Simon Cooke

Simon Cooke Email and Phone Number

Curiosity + Insight + Excitement = Magic @ Google
Mountain View, CA
Simon Cooke's Location
Seattle, Washington, United States, United States
Simon Cooke's Contact Details
About Simon Cooke

Seeking interesting challenges within the technology and entertainment arenas, at director level or above.I don't fit well in a box. Some of my friends call me a "Renaissance Man"​... I think I've just got a deep thirst and curiosity about the world we live in - and I read. A lot. I turn chaos and ambiguity into cohesive visions, and thrive on it. I bring a small can of spray-on infectious enthusiasm wherever I go. I care deeply about doing what's best for the team, the customer and for the business. Give me the resources, and I'll happily bring the people along for the ride.I'm part of the Xbox Advanced Technology Group - we make games run faster and better, and help game developers make the best games they possibly can for our platform, while helping to make Microsoft's games platforms the best they possibly can be for our developers and end-users.I'm also an accomplished, highly-rated public speaker, and have spoken at GDC and many Microsoft Games Technology conferences. I also run Xfest, Microsoft's premiere game developer technology conference.Some things that would definitely get my attention:* Directing feature films, writing/running TV shows, writing feature films.* Feature film and television development, production, and portfolio curation.* Starting a videogame/film company. (I'll even bring along a cadre of top-notch engineers, producers, artists and designers along for the ride).Talk to me.

Simon Cooke's Current Company Details
Google

Google

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Curiosity + Insight + Excitement = Magic
Mountain View, CA
Website:
google.com
Employees:
1
Company phone:
916.253.7820
Simon Cooke Work Experience Details
  • Google
    Senior Developer Programs Engineer - Android Developer Experience - Games & Graphics
    Google Aug 2019 - Present
    Mountain View, Ca, Us
    Making Android and Android Games better for each other.PM/SME/pinch-hitter ProdMgr/Voice of the Developer/DevRel for Games & GPU Profiler TeamSME/DevRel for Android Games Tools team.DevRel for Engine Middleware (manage relationship between Android/Pixel & Unreal/Fortnite, and help out Godot/Unity from time to time).Game Developer Strategic InsightsOccasional conference speaker.We also do occasional tech support, doc writing, bottlewashing, UX design consulting, mentoring, teaching, tech lead work...Projects shipped (not exhaustive):Android 11, 12, 13, 14, 15Pixel 5, Pixel 6, Pixel 7, Pixel 8, Pixel 9Bender (Graphics Framework project), Games Profiling Dashboard, Profiling Scripts, AGI, AGDE, AGDK.
  • Foxxy Music
    Co-Founder
    Foxxy Music Aug 2017 - Present
    Seattle, Wa, Us
  • Popcorn Films
    Co-Founder
    Popcorn Films Sep 2001 - Present
    Seattle, Wa, Us
    A startup movie company.Projects in the works:UNSEALED (short) - four supernatural beings get together in a bar to discuss their grievancesMy Recession - an out-of-work architect spends his last days saying goodbye friends - until he finds his chance to get back his life.Dot Comedy - Two guys get laid off from their company, and decide to counterfeit money and launder it in Vegas.The Witnesses - A religious cult's Messiah arrives 500 years before he's supposed to - telling them to bring about the end of the world.Brixton vs. Compton - TV reality mockumentary seriesHeaven - sci-fi TV show about a dystopian future world where mankind has huddled together in a biodome near Yucca Mountain under the watchful eye of an insane AIGalaxy Quest II - partially complete spec script for sequel to the movie Galaxy QuestProjects completed:The Mara - Horror movie feature screenplayUnsealed - Short supernatural black comedy screenplayThe Good Samaritan - short film about a homeless man's relationship with a guitar (producer, editor, 2nd unit filming)Finn's Last Dance - assisted Salazaar-Dillinger productions with production, grip & audio work.
  • Microsoft
    Senior Software Development Engineer, Xbox Atg
    Microsoft Sep 2009 - Aug 2019
    Redmond, Washington, Us
    It's hard to describe what I do in ATG concisely because it's always changing. I wear many hats, and use my very broad knowledgebase to tackle swathes of interesting problems. My day-to-day? Solving tough technical problems for game developers, helping them to get their games across the finish line on Xbox. It's much more than that though.Since arriving at ATG, I've:* Worked across divisions inside Microsoft to give birth to the HDR Gaming Interest Group (HGIG), in conjunction with Sony Interactive Entertainment, LG Electronics and Vizio. * Been involved in the launch of every Microsoft entertainment release since I got here (Xbox One X, Xbox One, Xbox TV apps, Kinect, Windows Phone, Windows 8)* Developed sample code, wrote whitepapers, and worked closely with the platform team to ensure we're doing right by our 3rd party developers* Wrote and delivered some very highly rated talks to large audiences at a variety of world-wide conferences, including Xfest, Gamefest & GDC.* Ran a number of conferences (5 from end-to-end, and several running tracks) - including VP level recognition for my hard work from Marc Whitten (CVP, Xbox)* Worked on Top-Secret projects* Wrote and assembled media and developer-facing PR/Q&A material for execs, leadership teams and speakers* Solo disclosed developers on technical/business matters for unannounced secret platforms* Flown around the world to help developers ship by providing technical help, optimization and (when necessary) business/policy help, in places as far flung as Milan, Madrid, Montreal and Maryland. (May also have visited places without M's in their name).* Helped launch Xbox One in China* Designed and implemented from end-to-end, solo, two of the best conference apps on Windows Phone - Gamefest Assistant and Microsoft @ GDC, whose UI designs have since been used as a model by several teams at Microsoft.
  • Microsoft
    Lead Software Development Engineer, Xbox Atg
    Microsoft Oct 2014 - Jan 2015
    Redmond, Washington, Us
    Similar to just being an engineer in Xbox ATG, except with people to manage.Short lived? Sure. Microsoft re-orgs internally with high frequency. Sadly, in the new organizational structure, they're aiming for something flatter - which means that my lead gig was only temporary.Still, with over a decade of people-management experience, it's no skin off my nose. It's not like I've not ridden this rodeo before ;-)
  • X-Ray Kid Studios
    Director Of Engineering / Business Development Manager
    X-Ray Kid Studios Jul 2008 - Sep 2009
  • Surreal Software
    Principal Technology Engineer
    Surreal Software Feb 2007 - Jul 2008
    Seattle, Wa, Us
  • Surreal Software
    Lead Gameplay Engineer
    Surreal Software Oct 2005 - Feb 2007
    Seattle, Wa, Us
  • Surreal Software
    Lead Tools Engineer
    Surreal Software Jan 2005 - Oct 2005
    Seattle, Wa, Us
    Lead Tools Engineer on the Surreal internal game development tools team.
  • Intelligent Ion Inc.
    Lead Software Engineer
    Intelligent Ion Inc. Feb 2002 - Jan 2005
    Santa Clara, California, Us
    Scientific instrument company, developing ultra-fast, miniaturized mass spectrometers.
  • Sierra Online
    Lead Software Engineer
    Sierra Online Sep 1999 - Jan 2002
    Us
    Was Lead Software Engineer on Generations Family Tree (Genealogy Product) and Lead Software Engineer and Architect on Sierra Photo Lab.
  • Microsoft
    Software Design Engineer
    Microsoft Sep 1998 - Jul 1999
    Redmond, Washington, Us
  • Netfusion Inc.
    Product Development Specialist
    Netfusion Inc. 1997 - 1998
  • Netfusion Inc.
    Software Consultant
    Netfusion Inc. Sep 1996 - Aug 1997
    Software consultant, specifically working on the joint european union networking consortium project "TRUMPET", and software for British Telecom. Also did a hell of a lot of graphic design and web building, and Java applets.
  • 3-S Software Ltd
    Software Consultant
    3-S Software Ltd Sep 1996 - Aug 1997
    See netFUSION Ltd - this is what the company was called before it changed its name.
  • Various Uk Magazines
    Freelance Journalist
    Various Uk Magazines 1993 - 1997
    Regular columnist for Your Sinclair magazine, Net User, Internet & Comms Today and Internet Today magazine.Also wrote for .net, How To Get Online, Online World and arcane.Publishers: Paragon, Future Publishing. Over 120 articles in print, sold in newsstand and translated and republished worldwide.

