q1 2017 ● Defined scope and new process for release of autonomous software in 2017 by prioritizing work to increase high quality release throughput for autonomous vehicle software while maintaining accountability for other teams -
Principal Software Engineer ManagerMicrosoft Corp. Oct 2006 - Nov 2016Redmond, Washington, Us•Responsible for initial design and architecture for Microsoft Health service (including intelligence engine). •Built and led development team for Microsoft Health service.•Design and implement USB audio driver for the Xbox 360 console.•Design and implement repair/setup tool for PowerPivot for SharePoint, PowerShell commandlets and SharePoint services and solutions (inlduing solution upgrade code for deployed services).•Design and implement the server infrastructure, APIs, designers, visualizations tools and integration pieces of the data mining platform.•Collaborate closely with Microsoft Research, Office, and component teams in SQL Server like Reporting Services and Integration Services to take cutting-edge research ideas and incorporate them into the Data Mining platform. -
Software EngineerAppian Corporation 2005 - 2006Mclean, Virginia, Us•Promoted to the architecture team due to excellent design skills and code reliability.•Designed and developed the analytics engine for the latest version of the company BPM software.•Optimized report generation times by a factor of ten.•Developer with most bugs fixed in the tech department during the last development cycle•Developed an internal policy for API calls.•Participated extensively on many of the product's mid and low level designs -
Research AssistantItesm Aug 2000 - Feb 2005Monterrey, Nuevo León, Mx•Administration and python script development for the “Mexican International Conference on Artificial Intelligence” web site.•Security administrator for the “Network and Security Research Group” web page.•Seven publications in international journals.•Teacher of basic Solaris administration (part of operating systems course) -
Tech Support EngineerBeta San Miguel 1996 - 1998
Fernando Godinez Skills
Fernando Godinez Education Details
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Tecnológico De MonterreyArtificial Intelligence -
Tecnológico De MonterreyComputer Engineering
Frequently Asked Questions about Fernando Godinez
What company does Fernando Godinez work for?
Fernando Godinez works for Cosm
What is Fernando Godinez's role at the current company?
Fernando Godinez's current role is Director of Software Engineering (Video Capture) at Cosm.
What is Fernando Godinez's email address?
Fernando Godinez's email address is fe****@****ail.com
What is Fernando Godinez's direct phone number?
Fernando Godinez's direct phone number is +170331*****
What schools did Fernando Godinez attend?
Fernando Godinez attended Tecnológico De Monterrey, Tecnológico De Monterrey.
What skills is Fernando Godinez known for?
Fernando Godinez has skills like Software Development, C#, Microsoft Sql Server, Java, Business Intelligence, Cloud Computing, C++, Data Mining, Software Design, Agile Methodologies, Testing, Visual Studio.
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