Florin V. Email and Phone Number
Looking for heartfelt projects. |🎮 Game Designer - Experience | Systems | Level | Narrative | Puzzle | Boardgame |🎲 Tech Artist |👾 Unity | Unreal | Mobile |🕹️ Education | Mentorship5+ years Unity experience, 14+ years programming experience, 20+ prototypes & designs 15+ events, award winning in game jam "best visuals", MA in Game Design, BSc in Computer Science, Co-Founder in Education. Currently working on a game to induce lucid dreams. Studying the unusual in my free time.Design : pitching, psychology, systems, level, narrative, economy, puzzles, boardgames, analysis, market research, user feedback, planning, documentation, fast prototyping, concepts, scriptingDeveloper / Tech Art : certified Unity developer, architecture, design patterns, shaders, procedural graphicsSoft Skills : teaching (5-25 students), mentorship, operations manager, marketing, cold calls, client satisfaction, team lead (2-10 people), business partners management, pr, hr, social media
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Game Designer And Indie DeveloperFlow Of Game Design And DevelopmentRomania -
Event Organizer & SpeakerFlow Of Game Design And Development Jan 2020 - Present* Apr 2024 : "International game & play festival", playtest for Dragon Crossing card game* Feb 2024 : Interview - about the Game Designer career at a radio show for children* Nov 2023 : "Games Fare" - playtest for Dragon Crossing card game* Oct 2023 : "Dev.Play" - educational booth, part of MA studies* Sep 2023 : "Comicon" - event organizer & playtest for Dragon Crossing card game* Sep 2022 - May 2024 : part of MA Studies: organized 8 playtest events for board games & video games (AMC, Cinetic Playlab, etc.) & 5 pitching events -
Game Designer & Indie DeveloperFlow Of Game Design And Development Jan 2020 - Present* 20+ prototypes and designs & 15+ events* Self-published Android games with Unity* Roles : Game Design, Level Design, Narrative Design, Puzzle Design, Unity Developer
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Game Designer & DeveloperFlow Of Game Design And Development Jan 2020 - Present* Oct 2020 - ongoing, Dragon Crossing : PvP card game displayed and tested at Comicon; https://fogdd.com/assets/img/dragonpitch.pdf* Jan 2023 - ongoing, It Began With The Whales : dissertation game: a lucid dream psychedelic simulator; https://flo28rin.itch.io/it-began-with-the-whales-lucid-dreams* Mar 2024, Baaaharap-Baaalb (team of 5) : 3D platformer, award winning 2024 University gamejam "best visuals"; https://flo28rin.itch.io/baaaharap-baaalb* Jan 2024, The Lamp Is Dead (team of 2) : narrative (plus twine) psychopathic/absurd with multiple choices; https://flo28rin.itch.io/the-lamp-is-dead-ro* Dec 2023, Turtlez (team of 2) : multiplayer racing with turtles* Nov 2023, Final Love (team of 2) : dating simulator with math formulas; https://flo28rin.itch.io/final-love* Jun 2023, Mumu’s Voice (team of 8) : 2.5D platformer where you fight your anxiety; part of MA studies; https://www.fogdd.com/masters.html* Jan 23, Whalelorama : co-op board game for up to 8 players; part of MA studies; https://www.fogdd.com/masters.html* Sep 2021, Tunnelophobia : 2.5D puzzle platformer; https://fogdd.com/designs/tunnelophobia.html* Jun 2021, Randerings : 3D experimental mechanics, groundhog day style; https://fogdd.com/designs/renderings.html* Apr 2021, A Leaft To Sharp : Nintendo Fuze competition, 2D arcade https://fogdd.com/designs/aleaftosharp.html* Feb 2021, Penguins Need Ox!gen : 3D arcade, HardvardX final project; https://fogdd.com/designs/penguinsneedoxygen.html* Dec 2020 Dragon Crossing v1 : final project card game for game design workshop in USA (remote); https://fogdd.com/designs/dragoncrossing.html* Dec 2020, Fractal Dimensions : final thesis for my bachelor's degree recreated in Unity; https://fogdd.com/designs/fractals.html* Nov 2020, PetShop Merge (team of 2) : idle merge mobile game* Aug 2020, Inside The Cave (team of 2) : 2D platformer with a “jumpdash” mechanic; https://fogdd.com/designs/insidethecave.html
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Intern Ui/Ux DesignerAmber Feb 2024 - May 2024Bucharest, RomaniaUI/UX analysis. Part of MA studies. -
Intern Level DesignerAmber Feb 2024 - May 2024Bucharest, RomaniaLevel design exercises. Part of MA studies. -
Intern Game DesignerGameloft Romania Oct 2023 - May 2024Bucharest, RomaniaAnalysis, mechanics, systems, and level design. Part of MA studies. -
Intern Game DesignerAmber Oct 2022 - May 2023Bucharest, RomaniaCreated a high concept document and a player evolution tree. Part of MA studies. -
Android Developer / Freelance & JobsVarious Clients / Companies Nov 2015 - Sep 2022* 200+ apps for 10+ clients in customization : multimedia apps (audio/video), image editors, stickers, gallery apps, camera apps, clock widgets, weather widgets, live wallpapers, on-screen animations, keyboards, launchers, lockscreens* Feature implementation, bug fixes, release management* Material design, native code SDK/NDK, Libdgx, UI/UX, research, marketing, ASO, user feedback management* Custom theme rendering based on user options, client-side programming* Tools programming for automation : ASO, app update, various functionalities
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Co-Founder / Operations Manager / Instructional Design Manager / Trainer / ConsultantJademy Dec 2014 - Dec 2019Bucharest, Romania* ORACLE Authorized Education Center* First Coding Bootcamp in Romania* Smooth transfer to the new owner of know-how : business strategies, course management, teaching methodologies, marketing, online platforms, etc.* Course supervisor : max 3 courses running at the same time, classes for children, online platforms (Moodle, DokuWiki, Wordpress, Django), substitute teacher* Operations : legal, accounting, administrative, office management, pr, hr, interviews, student satisfaction & conflict resolution, business partnership manager* Sales B2C : cold calls, marketing, student interviews* PR : business cards, brochures, flyers, posters* Curriculum : career reconversion to junior programmers, zero knowledge, ages 16+, (teaching materials, theory, exercises, methodologies)* Trainer : 3 Java/Android bootcamps (8 h/day, 5 d/week, 13 weeks), 4 evening classes, 2 weekend classes, 5-25 students per cohort* Total of 5+ classes teaching, 20+ classes supervised, 50+ trained, 200+ guided, 10+ mentorships -
Associate Engineer - Android DeveloperWind River May 2014 - Dec 2014Galaţi, Romania* Intel Subsidiary* Developed 5 multimedia applications for an In-Vehicle infotainment system on a modified Android os* UI/UX; architecture; blind implementation with no hardware; 2 hardware integration camps
Florin V. Education Details
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National University Of Theatre And Film "I.L. Caragiale"Game Design -
Cs50G: Cs50'S Introduction To Game Development -
Game Design -
Gamedev AcademyGame Design For Beginners
Frequently Asked Questions about Florin V.
What company does Florin V. work for?
Florin V. works for Flow Of Game Design And Development
What is Florin V.'s role at the current company?
Florin V.'s current role is Game Designer and Indie Developer.
What schools did Florin V. attend?
Florin V. attended National University Of Theatre And Film "i.l. Caragiale", Harvard Online, Xamk - South-Eastern Finland University Of Applied Sciences, Lci Melbourne - Institute Of Higher Education, Gamedev Academy.
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