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Forrest Trepte Email & Phone Number

Principal AI Engineer @ Live Aware Labs | Machine Learning, Game Development at Live Aware Labs
Location: Greater Seattle Area, United States, United States 8 work roles 2 schools
3 work emails found @microsoft.com 2 phones found area 425 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 3 work emails · 2 phones

Work email f****@microsoft.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Live Aware Labs
Role
Principal AI Engineer @ Live Aware Labs | Machine Learning, Game Development
Location
Greater Seattle Area, United States, United States

Who is Forrest Trepte? Overview

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Quick answer

Forrest Trepte is listed as Principal AI Engineer @ Live Aware Labs | Machine Learning, Game Development at Live Aware Labs, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at microsoft.com, phone signal with area code 425, and a matched LinkedIn profile for Forrest Trepte.

Forrest Trepte previously worked as Principal AI Engineer at Live Aware Labs and AI Strategy at Live Aware Labs. Forrest Trepte holds B.A., Computer Science And Economics (Double Major) from Williams College.

Company email context

Email format at Live Aware Labs

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{first}.{last}@microsoft.com
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AeroLeads found 3 current-domain work email signals for Forrest Trepte. Compare company email patterns before reaching out.

Profile bio

About Forrest Trepte

Senior software engineer with experience in deep learning and application of large language models. A history of applying innovative technologies while collaborating with business leaders and designers to bring their vision to life. Currently applying machine learning to analyze real player experiences and derive insights that help game developers improve their games.Skills include:• Data science, machine learning, reinforcement learning• Distributed systems, Docker, SDKs, devops• Prototyping, test-driven development, open-source, technical partnerships• Python, C#, C++, Kusto, Unity, Azure

Listed skills include Game Development, Xbox 360, C#, Directx, and 19 others.

Current workplace

Forrest Trepte's current company

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Live Aware Labs
Live Aware Labs
Principal AI Engineer @ Live Aware Labs | Machine Learning, Game Development
8 roles

Forrest Trepte work experience

A career timeline built from the work history available for this profile.

Principal Ai Engineer

Current
Live Aware Labs

AI strategy, architecture, and implementation for Project Nexus. Applying machine learning to analyze real player experiences and derive insights that help game developers improve their games.

Sep 2023 - Present

Ai Strategy

Current
Live Aware Labs
  • Leveraged my extensive background in machine learning and game development to shape AI product strategy for Project Nexus, an all-in-one solution that helps teams collaborate with their community at scale, at every.
  • Use case discovery, value proposition, and competitive analysis for generating AI insights from gameplay experience data.
  • Product planning for feature prioritization and resourcing.
  • Prompt engineering to demonstrate automatic generation of user experience reports.
  • Architecture for AI components and implementation patterns.
  • Evaluation pipeline for dataset management and quality metrics.
May 2023 - Present

Senior Technical Program Manager

Redmond, Washington, US

  • Worked directly with ISVs including MATLAB, ANSYS, Siemens, FlexSim, and Hexagon to seamlessly utilize their simulation modeling software as a reinforcement learning environment.
  • Managed technical ISV relationships to successfully ship 11 integrations between simulation platforms and Bonsai.
  • Trained sample reinforcement learning controllers for simulations including: Dymola electric aircraft, Altair quadcopter, and Altair vehicle HVAC.
  • Designed logging and diagnostics system for troubleshooting issues when scaling to hundreds of simulations running in parallel for days or weeks.
  • Improved SDK, documentation, and templates used by ISVs to execute their Windows simulation software as reinforcement learning environments, scaled in Azure via Docker containers.
Nov 2020 - Apr 2023

Senior Software Engineer

Redmond, Washington, US

  • Worked directly with enterprise customers to envision, prototype, and implement mixed reality solutions. Created solutions to make workers more effective via collaborative planning, design, and training.
  • Delivered 5 proof-of-concept engagements with high customer satisfaction.
  • Supported team processes as the studio grew from 5 to 20 team members.
  • Interfaced with customer data formats and web services to import data for 3D visualization, including geospatial and IoT data.
Jan 2015 - Nov 2020

