Phil Harvey

Phil Harvey Email and Phone Number

Game Developer
Phil Harvey's Location
St Petersburg, Florida, United States, United States
Phil Harvey's Contact Details
About Phil Harvey

Worked and developed for most computer systems and console systems from the mid 80's onwards.Currently working on mobile and social gaming.Specialties: Fast at developing prototypes and getting systems working in an effective and cost efficient time.

Phil Harvey's Current Company Details

Game Developer
Phil Harvey Work Experience Details
  • Robin Games
    Vp Engineering
    Robin Games Feb 2020 - Jul 2022
    Los Angeles, Us
  • Acemobe Llc
    Owner
    Acemobe Llc Aug 2004 - Dec 2020
    Us
    Developing based Mobile Social Games.
  • Addicting Gaming
    Chief Games Officer
    Addicting Gaming Jan 2019 - Feb 2020
  • Jam City
    Director Of Engineering
    Jam City Nov 2016 - Jan 2019
    Culver City, California, Us
    Director of Engineering Running the Facebook Instant and Playable Ads Team.Created all the tech and base libraries for Both the instant games and playable Ads. Created games for FB Instant that had a DAU of ~800k users.
  • Golden Rat Studios
    Director Of Engineering (Client Side)
    Golden Rat Studios Oct 2015 - Nov 2016
    Los Angeles, California, Us
    Director of Engineering, develop Social Casino games.
  • Playtika Santa Monica (Formerly Buffalo Studios)
    Senior Flash Engineer
    Playtika Santa Monica (Formerly Buffalo Studios) Oct 2014 - May 2015
  • Ruwi Games
    Cto
    Ruwi Games Mar 2012 - Mar 2014
    Created and Developed all the Client and Server code for Fullhouse Bingo. Client written in AS3, using Stage3D. Server written in Node.js, using a mySQL database. Lead 3-5 Developers in the development of of all Ruwi Games.Developed Scratch Blitz for iOS & Android.
  • Meteor Games Llc
    Senior Flash Game Engineer
    Meteor Games Llc Jun 2011 - Nov 2011
    Beverly Hills, Us
    Working on further development of Neo Pets and Serf Wars games for Facebook.Games:NeoPets: Treasure Keepers - Facebook (AS3)Serf Wars - Facebook (AS3)
  • Last Legion Games
    Cto
    Last Legion Games 2009 - Jul 2010
    Founded and worked as the CTO of the company. We started doing iPhone apps, including Watchmen MMO. I developed all the iPhone Technology. Allowing a full pipeline from Max into the Engine. Also worked other games developed by the company Polyghost, and Robot. Developed the base technology to release the companies first facebook game (Golden Nugget Casino). This included creating the AS3 engine, php backend (amfPHP), managing the mysql databases and linking in with right scale and amazon to host the game.Games / Apps:Watchmen MMO - iOSPolyghost - iOSPicross - iOSGolden Nugget Vegas Casino - Facebook (AS3)
  • Glyhic Entertainment
    Cto
    Glyhic Entertainment 2007 - 2009
    Creating the base technology for all Glyphic Entertainment games, for the DSGames:Babysitting Mania - DSMarkerMan Adventures - DSClueless Fashion - DSPony Luv - DS
  • Seven Studios
    Technical Lead Programmer - 360
    Seven Studios Dec 2001 - Jun 2007
    Los Angeles, Ca, Us
    Technical 360 Lead on Shrek 360. I lead the development of game with about 10 programmers. This included organizing and developing the Vertex and Pixel Shaders and asset pipeline, from Maya into Game Assets.Lead DS Programmer. Lead the development the underlying DS tech for projects. The tech is used in 2 games currently due to be released, and forms the foundation of all DS projects.Lead PSP Programmer. Created the engine to work on the PSP. Developed all subsytems to work with current Tool set and future tool sets. This tool set is currently being used on other PSP games within the company.Lead 360 Programmer for Sopranos. Created the engine to work on the 360. Developed all subsytems to work with current Tool set and future tool sets. Developed the Poker engine inside the game.Lead Xbox Programmer on the Fantastic Four. Games:Fantastic Four - Xbox, PS2, NGCSopranos - PS2Shrek 360 - 360 / PCFantastic Four 2 - DS
  • Yaya Llc
    R & D Director
    Yaya Llc May 2000 - Nov 2001
    Created the System Y activeX control for Yaya, which allowed for games (2D and 3D) to be developed and played within a WebBrowser.Also developed java games for clients, which included server backends to help collect game information. Helped run the Developement Studio.Games:Honda Racing - PC InternetOther ActiveX PC games and Java based games.
  • Filsoft
    Owner, Lead Programmer
    Filsoft Jul 1998 - May 2000
    Developed several Budget Games.Games:Tombstone - PCKarate 3d - PC3D Desktop Pets - PC
  • Syrox Development
    Senior Programmer
    Syrox Development Jun 1996 - Jul 1998
    Create and Programmed the first internet Fighting Game - Net Fighter, for SegaSofts Heat network, on the PC.Helped create the companies first working demo for X-Men on the PSX.Also developed all inhouse tools for other games being developed. This included animation tools for Net Fighter, Map tools for Scud: Industrial Evolution, Video playback engine for Scud.Also helped complete, Scud for the Sega Saturn.Games:NetFighter - PCScud - SaturnScud: Industrial Evolution - PCXMen - PS1Astroids - PS1
  • Omnimedia Plc
    Programmer
    Omnimedia Plc Jan 1995 - Jun 1996
    Worked on creating custom software to easily create and publish VCD's. The first using this software was a Sade VCD.Also create the software and tools for interactive Cartoons to be developed inhouse. This included a Cartoon video player, as well as systems for the inhouse art team to easily develop interactive scenes and games easily.Games / Products:Kidnapped Princess - PC / MACSade VCD - PCOther VCD titles - PC
  • Virgin Interactive
    Programmer
    Virgin Interactive Jul 1994 - Jan 1995
  • Bullfrog
    Programmer
    Bullfrog Nov 1993 - Aug 1994
    Worked on Theme Park, as a programmer, for the PC, Sega Genesis, and SNes consoles.Games:Theme ParkSyndicate
  • D And H Games
    Programmer
    D And H Games 1989 - 1991
    Developed a couple of Football Managements game for the Amiga, ST and PC computers.

Phil Harvey Skills

Game Development Video Games Mobile Games Actionscript Social Games Game Design Mmo Wii Computer Games Maya Iphone Casual Games Mobile Devices Xbox 360 Console Programming Animation Flash Ps3 Unity3d Gameplay Psp Cross Platform Development Xbox Shaders Traditional Animation Android Nintendo Ds Web Development Poker Game Mechanics Gameplay Programming Opengl Java Multiplayer Texturing Ios Development Online Gaming Game Programming Game Engines User Interface Directx Ios Perforce Php Mysql Lua Unreal Engine 3 Mobile Game Development

Frequently Asked Questions about Phil Harvey

What is Phil Harvey's role at the current company?

Phil Harvey's current role is Game Developer.

What is Phil Harvey's email address?

Phil Harvey's email address is ph****@****obe.com

What is Phil Harvey's direct phone number?

Phil Harvey's direct phone number is +131098*****

What are some of Phil Harvey's interests?

Phil Harvey has interest in Mobile, Clean Technology, Health Care, Consumer Internet, Enterprise Software.

What skills is Phil Harvey known for?

Phil Harvey has skills like Game Development, Video Games, Mobile Games, Actionscript, Social Games, Game Design, Mmo, Wii, Computer Games, Maya, Iphone, Casual Games.

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