Friso Kristiansen work email
- Valid
Friso Kristiansen personal email
- Valid
Friso Kristiansen phone numbers
Friso Kristiansen is a Senior Programmer at Endnight Games at Endnight Games. He possess expertise in game development, unity3d, video games, gameplay, android and 8 more skills. Colleagues describe him as "Friso is a talented game and engine developer with a wide range of expertise. He's never afraid to take on a problem outside of his comfort zone. Friso is passionate about game design and knows how good games should look, sound and flow. He is very thorough both in his work and research, which helps him find the shortest, most efficient ways to solve problems. Friso will be a great asset to any team.", "Friso is a talented and self-directed programmer with a great attention to detail and a stable, dependable work style that makes him a valuable member of any team. He has a special passion for presentation details and lower-level graphics engine work and understands game development very well. Overall a pleasure to work with!", and "Friso has been a pleasure to work with at Utherverse Digital. He has grown to be an amazing programmer and a huge part of development in our currently launched product and our new developing product. He has created some great tools for our Art Team and Users for modifying and customizing our software platform. He is very passionate about developing the products correctly and is not shy to speak his mind when he feels there are better ways of improving aspects of the development process. I hope to continue a great and productive working relationship with Friso."
-
Senior ProgrammerEndnight Games Jan 2020 - PresentVancouver, Bc, Ca -
Senior ProgrammerRelic Entertainment Apr 2019 - Jan 2020Vancouver, British Columbia, Ca -
ProgrammerRelic Entertainment Sep 2015 - Mar 2019Vancouver, British Columbia, Ca -
Lead Developer & FounderPrime8 Entertainment Mar 2013 - Feb 2016- Developed a mobile game for both IOS and Android platforms using the Unity3D engine. (Released in April 2014)- Responsible for all coding aspects of the game.- Created a design document outlying all requirements for the game.- Working with the artist in finalizing the overall look and feel of the game.
-
Generalist Programmer & Mobile DeveloperUtherverse Digital Inc Jul 2014 - Jul 2015Vancouver, Bc, Ca- Tasked with designing and creating mobile apps using Unity for Android devices.- VR development for both PC and Mobile development using Oculus Rift.- Implementation of a wrapper audio system within Unity to support our projects requirements, which included audio web streaming.- Part of the "World Team", which is responsible for the design and implementation of most game and environment related components.- Ongoing code refactoring and conversions required for the upgrade from Unity 4 to Unity 5. -
World & Rendering ProgrammerUtherverse Digital Inc Jun 2009 - Mar 2013Vancouver, Bc, Ca- Developed and wrote a “Pre Pass” Decal framework in Unity3D, as well as the editing tools for the art team to implement it.- Created an in-game texturing tool to allow users to re-texture the BSP environments.- Designed and wrote a tool to convert BSP scenes in to .obj and .mtl files so that they could be carried over into our new engine. This also allows all user BSP changes to be carried over.- Optimized and improved the rendering pipeline.- Created an improved customization system for player avatars. -
Generalist ProgrammerPowerup Studios Inc. Oct 2007 - Nov 2008- Released PC title (NOMBZ – Night of a Million Billion Zombies)- Developed PC title in conjunction with the film (Blood: Butcher's Block)- Developed 3D web game prototypes using the Unity3D engine.- Coded shaders in both Cg and HLSL.- Coded gameplay, and UI functionality.- Implemented features such as in-game map and mini-map radar.- Managed code builds and was responsible for creating the final game installers.
-
Software DeveloperSuremak Industries Sep 2004 - Oct 2004Created an inventory management program to help track the quantities of incoming resources and the number of produced items, including the totals of wasted materials.
-
Internet TechnicianConvergys (Time Warner: Roadrunner) Nov 2003 - Apr 2004Over the phone support to customers needing help in all technical issues they encountered with their internet service. Service covered all of the Eastern United States.
Friso Kristiansen Skills
Friso Kristiansen Education Details
-
Art Institute Of VancouverVisual And Game Programming -
Thompson Rivers UniversityComputer Systems: Operations Management
Frequently Asked Questions about Friso Kristiansen
What company does Friso Kristiansen work for?
Friso Kristiansen works for Endnight Games
What is Friso Kristiansen's role at the current company?
Friso Kristiansen's current role is Senior Programmer at Endnight Games.
What is Friso Kristiansen's email address?
Friso Kristiansen's email address is fr****@****ail.com
What is Friso Kristiansen's direct phone number?
Friso Kristiansen's direct phone number is +177838*****
What schools did Friso Kristiansen attend?
Friso Kristiansen attended Art Institute Of Vancouver, Thompson Rivers University.
What are some of Friso Kristiansen's interests?
Friso Kristiansen has interest in Snowboarding, Soccer, Acting And Film Production, Board Games, Drawing, Video Games.
What skills is Friso Kristiansen known for?
Friso Kristiansen has skills like Game Development, Unity3d, Video Games, Gameplay, Android, Shaders, C#, C++, Unreal Engine 4, Mobile Game Development, Hlsl, Game Design.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial