Franco Freda Email and Phone Number
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I am primarily focused on developing effective strategies and providing high-level direction to ensure that audio and music in internally developed games meet the studios' requirements and deliver the best sound experience to players.As the leader of the Paradox Audio team, I am responsible for managing all aspects related to personnel, including hiring, training, supervision, evaluation, and individual professional development guidance. Additionally, my role involves overseeing the sound facilities, audio equipment, and audio tools to ensure the success of our team in delivering high-quality audio experiences that will be enjoyed for hundreds of hours.I have been working in the games industry since 2009 and have shipped over 35 titles across various platforms and genres. Over the years, I have held various positions such as Senior Sound Designer, Composer, Audio Lead, Audio Director, and many others.
Paradox Interactive
View- Website:
- paradoxplaza.com
- Employees:
- 500
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Head Of AudioParadox Interactive May 2022 - PresentStockholm, Stockholm County, SwedenHead of Audio at Paradox Interactive, accountable for the planning, budgeting, and results for the Paradox Audio Department as well as the production and implementation of Audio & Music on internally developed games, and other Company audio-related projects, e.g. Marketing, Events, etc.Lead the Audio team, hiring, training, supervising, evaluating as well as providing guidance for individual professional development.Also responsible for the Sound Facilities, audio hardware and all audio-related tech developed at Paradox. -
Audio ManagerParadox Interactive Dec 2020 - May 2022Stockholm, Stockholm County, SwedenI lead the Central Audio Department at Paradox Development Studios. I'm accountable for the planning, production and implementation of Audio & Music on internally developed games, as well as other Company audio-related projects, e.g. Marketing, Events, etc.Also responsible for the Sound Facilities, audio hardware and all audio-related tech developed at Paradox. -
Senior Sound DesignerParadox Interactive Jan 2018 - Dec 2020Stockholm, SwedenI was responsible for creating and implementing original audio assets, working alongside Design, Art, and Code teams to integrate audio as a central pillar of all game productions in alignment with the Audio Direction set for each project. Also focused on improving existing pipelines and workflows to obtain the highest level of quality and efficiency.Some of the games I've worked on: Stellaris, Imperator, Crusader Kings II, Hearts Of Iron IV, Europa Universalis IV, Crusader Kings III, etc. -
Audio DirectorPlaymagic Ltd Sep 2017 - Jan 2018Malta(TBA) First Person Shooter VR Adaptation of AAA title available for Oculus Touch. Sound Design, Audio Pipeline Setup & Implementation in Unity 5, C# Scripting, Audio Mixing and Optimization, Task Management. -
Lead Composer & Sound DesignerGaming Corps Mar 2015 - Feb 2017Uppsala, SueciaLead Sound Designer & Original Music Composer for Original Heavily Cinematic Story Driven Game, Audio Engine Pipeline Setup in Unity 5, Sound Design, Original Music Composition & Production, Soundtrack & Audio Design for Audiovisual Content, VO Recording, Mocap Audio Recording, Editing & Implementation of all audio content, Task Management. -
Sound Designer & Original Music ComposerFreelance Mar 2011 - Jan 2016Sound Design & Original Music for Videogames, Interactive Media, and Audiovisual. Audio Engineering and Music Production. Original music composition and arrangements tailored based on the needs and restrictions of each platform.
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Sound DesignerMetrogames May 2011 - Aug 2011Sound Design & Original Music for Facebook, iPhone & iPad. -
Sound Designer & Original Music ComposerSabarasa Entertainment Feb 2009 - May 2011Sound Design for Video Games for multiple platforms. Audio Engineering, Sampling and Audio Production. Original Music and arrangements tailored based on the needs and restrictions of each platform.
Franco Freda Skills
Franco Freda Education Details
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Escuela De Musica De Buenos AiresProfessional Singer
Frequently Asked Questions about Franco Freda
What company does Franco Freda work for?
Franco Freda works for Paradox Interactive
What is Franco Freda's role at the current company?
Franco Freda's current role is Head of Audio at Paradox Interactive.
What is Franco Freda's email address?
Franco Freda's email address is co****@****eda.com
What schools did Franco Freda attend?
Franco Freda attended Escuela De Musica De Buenos Aires.
What skills is Franco Freda known for?
Franco Freda has skills like Video Games, Unity 5, Cinematic Scoring, Music Production, Sound Design, Game Development, Audio Mixing, Sound Editing, Masteraudio, Audio Engineering, Sound, Audio Editing.
Who are Franco Freda's colleagues?
Franco Freda's colleagues are Olga Igosheva, Ida Ankarstrand, Krzysztof Łankowski, Tomasz Kowalczyk, Erik Elgerot, Ilya Nikitin, Marcus Brobert.
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