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John Whaley Email & Phone Number

I lead the Generative AI Design team for Monetization at Meta at Meta
Location: San Jose, California, United States 17 work roles 3 schools
1 work email found @facebook.com 1 phone found area 415 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Current company
Role
I lead the Generative AI Design team for Monetization at Meta
Location
San Jose, California, United States

Who is John Whaley? Overview

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John Whaley is listed as I lead the Generative AI Design team for Monetization at Meta at Meta, based in San Jose, California, United States. AeroLeads shows a work email signal at facebook.com, phone signal with area code 415, and a matched LinkedIn profile for John Whaley.

John Whaley previously worked as Sr. Manager, AI Design for Monetization at Meta and Senior Manager, AI Design (Commerce) at Meta. John Whaley holds Bfa, Industrial Design (Consumer Product Design) from Academy Of Art University.

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Profile bio

About John Whaley

Consumer-facing product designer with expertise across hardware, soft goods, telepresence, commerce, creator monetization, and AI.

Listed skills include Industrial Design, Product Design, Design Thinking, Concept Development, and 45 others.

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John Whaley's current company

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Meta
Meta
I lead the Generative AI Design team for Monetization at Meta
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17 roles

John Whaley work experience

A career timeline built from the work history available for this profile.

Sr. Manager, Ai Design For Monetization

Current

Menlo Park, CA, US

  • Currently leading design for Meta’s 1) LLM-powered business agents and 2) GenAI-powered Ad Creative tools in core ads products
  • Lead design team responsible for Meta’s AI Sandbox (https://www.facebook.com/business/news/introducing-ai-sandbox-and-expanding-meta-advantage-suite)
  • Lead a team of senior ICs responsible for all human-to-AI design innovations for Meta’s Ads and Business Products with a focus on Generative AI and Creator Ads Monetization.
  • Founding inventor of novel AI “Vibe Signature” technology (patent pending.) This tech functionally fills gap on signal loss for Personalization (User and Content Understanding.) A fully staffed ML team is currently.
Jun 2022 - Present

Senior Manager, Ai Design (Commerce)

Menlo Park, CA, US

  • Responsible for shipping AI-powered shopping features to billions of users on FB and IG
  • Created the long-term vision for both AI-driven Ads and Commerce at Meta as a direct ask from Mark Z., unlocking increased investment and HC for both Pillars
  • Founded the AI Commerce pillar within AI Org as key design stakeholder in partnership with director-level PM and AI Applied Research leads
  • Oversee design for all novel AI for Commerce experiences across Meta’s portfolio of apps
  • Co-authored the collaboration model and long-term vision for AI for Product at both the team and Pillar level, in partnership with PM Directors and VP’s
  • Built out the long-term x-org strategy for Shops P13n, surfacing key initiatives around Social Shopping and Compatibility that partners now anchor on
Apr 2021 - Jun 2022

Senior Product Design Lead, Ai Commerce

Menlo Park, CA, US

  • Lead design for FB’s AI Commerce pillar under Facebook AI Applied Research (FAIAR.)
  • Built XFN tiger teams and led four consecutive design-driven hacks in AI, robotics, and hardware; placed in the top 5-10% globally all four times; pitched f2f to Mark Zuckerberg, Schrep, and Deb Liu.
  • Led design for FB’s first-ever successful project to graduate its tech and experiences from AI New X into an official product pillar. Subset of features currently on path to ship in IG Shops.
Feb 2020 - Apr 2021

Design Strategy + Id, Portal (Ar/Vr)

Menlo Park, CA, US

  • One of three key hires in Nascent Objects acquisition
  • Lead HW UX strategy for 2020 flagship telepresence products
  • Drove design sprints with vendor partners in Asia to develop functional prototypes for nascent AR/VR telepresence tech
  • Lead research in early adopter markets around the globe to validate early product hypothesis, identify user pain points, and inform ID, ultimately helping technical and design teams narrow in on ways to introduce.
  • Created analytical frameworks for baseline human-to-device interaction requirements
  • Designed and facilitated ideation workshops for Facebook's first-ever Hardware Hackathon, enabling SWE's to design and hack fully-functional CE devices as part of Building 8's innovation funnel
Sep 2016 - Feb 2020

Director Of Design

Nascent Objects (Acquired By Facebook)
  • Acquired by Facebook
  • Envisioned and co-created Nascent's first-ever hardware incubator in partnership with Ammunition Design (Featured in FastCo.)
  • Designed Nascent's 1.0 web and mobile platforms
  • Designed and lead first-of-its-kind five-day workshop enabling senior-level Industrial Design students to launch fully functional hardware devices straight out of the classroom
  • Designed first-ever 3D-printed Voice Assistant as a collaboration with Mozilla, marking Nascent's first successful product shipped on the company's platform
Mar 2016 - Sep 2016