Simon Cooke Skills

Game Development Xbox 360 Game Design Programming Software Design C# C++ User Interface Design Ps3 Xbox Mobile Applications Computer Graphics Social Games Scrum Mobile Games Software Project Management Program Management Business Strategy Team Building Kinect Directx Project Planning Windows Phone Team Management Windows Public Speaking Win32 Api Business Development Software Optimization Xbox One Software Architecture Silverlight Xaml Video Consumer Software Screenwriting Production Team Leadership Cross Discipline Team Management Technical Writing Conference Management Budget Estimating Film Production Journalism Film Editing

Simon Cooke Education Details

  • University Of Manchester Institute Of Science And Technology
    University Of Manchester Institute Of Science And Technology
    Physics (Minor In Electronic Engineering)
  • St. Ambrose College
    St. Ambrose College

Frequently Asked Questions about Simon Cooke

What company does Simon Cooke work for?

Simon Cooke works for Google

What is Simon Cooke's role at the current company?

Simon Cooke's current role is Curiosity + Insight + Excitement = Magic.

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What schools did Simon Cooke attend?

Simon Cooke attended University Of Manchester Institute Of Science And Technology, St. Ambrose College.

What are some of Simon Cooke's interests?

Simon Cooke has interest in Mathematics, Xbox (Console Series), Physics, Speech Recognition, Epidemiology, New Technologies, Special Effects, Life, Entrepreneurism, Dating And Relationships.

What skills is Simon Cooke known for?

Simon Cooke has skills like Game Development, Xbox 360, Game Design, Programming, Software Design, C#, C++, User Interface Design, Ps3, Xbox, Mobile Applications, Computer Graphics.

Who are Simon Cooke's colleagues?

Simon Cooke's colleagues are Stefan Serban, Keep Doing, Pramod Singh, Sari Kauvosaari, Alex Greer, Esra Çetin, Shreyansh Vishwakarma.

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