Principal Gameplay Designer
CurrentDesign and implement gameplay features, tools and workflow for the Creators.
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He Qian (何骞) is listed as Principal Gameplay Designer at Epic Games, a with 4262 employees, based in Shanghai, China. AeroLeads shows a matched LinkedIn profile for He Qian (何骞).
He Qian (何骞) previously worked as Senior Gameplay Designer at Epic Games and Senior Level Design Technical Director at Ubisoft China. He Qian (何骞) holds Digital Media from Zhejiang University.
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Starting the game developer career as an intern in Ubisoft Shanghai Studio since Mar 2008, I was working as Level Designer and Technical Director, Level Design for several projects with more than 11 years of experience developing Handheld Game, Mobile Game, and AAA Games. I've joined Epic Games as Senior Gameplay Designer since 2019 and now concentrating on the development of Fortnite.With the passion and motivation for creating games, I’m specially interested on game level and quest design, AI behaviors and directing, game engine architecture, and real-time camera relevant aspects.As a technology and video game enthusiast with interpersonal skills, I’m always open to embrace new challenges and technologies.Expertise:- In-depth knowledge of games (3Cs, progression, narrative, pacing, presentation, etc) and fundamental knowledge of computer systems- Level Design skills built from scratch to final product - 3D Level Editor and scripting experience in multiple engines including commercial and in-house ones even with limited documentation support- Scripting and prototyping skills to create production or gameplay feature prototypes and adaptive to fast iteration- Technical writing skills for design research, feature developing and validation, design production pipeline in a structural format- Leading and defining best practices and guidelines for the design team to carry out project needs in given time and resource- Adaptive communication skills in a concise and easy to understand way with management, design team and external teams- Codev experience with remote studio on sharing technical design visibility and support roadmap- Optimizing, profiling and debugging skills to fix issues raised in design field of expertise and non-programming problems
Listed skills include Level Design, Game Design, Scripting, Unreal Engine 3, and 34 others.
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Shanghai, China
Design and implement gameplay features, tools and workflow for the Creators.
Shanghai, China
Design and implement interesting stuff in Fortnite.
Shanghai, China
In addition to the mandate of Level Design Technical Director:- Lead design and technical relevant topics- Plan roadmap and communication for gameplay features- Strike on content and feature delivery
Shanghai City, China
- Work with codev studios to build technical and support roadmap- Leading the technical discussion and gameplay feature production with Gameplay Programming team to serve as bridge to the gap- Create and maintain global structure for linear quest or open world- Provide support, guideline and bug fixing to coop relevant topics- Establish guideline and implement the autotest process for features- Review and follow up design relevant fields progression- Provide necessary support to other teams including but not limited to Animation, Audio, UI, etc
Shanghai
- Provide support and suggestion on design production pipeline, also help to implement scripting to boost work efficiency when necessary- Review, validation and fix technical issues raised in Level Design expertise in cooperation with Senior Technical Directors- Build game level prototype for specific game mode or exotic gameplay experience accordingly to Lead Designer or other design team members’ requests- Training and Q&A on the usage of Level Editor including but not limited to: Design and Art Data Integration, Level Scripting, Prefab Creation and Implementation, etc.
Shanghai, China
- Apply the original Game Design in the different game level- Design levels and game content in cooperation with the Lead Designer and Creative Director- Cooperate with Level Artist to build realistic levels fit for the game vision
Other employees you can reach at epicgames.com. View company contacts for 4262 employees →
Austin Wolff
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Ski Makanob
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Slo8 Family
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Stephanie Ramos
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Ronald Zwig
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Rylan Hickman
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Noob_ Destroyer6 9
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Noah Bowden
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Quick answers generated from the profile data available on this page.
He Qian (何骞) works for Epic Games.
He Qian (何骞) is listed as Principal Gameplay Designer at Epic Games.
He Qian (何骞) is based in Shanghai, China while working with Epic Games.
He Qian (何骞) has worked for Epic Games and Ubisoft China.
He Qian (何骞)'s colleagues at Epic Games include Austin Wolff, Nada Heragy, Ski Makanob, Cesc Gamer, and Slo8 Family.
You can use AeroLeads to view verified contact signals for He Qian (何骞) at Epic Games, including work email, phone, and LinkedIn data when available.
He Qian (何骞) holds Digital Media from Zhejiang University.
He Qian (何骞) is listed with skills including Level Design, Game Design, Scripting, Unreal Engine 3, Ps3, Xbox 360, Unreal Editor, and Unity3D.
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