Frank Harmon Email & Phone Number
Who is Frank Harmon? Overview
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Frank Harmon is listed as Artist, UI/UX, Game Developer at Warp-Spasm, based in Houston, Texas, United States. AeroLeads shows a matched LinkedIn profile for Frank Harmon.
Frank Harmon previously worked as Founder, Creative Director at Warp-Spasm and Lead Artist at Captain.Tv. Frank Harmon holds Bfa, Painting, Drawing from School Of The Art Institute Of Chicago.
About Frank Harmon
Portfolio: www.warp-spasm.comStrong grasp of human and creature anatomy, illustration, painting, and tone. A reliable leader with an eye toward managing pipelines, while inspiring and mentoring the art team. Fluent in Adobe Photoshop, Adobe Illustrator, Unity
Listed skills include Game Design, Game Development, Video Games, Social Games, and 14 others.
Frank Harmon's current company
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Frank Harmon work experience
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Founder, Creative Director
Current
Lead Artist
Stream Pirates: Responsible for managing the art team to keep consistent style for all game assets. Concept artist and creative direction to set tone for the game.Developing dynamic shaders and other procedural generation art tech.Level Design
Senior Artist
UI artist working on animations, icons, and other beautifying elements.
Senior User Interface Designer
Senior Artist
Art consultant on a multitude of different games. Primarily in UI/UX, Marketing and Concept Art. Animation Throwdown UI/UX, Illustration, Animation, Concept Art: responsible for the overall look and feel of the game. had to mix five different Fox Cartoons into one game (Family Guy, American Dad, Bob’s Burgers, King of the Hill, and Futurama). Plus get the.
Lead Artist
HonorBound Lead Concept Artist, lead a team of talented artist that were able to create 1000+ characters. Roughly 35 a week including upgrades.
Lead Artist
Several Miscellaneous games Concept art, UI design. Fantasy Quest Handled UI, animation, managed outsource, concept art, and in-game asset production. My Pet Monster Handled UI, animation, managed outsource, concept art, and in-game asset production.
Senior Artist
Cityville Concept Artist Treasure Isle Illustrated isometric game assets, advertisements, and icons.
Art Director
Worked on various games. Did everything from production art, UI design, icons, characters, concepts, and a load of miscellaneous games. Games: Friends for Sale, Rock Legends, Happy Hour, Hierarchy
Frank Harmon education
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School Of The Art Institute Of Chicago
Frequently asked questions about Frank Harmon
Quick answers generated from the profile data available on this page.
What company does Frank Harmon work for?
Frank Harmon works for Warp-Spasm.
What is Frank Harmon's role at Warp-Spasm?
Frank Harmon is listed as Artist, UI/UX, Game Developer at Warp-Spasm.
Where is Frank Harmon based?
Frank Harmon is based in Houston, Texas, United States while working with Warp-Spasm.
What companies has Frank Harmon worked for?
Frank Harmon has worked for Warp-Spasm, Captain.Tv, Double Loop Games, Mz, and Kongregate.
How can I contact Frank Harmon?
You can use AeroLeads to view verified contact signals for Frank Harmon at Warp-Spasm, including work email, phone, and LinkedIn data when available.
What schools did Frank Harmon attend?
Frank Harmon holds Bfa, Painting, Drawing from School Of The Art Institute Of Chicago.
What skills is Frank Harmon known for?
Frank Harmon is listed with skills including Game Design, Game Development, Video Games, Social Games, User Interface Design, Illustration, Texturing, and Mobile Games.
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