Gabriel I. is a Principal Engineer at Microsoft.
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Principal EngineerMicrosoftBucharest, Romania -
Principal Engineering ManagerMicrosoft Sep 2024 - PresentBucharest, Romania -
Principal EngineerMicrosoft Feb 2024 - Sep 2024 -
Ai Software Engineering ManagerIntel Corporation Apr 2022 - Dec 2023Managed a team of compiler engineers working on enabling the Intel NPU on the DirectML stack, working on the LLVM compiler that enables DXIL functionality for the NPU. -
Senior Staff Software EngineerIntel Corporation Jan 2022 - Apr 2022Romania -
Software EngineerAmazon Jan 2020 - Oct 2021Bucharest, RomaniaResponsibilities:Currently working on Firecracker - a VMM responsible for running key AWS infrastructure on top of KVM.Contribute to project tooling and infrastructure and making sure that everything works from the operational standpoint.Work on planning and designing internal projects.Mentor younger engineers. -
Field Application Engineer / Software EngineerEnea Software Oct 2016 - Dec 2019Bucharest, RomaniaResponsibilities:Worked on defining the Enea NFV Access Linux distribution, implementing and fixing features.Worked on implementing the NFV infrastructure which runs inside the distribution.Integrated the OSTree system updater into the distribution.Created several components that are integrated in the platform.Created an automated test framework that runs functional and performance tests, which are platform agnostic.Engage with potential customers to demonstrate platform features.Work and deliver proof of concepts.Languages and tools commonly used: Python, Bash, Go, C, Docker, QEmu. -
Contractor - Simics EngineerWind River Mar 2015 - Oct 2016BucharestResponsibilities:Emulate hardware platforms by using Simics as a framework. Model peripherals according to hardware specifications and build the emulated platform in order to run customer provided binaries.Analyze hardware architectures and bring up software running on the emulated platforms.Debug target software by reverse engineering customer binaries or analyzing the provided source code.Interview, train and support new team members.Key projects undertaken:Extended the capabilities of the Simics OpenGL module which enables target software to run OpenGL based applications.Lead the modelling effort for a Linux based board.Worked on modelling a PCI Express switch and various bare metal boards. -
Partner And DeveloperStartup Jan 2014 - Jun 2015Modular version of QEMU, which would allow users to design and run platforms through the web interface.I was responsible for designing and building the qemu backend that communicated with emulated devices written in a variety of languages such as C, Python or rust. -
Applications EngineerFreescale Semiconductor May 2014 - Mar 2015Bucharest, RomaniaResponsibilities:Implemented the Apple Homekit protocol on Freescale products to use Bluetooth, zigbee and ethernet connections. Interacted and supported clients on development related issues.Worked on presenting and demonstrating Freescale technologies throughout multiple events. -
Technical Leader / Embedded Software EngineerEnea Jul 2011 - May 2014BucharestResponsibilities:Proposing and reviewing technical aspects of the project.Helping team members overtake project related difficulties.Communicating and maintaining client relationship.Scrum Master.Key projects undertaken:Worked on a medical infusion pump for the US market:Lead development in emulating the infusion pump using QEmu as a framework. I was responsible of developing critical virtualization modules, optimizing and reviewing other modules.Designed virtual devices needed for performance measurement.Implemented and optimized a complex code coverage solution using Parasoft.Ported the project from Green Hills compiler to GCC. The main challenges were to optimize the project and the toolchain in order to respect low RAM and ROM requirements.Developed the build system for the project.Used languages and tools such as: C, Java, Python, C++, Makefiles.Developed low level drivers for an ARM processor for the Freescale MQX RTOS. -
Game ProgrammerNamco Bandai Networks Romania May 2010 - May 2011Worked on porting Java games to different platforms.
Gabriel I. Education Details
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Polytechnic University Of BucharestComputer Graphics, Multimedia And Virtual Reality -
Polytechnic University Of BucharestAutomatic Control
Frequently Asked Questions about Gabriel I.
What company does Gabriel I. work for?
Gabriel I. works for Microsoft
What is Gabriel I.'s role at the current company?
Gabriel I.'s current role is Principal Engineer.
What schools did Gabriel I. attend?
Gabriel I. attended Polytechnic University Of Bucharest, Polytechnic University Of Bucharest.
Who are Gabriel I.'s colleagues?
Gabriel I.'s colleagues are Lê Bi, Kurt Nilsson, William Bunge, John Keech, Yuvaraja Rajendran, Rajun Gurung, Armando Vidal.
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