Software Engineer
CurrentActively developing the architecture, logic and algorithms of the UFL football game's Core Gameplay. Working closely with game designers to implement a large set of gameplay improvements. The most significant developments:- Steering system - the system moves the footballer to a location with different parameters- Optimal arrival location system - the system for finding the best point to move the footballer to- Gameplay automation test framework - the framework for fully customising, visualising and CI testing of game situations