Findlay Claydon Email & Phone Number
Who is Findlay Claydon? Overview
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Findlay Claydon is listed as Founding Engineer at Claywell Digital, a with 4 employees, based in London, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Findlay Claydon.
Findlay Claydon previously worked as XR Developer at Livr and Co-founder & Creative Technologist at Despite The Monkey. Findlay Claydon holds Bachelor Of Arts - Ba, Theatre And Performance Technology from The Liverpool Institute For Performing Arts.
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About Findlay Claydon
Software Engineer with 7 years of experience developing tools and scalable products from the ground up, with expertise in audio processing and real-time communications.Continually learning and experimenting with new technologies, using data-driven scientific methods to explore innovative solutions and develop them into user-focused products.Loves rapid prototyping and fast paced agile startup environments where requirements change often.A strong team member with excellent collaboration and communication skills, whilst happy solving technical challenges independently.Excellent technical skills and understanding of engineering best practices, and highly proficient in industry standard tools including Git, JetBrains IDEs, Linux.
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Findlay Claydon work experience
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Xr Developer
Creating backend services for integrating AI into VR and mobile apps. Working extensively with ML models for Automatic Speech Recognition (ASR), Large Language Models (LLM), and Text-to-Speech (TTS). Building audio streaming services, HTTP APIs, and data evaluation tools in Python.Responsible for DevOps, containerization and deploying to the cloud.Led a team of developers in building a bespoke VR training simulation in Unreal Engine 5. Wrote code that interfaced with low-level APIs in C++, and built interactive logic systems in C++ and Blueprints visual scripting.Built a cross-platform AR app in Unity with extensive interactivity, and multiplayer functionality powered by Azure and written in C#.
Founding Engineer
Co-founder and Chief Technology Officer. Building tools for the future of live entertainment.Developer of Tarnio - a low-code solution for building real-world immersive experiences.
Co-Founder & Creative Technologist
Software Developer
First ContactTechnologies used: C#, Visual Studio, Unity, iOS, Android, Wwise, Google Firebase, Git, Raft.A bespoke event app built for Fuse Arts using Despite the Monkey's Raft technology.Geolocated triggers play audio content and display different UI elements over a map as the user walks along the route of the First Contact installation in Wakehurst Gardens in East Sussex.The project is a part of a scientific into attitudes towards mental health, and the app also facilitated data collection by asking participants questions along the route. This data was stored in a cloud database using Google Firebase.
Sound Designer
Sound Designer and Associate Sound Designer credits include:It Flows (RAFT Audio Play, Buxton Fringe Festival)The Suicide (Chester Storyhouse)Peter Pan (Associate Sound Designer, Chester Storyhouse)Debris (Liverpool Playhouse Studio)Return of the Soldier (Hope Mill Theatre)HAIR (Associate Sound Designer, The Vaults,)9 to 5 (Associate Sound Designer, Floral Pavilion)Pavlov (LIPA)Cole (Sennheiser Studio Theatre)Urinetown (Paul McCartney Auditorium)Christmas Cracker (Hope Mill Theatre)13 (Paul McCartney Auditorium)
Software Engineer
Building a variety of tools and systems for a wide variety of use cases, including bespoke apps for rendering text on LED pixel displays and developing location-based spatial audio experiences.
Software Developer
Technologies used: C#, Visual Studio, Unity, iOS, Android, Wwise, Google Firebase, GitConceived and developed the Raft iOS/Android app – a new way to experience audio stories while out and about.Raft responds to your movements to generate an immersive binaural soundscape in real time.Each experience features a world scale 3D map of a specific site that can be explored as the user moves through the area, with their location and orientation being tracked using GPS and Gyroscope data. This allows the placement of virtual Object based audio sources and triggers at real world locations. Audio elements are managed by the Wwise audio engine, and rendered in binaural using the Oculus Spatalizer.Content within the app can be deployed and configured remotely via the cloud (made possible with Google Firebase).Built on the Unity 3D game engine, with a Unity GUI.(The main Raft app is currently in closed beta, with 2 location based experiences based in Buxton and Liverpool. The release of these was intended to coincide with events that were unfortunately postponed due to lockdowns.)
Head Of Sound
Rocky Horror Show - (UK & International Tour).Sound Design by Gareth Owen Sound.Responsibilities include managing the sound department, working closely with high profile talent, installing and optimising the PA system each week, maintaining the system, and live mixing of performances, to deliver a consistent high standard of live sound for the show.
Findlay Claydon education
Frequently asked questions about Findlay Claydon
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What company does Findlay Claydon work for?
Findlay Claydon works for Claywell Digital.
What is Findlay Claydon's role at Claywell Digital?
Findlay Claydon is listed as Founding Engineer at Claywell Digital.
Where is Findlay Claydon based?
Findlay Claydon is based in London, England, United Kingdom while working with Claywell Digital.
What companies has Findlay Claydon worked for?
Findlay Claydon has worked for Claywell Digital, Livr, Despite The Monkey, Freelance, and Raftengine.
How can I contact Findlay Claydon?
You can use AeroLeads to view verified contact signals for Findlay Claydon at Claywell Digital, including work email, phone, and LinkedIn data when available.
What schools did Findlay Claydon attend?
Findlay Claydon holds Bachelor Of Arts - Ba, Theatre And Performance Technology from The Liverpool Institute For Performing Arts.
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