F.J. Lennon Email & Phone Number
@fda.gov
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Who is F.J. Lennon? Overview
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F.J. Lennon is listed as Digital Product Lead, Entrepreneur, Novelist, and Screenwriter at FDA, a company with 14770 employees, based in Washington DC-Baltimore Area, United States, United States. AeroLeads shows a work email signal at fda.gov and a matched LinkedIn profile for F.J. Lennon.
F.J. Lennon previously worked as Audiovisual Production Specialist, Division of Learning and Organizational Development, CDER at Fda and Author, Speaker, Lecturer at F.J. Lennon. F.J. Lennon holds Ba, Communications; Minor: English Literature from Saint Vincent College.
Email format at FDA
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AeroLeads found 1 current-domain work email signal for F.J. Lennon. Compare company email patterns before reaching out.
About F.J. Lennon
PROFILE:• Product lead with track record of building and managing exceptional development teams,
Listed skills include Game Design, Creative Direction, Video Games, Game Development, and 46 others.
F.J. Lennon's current company
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F.J. Lennon work experience
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Author, Speaker, Lecturer
Current- Authored three novels under publishing deal with Simon & Schuster, including Soul Trapper, the first novel based on an iPhone app. Series optioned for film/TV, repped by CAA.
- Authored non-fiction book published by HarperCollins.
- Authored numerous screenplays for Jarrett Creative | Dawn’s Light Media |Boundary Stone Films | Pretty Penny Films
- Featured speaker: Writer’s Guild of America | American Film Institute
- Digital Hollywood | Game Developers Conference | Meet-Up
- University guest lecturer: UMD | UCLA | USC | CSU | Duquesne | Lambda School
Instructor (Part Time) Lambda Labs
- Advised, mentored, and managed student product development teams on web-based products during 16-week terms; 8 cohorts, 522 students.
- Lectured on product development issues (project management, UI/UX, software design, team communication and collaboration, job interviewing). One of the top-five student-rated lecturers.
- Managed 71 projects to completion; originated 18 of those 71 products.
Creative And Production Consultant
- Project lead for AR/VR learning products for Challenger Center for Space Science Education, which partners with NASA, NOAA, FAA, and the U.S. Department of Education to deliver unique learning experiences for students.
- Creative and production skills and responsibilities: Product design, narrative design, UX/UI design, and wireframing, production prioritization and workflow scheduling, waterfall project management, script development.
- Business development skills and responsibilities: Proposal writing and business plan writing.
Creative And Production Consultant
- Built development team and drove product from concept to completion (front and back-end) for this narrative-driven, gamified corporate training platform that provides training in leadership and organizational.
- Production skills and responsibilities: Game design, instructional and narrative design, UX/UI design, wireframing, production prioritization and workflow scheduling, cross-platform Agile project management, managing.
- Business development skills and responsibilities: Venture capital (VC) research, VC pitching, business modeling, entrepreneurial development.SAMI learners progress through several stages of behavioral mastery and.
- Game Design
- Documentation Writing
- Creative IP development
Elearning Content Development Consultant
- Assembled and led a content development team for this social learning platform-as-a-service (PLAAS) company working with Pearson, McGraw Hill, Blackboard, and Scholastic to create video-based social learning.
- Production skills and responsibilities: Communicating complex learning information clearly. Planning, producing, casting, and directing original video content. Aggregating public domain video content. Script.
Creative And Production Consultant
- Built and led an internal team and drove product development of Legends Academy, a subscription-based, educational metagame from concept to minimum viable product in 120 days.
- Creative and production skills and responsibilities: Game design, narrative design, IP development, documentation writing, UX/UI design, wireframing, scriptwriting, production prioritization and workflow scheduling.
Executive Producer
- Planet3 is an exploration-based learning company that presents the entire Earth as a living laboratory. Empowering student curiosity and achievement, Planet3 targets Science, Technology, Engineering, Arts, and Math.
- Drove design and product development of platform and front-end content for an EdTech immersive classroom platform for middle school science that fosters learning through gameplay.
- Assembled and managed internal product development team. Prioritized production tasks and built workflow schedules that were project managed utilizing both Agile/Scrum and waterfall.
- Served as lead creative writer and editorial director of content.
- Managed production budgets, external development teams and vendors, subject matter experts, curriculum writers, art and animation asset delivery and tracking, and third-party audio vendors.
Creative And Game Production Consultant
- Oversaw design and development of paranormal-themed digital apps based on existing and original TV properties owned and aired by Jarrett Creative.
- Wrote original feature film and television pitch treatments; developed original material.
Design, Narrative, And Scriptwriting Consultant
- Designed and oversaw production of an episodic web and mobile interactive adventure game series to teach kids ages 8-12 about diabetes.
Creative And Production Consultant
- Created InSite Gettysburg, an enterprise tour app that let users experience history where it occurred using location-based augmented reality (AR) and GPS. Deployed onsite in Gettysburg.
- Oversaw all facets of app design, managed third-party developer, oversaw Agile development.(www.insitegettysburg.com)
Co-Founder / Chief Creative Officer
- Co-founded start-up, Heyday Games, with a mission to re-segment the social game market by creating cross-platform content specifically for the baby boomer demographic.
