Senior Cg Artist
Current● Assisted in the development of custom tools and scripts for pipeline workflow● Participated in Lead team meetings to review progress● Worked collaboratively with other creative and technical team members and other departments to come up with the best solution for final executions● Troubleshoot technical issues encountered throughout the production process, working closely with programmers as needed● Created assets and textures for the product configurator, cooperation with the technical department● Lighting Product animations according to mud boards● Created high-quality 3D models with quad topology for product renders and animations● Created high-quality product visualizations● Created detailed UV maps for accurate texture application on complex models matching to ready print file PDF● Created arch-viz visualizations● Participation in the recruitment process for the position of Shading artist - checking the test task and assessing the candidate● Supervise new artists, providing guidelines, support, and sharing knowledge in shading areas of 3D production