Senior Assets Generalist
CurrentMostly texturing/lookdev work on vehicles and environments but also a little organic/hardsurface modeling, plus grooming
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@theembassyvfx.com
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Francis Bezooyen is listed as Senior Assets Generalist at The Embassy, a company with 29 employees, based in Coquitlam, British Columbia, Canada. AeroLeads shows a work email signal at theembassyvfx.com and a matched LinkedIn profile for Francis Bezooyen.
Francis Bezooyen previously worked as Foundations Supervisor at Think Tank Training Centre and Principal / Lead Assets Generalist at Animism Studios. Francis Bezooyen holds Computer Systems Technology (Computer Programming) from British Columbia Institute Of Technology.
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I have about 18 years of experience as a producer of 3D assets for vfx and animation projects in both film and television. My regular tasks include:- Poly-modeling- High-res sculpting- Anatomy modeling for muscle simulations- Blendshapes- Shot-sculpting- Texturing- Lookdev- GroomingMy personal passions are mostly in the realm of character/creature work, but I am also proficient at producing most other types of assets and I relish opportunities to grow my skills in all areas and have occassionally worked in other capacities, including- animation- rigging- object tracking- lighting- layout- concept design
Listed skills include Maya, Texturing, Zbrush, Computer Animation, and 27 others.
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Vancouver, British Columbia, Canada
Mostly texturing/lookdev work on vehicles and environments but also a little organic/hardsurface modeling, plus grooming
I support students in their first semester via weekly "live sessions", via zoom, that are dedicated to helping students in a group setting with whatever questions they have. I also respond to questions they may have throughout the week via text and provide recorded critiques and grading for their assignments.
Vancouver, Canada Area
Sometimes working solo and sometimes leading a team of artists, I produce 3D assets for a variety of projects. My particular focus is on creature work but I am involved in the creation of most other kinds of 3D assets. My particular roles include:- Poly-modeling- High-res sculpting- Anatomy modeling for muscle simulations- Blendshapes- Shot-sculpting.
Vancouver, Canada Area
- Teaching the advanced modeling diploma program- Teaching the introduction to modeling program
CG generalist for various clients. Highlights include:- Character Artist - Animism Studios- Character Artist - CGbreakdown Studios- 3D concept artist and production modeler - ARC Productions- Textures/Look-dev - ARC Productions- CG generalist - F15TEEN FILMS- Modeling/Textures/Look-dev/lighting on game trailers – ICON CREATIVE STUDIO- Scan-data cleanup and.
Vancouver, Canada Area
- Environment, Prop and Character surfacing (using photoshop, mudbox and proprietary shaders for mental-ray), plus a little modeling.
Vancouver, Canada Area
- Taught the first term Maya Modelling course (Sept to Dec 2013)- Taught two terms of the Zbrush Sculpting course
- Character, prop and environment modeling (Maya and Zbrush)- Textures (Mari and Photoshop)- Look-dev (Arnold, Vray and Mental-ray)- Maya Hair- Rigging and blendshapes (character and prop)- Mocap, Key-frame and shot-sculpt Animation (character and prop)- A bit of shot layout, match-move, lighting and scripting- Pipeline dev (minimal scripting, mostly.
Vancouver, Canada Area
- Taught the Spring Semester Zbrush Class of PAVI's Game Design course
Vancouver, Canada Area
- Lead Character Artist cleaning up scan-data and producing production models and textures for digital doubles on Underworld: Awakening and Twilight: Breaking Dawn Part 2- Assessed and approved applicants- Developed and documented production procedures - Worked closely with new recruits to help them improve their skills and meet project requirements
- Concept Artist / 3D Character Modeller / 3D generalist for internal project- 3D generalist for an online children’s game- Designed the asset structure for online game production- Developed and documented procedures for the creation of flash based game characters to be followed by over-seas outsource studios- Acted as front-end developer and graphic.
Studied Computer Programming
I created models, textures, look-dev and blendshapes on Thomas the Train. One aspect of this job that I found interesting is that while working on the bid to get the show, I had to model The full train so that it could all squash and stretch extensively in animation. This was a good lesson in the value of aligned topology between objects.
- Textures/look-dev for characters, props and sets on seasons 1 and 2 of Viva Pinata
- Animator on Garfield 2 and a few commercials- Match-move artist on Dr. Doolittle 3
Character Texture Artist on the feature film Happily N’ever After
Other employees you can reach at theembassyvfx.com. View company contacts for 29 employees →
Chris Dthomas
Colleague at The EmbassyMyanmar, Myanmar
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Ashifa Tharani
Colleague at The EmbassyVancouver, British Columbia, Canada, Canada
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Pushkar Atre
Colleague at The EmbassySurrey, British Columbia, Canada, Canada
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Rashad Rashad
Colleague at The EmbassyBaku City, Baku Ekonomic Zone, Azerbaijan, Azerbaijan
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Matt Mckenna
Colleague at The EmbassyDelta, British Columbia, Canada, Canada
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Alexander Reid
Colleague at The EmbassyGreater Vancouver Metropolitan Area, Canada
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Cezic Oficial
Colleague at The EmbassyBucharest, Bucharest, Romania, Romania
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Alexis Kellum-Creer
Colleague at The EmbassyVancouver, British Columbia, Canada, Canada
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Juthika Rajwade, L.L.B, Cphr, Rcic
Colleague at The EmbassyCanada, Canada
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James Blair
Colleague at The EmbassyBurnaby, British Columbia, Canada, Canada
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Financial constraints have kept me from continuing this program of study for the time being, but I remain interested in the goals that.
The Digital Animation program at Capilano College is a generalized program designed to educate the student in the fundamentals of 3D.
The Commercial Animation program at Capilano College focuses on Traditional animation and related fields of study, including - Character.
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Francis Bezooyen works for The Embassy.
Francis Bezooyen is listed as Senior Assets Generalist at The Embassy.
AeroLeads has found 1 work email signal at @theembassyvfx.com for Francis Bezooyen at The Embassy.
Francis Bezooyen is based in Coquitlam, British Columbia, Canada while working with The Embassy.
Francis Bezooyen has worked for The Embassy, Think Tank Training Centre, Animism Studios, Vancouver Animation School, and Freelance.
Francis Bezooyen's colleagues at The Embassy include Chris Dthomas, Ashifa Tharani, Pushkar Atre, Rashad Rashad, and Matt Mckenna.
You can use AeroLeads to view verified contact signals for Francis Bezooyen at The Embassy, including work email, phone, and LinkedIn data when available.
Francis Bezooyen holds Computer Systems Technology (Computer Programming) from British Columbia Institute Of Technology.
Francis Bezooyen is listed with skills including Maya, Texturing, Zbrush, Computer Animation, 3D Modeling, Animation, Character Animation, and Rigging.
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