- Created Retro World, a nostalgia-based social game platform for gamers age 40+.
- Sold the company and Retro World IP to eGames, Inc. in 2011.
- Raised venture capital, generated business and strategic plans.
- Recruited, built, and managed a bi-coastal creative and tech team of 24.
- Fostered a creative and productive studio culture.
Creative And Game Production Consultant
Designed and wrote two iPhone audio adventures: Soul Trapper and L.A. Knight.
Executive Producer (Independent Contractor)
Selected by the Federal Government, post-Columbine, to spearhead the development of Cool School, a game to teach children (grades K-2) conflict resolution skills. www.coolschoolgame.com
Creative And Production Consultant
Recruited by Mattel’s Advanced Concepts R&D Group to create a music-themed hybrid toy/game; recruited expert talent to create patented software technology.
Creative And Production Consultant
Consulting producer for HBO and Starz interactive showcases for DirecTV and TiVo. Production consultant for Active Portal, launched by DirecTV in 2005
Creative And Production Consultant
Creative consultant, writer, and producer for Virtual Conventions, llc and Paramount Studios on the creation of the first official 3D Virtual Star Trek Convention, held in conjunction with the real world convention in Las Vegas
Creative And Production Consultant
Helped pioneer the development of DIRECTV’s early interactive television channels with Wink.
Creative And Production Consultant
Creator of To Die For, a 40’s-style film noir detective adventure game starring a 3D, computer-generated Humphrey Bogart
Creative And Production Consultant
Creative consultant on Elmo’s Magical Number Tour and Elmo’s Magical Letter Tour, featuring the characters of Sesame Street, for the Sony Playstation and Nintendo 64.
Creative And Production Consultant
Creative consultant and writer on Reading Quest with Aladdin, Hercules Animated Storybook, Hades’ Challenge, Ready for Math with Pooh, The Walt Disney World Explorer, and ESPN’s 2 Minute Drill. Served as a scriptwriter for Disney Online.
Creative And Production Consultant
Designer and sole writer of Spider-Man: Venom Factor and Spider-Man: The Sinister Six, published by Simon & Schuster Interactive.
Senior Vp Product Development / Creative Director
- Instrumental in the founding of the company and its initial development studio.
- Built and managed an internal development team of 40+ that delivered Take2's first 11 products.
Executive Producer
- Managed external development studio of 25+.
Co-Founder, Vice President, Creative Director
- Co-founded a game studio from a college dorm room at the age of 21, grew it to a staff of 25, developed 17 games, secured publishing deals with Electronic Arts, MicroProse, and Empire Interactive (Europe).
- Raised venture capital. Generated strategic business plans. Acquired by MicroProse.
- Secured the first-ever software product development licenses from Marvel Comics. Produced and designed the first Marvel Comics games for PCs.
Colleagues at FDA
Other employees you can reach at fda.gov. View company contacts for 14770 employees →
Jay Fajiculay, Pharm.D.
Colleague at FdaSilver Spring, Maryland, United States, United States
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JP
James P Swink
Colleague at FdaSilver Spring, Maryland, United States, United States
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Brenda Reihing
Colleague at FdaUnited States, United States
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Jinglin Zhang
Colleague at FdaWashington DC-Baltimore Area, United States
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Michael Barta
Colleague at FdaChevy Chase, Maryland, United States, United States
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Christopher P.
Colleague at FdaWashington, District Of Columbia, United States, United States
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Mary Izegwire
Colleague at FdaBowie, Maryland, United States, United States
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Sasha Latonis
Colleague at FdaSilver Spring, Maryland, United States, United States
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Abdullah Popalzai
Colleague at FdaAlexandria, Virginia, United States, United States
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Myla Muise
Colleague at FdaRockville, Maryland, United States, United States
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F.J. Lennon education
Frequently asked questions about F.J. Lennon
Quick answers generated from the profile data available on this page.
What company does F.J. Lennon work for?
F.J. Lennon works for FDA.
What is F.J. Lennon's role at FDA?
F.J. Lennon is listed as Digital Product Lead, Entrepreneur, Novelist, and Screenwriter at FDA.
What is F.J. Lennon's email address?
AeroLeads has found 1 work email signal at @fda.gov for F.J. Lennon at FDA.
Where is F.J. Lennon based?
F.J. Lennon is based in Washington DC-Baltimore Area, United States, United States while working with FDA.
What companies has F.J. Lennon worked for?
F.J. Lennon has worked for Fda, F.J. Lennon, Lambda School, Pixeldust Studios, and Sami | Smart Answers To Modern Issues.
Who are F.J. Lennon's colleagues at FDA?
F.J. Lennon's colleagues at FDA include Jay Fajiculay, Pharm.D., James P Swink, Brenda Reihing, Jinglin Zhang, and Michael Barta.
How can I contact F.J. Lennon?
You can use AeroLeads to view verified contact signals for F.J. Lennon at FDA, including work email, phone, and LinkedIn data when available.
What schools did F.J. Lennon attend?
F.J. Lennon holds Ba, Communications; Minor: English Literature from Saint Vincent College.
What skills is F.J. Lennon known for?
F.J. Lennon is listed with skills including Game Design, Creative Direction, Video Games, Game Development, Entertainment, Storytelling, Educational Technology, and Education.
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