Content Integrator
Bucharest, Romania
Main Responsibilities:- Integrate monetization items and assuring availability for purchase in the In-Game Store- Create in-game Store and Battle Pass offers- Integrate required texts into proprietary localization software and game's engine Projects: Tom Clancy's Ghost Recon Frontline- Involvement period: - First Prototype to End of Development Tom Clancy's Ghost Recon Breakpoint- Involvement period: - Pre-Alpha to Post-Launch Tom Clancy's Ghost Recon Wildlands- Involvement period: - Post-Launch to End of Development Direct contributions: • Process customization items from assets integration to in-game availability - Create data entities for each customization item, create and link names and description texts for each item, modify release and availability for each item based on the monetization and release documentation • Handle localization integration - Add requested texts into proprietary localization software - Import texts and all their translations into the game - Link texts to the appropriate menus / interfaces / descriptions / tooltips - Work planning and setting deadlines with the localization team in order to ensure translations are done, integrated and properly tested in a timely manner • Fix data-related bugs on localization and monetization processes Achievements:- Facilitated communication between departments, working in close collaboration with Game Design, Programming, Localization and Quality Assurance departments- Handling of thousands of customization items, creating proper documentation facilitating tracking of changes, work progress and implementation- Working on multiple projects at the same time