Designer & Founder

  • Envisioned, designed, branded, crowdfunded, manufactured and shipped modular travel bag globally
  • Learned the ins-and-outs of the cut-and-sew world, from prototyping to sourcing, and manufacturing to fulfillment
  • Listed by Forbes as #1 of "Top Five" must-haves for frequent fliers
Jul 2013 - Aug 2016

Designer & Founder

  • Owned vision, product strategy, design, branding, marketing, PR and fundraising to get Vervid off the ground
  • Featured as #2 "Best New App" in 30 countries (Apple App Store)
  • Featured in the New York Times (Print), the LA Times (Print), TechCrunch TV and Slate Magazine
  • The University of Oxford and the Reuters Institute for the Study of Journalism named Vervid #3 of ten start-ups to watch in 2016
  • Watch John's on-Camera TechCrunch interview here: https://youtu.be/6h16GkWXFRY
  • Watch John introduce Vervid at the Michigan Theater in Ann Arbor: https://youtu.be/_DnXTbNEGrs
Sep 2014 - Mar 2016

Industrial Design & Research Lead (Independent Contract)

Kinestral Technologies, Inc.
  • Laid the foundation for Kinestral's future product roadmap
  • Designed and conducted in-field ethnographic research on “Living with Light,” connecting Kinestral's technology and hardware to customer behaviors, needs and values
  • Hired and built a team internally to define and roll out industrial design and mobile app development
  • Guided Kinestral through transition from a technology company to a lifestyle brand
Sep 2013 - Sep 2014

Directed Studies Advisor, Masters Program, Industrial Design

San Francisco, CA, US

  • Mentored and guided students through Master’s program course work in UX and ID for a single semester
Jan 2014 - Jun 2014

Industrial Design & Research Lead

D2M
  • Envisioned, designed and launched Instacube, raising over $623,000 in 30 days on Kickstarter (U.S. Patent D704457)
  • Led design on projects for Samsung, Qualcomm, Foxconn, Fluidmaster, National Semiconductor (Texas Instruments), Penumbra, Trend Micro, Zuvo Water, Milkshake Labs, Kapture and others
  • Brought in over $1M of client work
  • Consistently over 90% billable
  • Led rebranding from "Design to Manufacture" to "Design to Matter"
Jun 2010 - Jun 2013

Industrial Design Consultant

  • Designed fashion accessories, POP and packaging concepts for a Dutch fashion accessories startup
Dec 2009 - Jul 2010

Lighting Design Intern

Berkeley, CA, US

  • Designed and shipped high-end commercial lighting fixtures on a 3-month internship under IDEO’s Frank Friedman
Sep 2009 - Dec 2009

Freelance Graphic + Industrial Designer

  • Freelance Graphic Design and Industrial Design for clients such as Flex Watches, Aeropostale and Nickelodeon
Apr 2000 - Sep 2009

Special Projects Graphic Designer

Stephens Media Llc
  • Print and digital ad design lead for Nevada’s largest news publication group
Jun 2001 - May 2003

Graphic Design Intern

D-Fens Design Studio
  • Client work included NTT DoCoMo, Sony Music Japan, and Warner Music Japan
Nov 2000 - Apr 2001

Web + Print Designer

Collect One Co., Ltd.

Lead designer for Collect One’s print and web campaigns

Aug 1999 - Nov 2000

Junior Fellow

Santa Cruz, CA, US

  • Taught a 23-student section called “Self and Society,” an introductory literature and writing CORE course for first-year humanities majors.
Jan 1998 - Mar 1998
3 education records

John Whaley education

Bfa, Industrial Design (Consumer Product Design)

Academy Of Art University

Study Abroad, Global Politics And Economics From A Japanese Perspective

Meiji Gakuin University

Ba, Sociology (Focus: Nonverbal Communication, Language & Social Interaction)

University Of California, Santa Cruz
FAQ

Frequently asked questions about John Whaley

Quick answers generated from the profile data available on this page.

What company does John Whaley work for?

John Whaley works for Meta.

What is John Whaley's role at Meta?

John Whaley is listed as I lead the Generative AI Design team for Monetization at Meta at Meta.

What is John Whaley's email address?

AeroLeads has found 1 work email signal at @facebook.com for John Whaley at Meta.

What is John Whaley's phone number?

AeroLeads has found 1 phone signal(s) with area code 415 for John Whaley at Meta.

Where is John Whaley based?

John Whaley is based in San Jose, California, United States while working with Meta.

What companies has John Whaley worked for?

John Whaley has worked for Meta, Nascent Objects (Acquired By Facebook), Soot, Llc, Vervid, and Kinestral Technologies, Inc..

How can I contact John Whaley?

You can use AeroLeads to view verified contact signals for John Whaley at Meta, including work email, phone, and LinkedIn data when available.

What schools did John Whaley attend?

John Whaley holds Bfa, Industrial Design (Consumer Product Design) from Academy Of Art University.

What skills is John Whaley known for?

John Whaley is listed with skills including Industrial Design, Product Design, Design Thinking, Concept Development, User Experience, Design Strategy, User Centered Design, and Graphic Design.

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