Software Development Manager

Seattle, WA, US

  • Led a team beginning with seven engineers and growing to fourteen engineers (7 direct reports, 7 borrowed from other teams). The Unmaking is an action/strategy game developed with Unity. It features gameplay streamed.
  • Shipped The Unmaking in thirteen months from conception to completion. Met a challenging schedule at all phases of development: conception, prototyping, GDC demo, feature complete, polish, and bug fixing without.
  • Coached the team to overcome engineering challenges including: optimization of pathfinding for thousands of enemies, instanced rendering of thousands of enemies, behavior systems for very large enemies, utilizing.
  • Organized tasking, prepared project plans for studio leadership, and coordinated between engineers, artists, and game designers.
Jun 2013 - Dec 2014

Senior Software Development Engineer

Redmond, Washington, US

  • Galactic Reign (Windows Phone, Windows 8, Windows Azure)Designed and implemented core logic for all gameplay systems: economy, fleet movement, ship design, and combat simulation. Coordinated and maintained stable.
  • Mobile Studio (publishing)Invented a system for reconfiguring games without using title updates. Coordinated with producers, business analysts, and testers to create a strategy for collecting analytics across our.
Nov 2010 - Jun 2013

Game Design Programmer

Bellevue, Washington, US

  • Counter-Strike: Global OffensiveSuccessfully stitched together large legacy codebases from different Source engine branches to implement Xbox LIVE matchmaking and dedicated servers.
  • Game prototyping and vertical slice for unannounced title9 months of rapid prototyping in C# for a tactical RTS game followed by implementation of the gameplay simulation, AI, and network multiplayer features for a.
  • Wits & Wagers (Xbox Live Arcade)Built tools used by artists to create dancing characters.
  • GoDance (downloadable game for GoPets virtual world)Conceived and implemented a multiplayer networking system using Jabber chat rooms. Saved money and simplified server operations by using Jabber servers that were.
Apr 2007 - Nov 2010

Software Design Engineer

Redmond, Washington, US

  • FASA Studio (Shadowrun)
  • Microsoft Surface (multi-touch table)
  • Xbox Advanced Technology Group
  • DirectX Audio team
  • Visual Studio environment team
  • Visual Studio diagramming tools team
Jul 1996 - Apr 2007
2 education records

Forrest Trepte education

B.A., Computer Science And Economics (Double Major)

Williams College

Education record

Traverse City High School
FAQ

Frequently asked questions about Forrest Trepte

Quick answers generated from the profile data available on this page.

What company does Forrest Trepte work for?

Forrest Trepte works for Live Aware Labs.

What is Forrest Trepte's role at Live Aware Labs?

Forrest Trepte is listed as Principal AI Engineer @ Live Aware Labs | Machine Learning, Game Development at Live Aware Labs.

What is Forrest Trepte's email address?

AeroLeads has found 3 work email signals at @microsoft.com for Forrest Trepte at Live Aware Labs.

What is Forrest Trepte's phone number?

AeroLeads has found 2 phone signal(s) with area code 425 for Forrest Trepte at Live Aware Labs.

Where is Forrest Trepte based?

Forrest Trepte is based in Greater Seattle Area, United States, United States while working with Live Aware Labs.

What companies has Forrest Trepte worked for?

Forrest Trepte has worked for Live Aware Labs, Microsoft, Amazon, and Hidden Path Entertainment.

How can I contact Forrest Trepte?

You can use AeroLeads to view verified contact signals for Forrest Trepte at Live Aware Labs, including work email, phone, and LinkedIn data when available.

What schools did Forrest Trepte attend?

Forrest Trepte holds B.A., Computer Science And Economics (Double Major) from Williams College.

What skills is Forrest Trepte known for?

Forrest Trepte is listed with skills including Game Development, Xbox 360, C#, Directx, Xbox, Visual Studio, Win32 Api, and Gameplay.

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