Gabriel Boccato
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Gabriel Boccato Email & Phone Number

Game Design & Esports at BAPBAP
Location: Campinas, São Paulo, Brazil 7 work roles
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✓ Verified Jul 2026 2 data sources Profile completeness 86%

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Current company
Role
Game Design & Esports
Location
Campinas, São Paulo, Brazil

Who is Gabriel Boccato? Overview

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Quick answer

Gabriel Boccato is listed as Game Design & Esports at BAPBAP, based in Campinas, São Paulo, Brazil. AeroLeads shows a matched LinkedIn profile for Gabriel Boccato.

Gabriel Boccato previously worked as System and Game Designer at Bapbap and League Operations Manager at Rally Cry.

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Email format at BAPBAP

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BAPBAP

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Profile bio

About Gabriel Boccato

I have a strong belief that engaging with players is a unique interaction. We don't handle faceless customers - we build relationships with passionate and vocal fans. They admire us, they hate on us. They brag about owning our merch, our skins and being the best at our games. They get excited when a new update is released, and rage when their favorite spell is nerfed.Games are part of me. Much like sports, games taught me how to be a team player and thrive under high pressure moments. They made me see failures as learning and how to adapt to different situations.As a player myself, I excel at understanding the player behind Data & KPI’s and building meaningful connections with them.Specialties: Game Design; Kickstarting & managing communities; Esports & tournament organizing; Dynamic communication; Project Management; Influencer management; Marketing; Games; Team work.

Listed skills include Dynamic Communicator, Flexible Approach, Online Gaming, Project Management, and 8 others.

Current workplace

Gabriel Boccato's current company

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BAPBAP
Bapbap
Game Design & Esports
AeroLeads page
7 roles

Gabriel Boccato work experience

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System And Game Designer

Current
Apr 2022 - Present

League Operations Manager

- Scope tournament-related features.- Perform end to end league operations for 15+ games across multiple genres.- Act as the esports point of contact for internal and external stakeholders.

Apr 2020 - Feb 2023

Game Designer

- End to end ownership of three characters (Brutus, Fiorne, Ethryn) in the game Fangs. Each character featured 7 abilities and 12+ items. - Collaborate with engineering, audio, animation, visual effects to deliver abilities and systems that pushed the creative vision of the game.- Design, prototype and implement abilities & augments/items.- Meticulous frame by frame game feel tweaks (cast & post-cast times, camera shake, movement, projectile speed and such).- Gameplay balance tweaks.- Create clear design documentation that can be evaluated and implemented by designers and non-designers.

Feb 2021 - Feb 2022

Beta Testing Community Lead

- Communicate data-informed vision and design rationale to multi-discipline stakeholders.- Collect and analyze qualitative and quantitative player data to deeply understand players behaviors.- Perform community driven quality assurance programs, including player labs, surveys and feedback groups.

Jul 2019 - Dec 2020

Esports Coordinator

- Designed and executed the Battlerite World Championship. Over 1000 teams participated across Europe, Asia, North America and South America.- Organized the tournament finals, live on Dreamhack Summer 2018 in Sweden.- Managed esports vendors such as production studios, tournament platforms and marketing partners.

Feb 2018 - Jun 2019

Regional Manager

- One-man publishing team for Brazil and South America in Battlerite. The game peaked at 45.000 CCU and top 8 in Steam.- Kickstarted the entire brand and operations for Stunlock Studios in South America. Brazil reached the #2 spot in unique players.- Successfully managed Youtube & Twitch campaigns, with three of the influencers I managed being among the top 5 performances in ROI world wide.- Acted as the face of the company for South America. Rated 9.3 out of 10 on a performance survey sent out the community.Game titles:Battlerite Royale - #1 Steam Global Sales Chart (2018)Battlerite - #1 Steam Global Sales Chart (2016) // #8 Steam Most Played Games (2017)

Oct 2016 - Jun 2019

Business And Community Development

- Mentored and supported over 300 tournament organizers across multiple genres.- First member of the international team operation in Battlefy.- Kickstarted Battlefy's brand on South America. Some organizers in Brazil hosted single day tournaments for over 1200 teams.- Developed and executed strategies/projects to increase unique and recurring users. Some of the projects proceeded to be used in Europe and North America.

Jul 2015 - Oct 2016
FAQ

Frequently asked questions about Gabriel Boccato

Quick answers generated from the profile data available on this page.

What company does Gabriel Boccato work for?

Gabriel Boccato works for BAPBAP.

What is Gabriel Boccato's role at BAPBAP?

Gabriel Boccato is listed as Game Design & Esports at BAPBAP.

Where is Gabriel Boccato based?

Gabriel Boccato is based in Campinas, São Paulo, Brazil while working with BAPBAP.

What companies has Gabriel Boccato worked for?

Gabriel Boccato has worked for Bapbap, Rally Cry, Hidden Leaf Games, Wildlife Studios, and Stunlock Studios.

How can I contact Gabriel Boccato?

You can use AeroLeads to view verified contact signals for Gabriel Boccato at BAPBAP, including work email, phone, and LinkedIn data when available.

What skills is Gabriel Boccato known for?

Gabriel Boccato is listed with skills including Dynamic Communicator, Flexible Approach, Online Gaming, Project Management, Teamwork, Business Development, English, and Management.

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