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Frank Simon Email & Phone Number

Experienced Production Leader, Manager, Mentor & Coach at Meta
Location: Redmond, Washington, United States 10 work roles 1 school
1 work email found @wizards.com 2 phones found area 925 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email f****@wizards.com
Direct phone (925) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Experienced Production Leader, Manager, Mentor & Coach
Location
Redmond, Washington, United States

Who is Frank Simon? Overview

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Quick answer

Frank Simon is listed as Experienced Production Leader, Manager, Mentor & Coach at Meta, based in Redmond, Washington, United States. AeroLeads shows a work email signal at wizards.com, phone signal with area code 925, and a matched LinkedIn profile for Frank Simon.

Frank Simon previously worked as Producer - 2nd Party Publishing at Meta and Head of Production at Wicked Fox Games. Frank Simon holds Bs, Chemical Engineering from Missouri University Of Science And Technology.

Company email context

Email format at Meta

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{first}.{last}@wizards.com
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AeroLeads found 1 current-domain work email signal for Frank Simon. Compare company email patterns before reaching out.

Profile bio

About Frank Simon

Accomplished senior manager with a 30-year track record of delivering high quality, on time and on budget projects in the video game industry. Capable of creating, maintaining and enhancing product vision and reach. Endowed with a uniquely positive attitude and a steadfast commitment to excellence. Experienced in solving all manner of production issues to help ensure delivery. Highly effective planner, strong organizational skills and solid communication skills. Ability to lead high powered teams and foster a common vision by building strong trust and mutual respect.

Listed skills include Video Game Development, Casual Games, Video Games, Game Design, and 46 others.

Current workplace

Frank Simon's current company

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Meta
Meta
Experienced Production Leader, Manager, Mentor & Coach
AeroLeads page
10 roles · 33 years

Frank Simon work experience

A career timeline built from the work history available for this profile.

Producer - 2Nd Party Publishing

Current

Menlo Park, CA, US

Nov 2024 - Present

Executive Producer

Madison, WI, US

  • Joined the team to aid a project encountering challenges, swiftly assessing its status and devising a strategic direction for the existing team, along with a roadmap to mitigate risks and ensure completion.
  • Provided direct management and mentorship to a team of 10 producers spanning various experience levels from associate to senior.
  • Oversaw a distributed team numbering over 190 individuals at the peak of our development efforts.
  • Utilized tools such as Advanced Roadmap in Jira to articulate and visualize the essential components of our product roadmap.
  • Orchestrated the development of two sophisticated demos showcasing the studio's capabilities. These demonstrations, crafted in UE5, integrated advanced AI to enable immersive character interactions.
Mar 2023 - Mar 2024

Executive Producer

Bellevue, Washington, US

  • Managed new and existing projects for the Digital Publishing team working on the core IPs for Wizards with Dungeons & Dragons and Magic the Gathering, shipping the first game in a new publishing organization.
  • Built a production team from the ground up to manage licenses and new products in addition to working in collaboration with the various creative teams across the organization.
  • Trained, mentored, managed production team across their products ensuring alignment with the overall studio portfolio and ensuring alignment with our core IP.
  • Established roadmap, KPIs and production life cycles for our games using best practices.
  • Established project budgets for these titles maintaining and refining the P&L across their development.
  • Helped our development teams transition from AA to AAA development lifecycles including identifying key roles needed to build titles in this space.
Oct 2018 - Feb 2023

Executive Producer

Redmond, Washington, US

  • Reviewed, evaluated, analyzed new concepts for Global Publishing singing multiple concepts into development deals.
  • Worked with teams to establish clear goals for projects and refine concepts to production ready plans.
  • Managed external partners during development to ensure highest quality and on time delivery.
  • Managed profit and loss (P&L) for my titles.
  • Helped create, evolve, and maintain the development framework for all Global Publishing titles.
  • Drove compliance on publishing with regards to European Data Protection Act.
Feb 2013 - Sep 2018

Senior Managing Producer

San Mateo, California, US

  • Originated and developed products that represent the highest possible quality consumer entertainment for the PlayStation family of computer entertainment systems.
  • Proposed project budgets based on anticipated project costs and sales potential by territory.
  • Managed projects and fiscal year budgeting and expenditures and P&L.
  • Managed day-to-day production issues.
  • Managed and mentored franchise producing team.
2005 - Jan 2013

Producer / Development Director

Maxis
  • Developed and maintained key franchises identifying growth opportunities and executing against plans.
  • Helped train and mentor production line management.
  • Setup and developed process & procedure for outsourcing on The Sims 2 Franchise.
  • Managed engineering team of 17 to retool and revamp existing Sims pipeline to all development of expansion packs and new Sims 2 IP.
  • Directly managed team of 20 engineers for the Sims console helping to bring in ship dates and increase product quality.
2000 - 2005 ~5 yrs

Producer

  • Oversaw management of entire team of 38 including 18 programmers, game and sound designers, CG artists and production designers.
  • Helped start company from ground up including hiring of key initial staff and establishing procedures for production.
1995 - 2000 ~5 yrs

Producer

Skopje, MK

  • Managed team of 20 including programmers, game designers, digital and production artists.
  • Augmented existing game design and helped develop concepts into game implementation.
  • Originally brought to Alexandria by client producer at Virgin Games to rescue projects that were behind schedule.
1993 - 1995 ~2 yrs

Associate Producer

Park Place Productions
  • Managed team of 15 including programmers, digital and production artists. Created initial game designs and produced those designs across the length of the project.
1993 - 1993
1 education record

Frank Simon education

  • Missouri University Of Science And Technology
    Missouri University Of Science And Technology
    Chemical Engineering
FAQ

Frequently asked questions about Frank Simon

Quick answers generated from the profile data available on this page.

What company does Frank Simon work for?

Frank Simon works for Meta.

What is Frank Simon's role at Meta?

Frank Simon is listed as Experienced Production Leader, Manager, Mentor & Coach at Meta.

What is Frank Simon's email address?

AeroLeads has found 1 work email signal at @wizards.com for Frank Simon at Meta.

What is Frank Simon's phone number?

AeroLeads has found 2 phone signal(s) with area code 925 for Frank Simon at Meta.

Where is Frank Simon based?

Frank Simon is based in Redmond, Washington, United States while working with Meta.

What companies has Frank Simon worked for?

Frank Simon has worked for Meta, Wicked Fox Games, Lost Boys Interactive, Wizards Of The Coast, and Microsoft.

How can I contact Frank Simon?

You can use AeroLeads to view verified contact signals for Frank Simon at Meta, including work email, phone, and LinkedIn data when available.

What schools did Frank Simon attend?

Frank Simon holds Bs, Chemical Engineering from Missouri University Of Science And Technology.

What skills is Frank Simon known for?

Frank Simon is listed with skills including Video Game Development, Casual Games, Video Games, Game Design, Game Development, Software Project Management, Game Theory, and Mobile Games.

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