Gabriel Stevens

Gabriel Stevens Email and Phone Number

Senior UX Designer @ Labcorp
Gabriel Stevens's Location
Raleigh-Durham-Chapel Hill Area, United States, United States
Gabriel Stevens's Contact Details

Gabriel Stevens personal email

Gabriel Stevens phone numbers

About Gabriel Stevens

http://gabrielstevens.comAs a 25 year digital industry veteran I have a detailed vision and empathetic leadership style. You can view a selection of the projects I have worked on at http://gabrielstevens.com. I can lead teams or contribute in all areas of production across a variety of industries while helping define and expand business activities.

Gabriel Stevens's Current Company Details
Labcorp

Labcorp

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Senior UX Designer
Gabriel Stevens Work Experience Details
  • Labcorp
    Senior Ux Designer
    Labcorp Jan 2023 - Present
    Burlington, North Carolina, Us
    Design improved Call Center Agent interactions that shave fractions of seconds off support calls. These micro time savings when added up across the millions of calls handled per year generate millions of dollars in labor savings.• Work in agile environment on 3 week sprints. • Rapidly iterate Figma Mockups and Prototypes to maximize development window.• Constant UX testing resulting in new Jira Epics, Stories and Tickets to support continuous UX improvement.• Document sources of record in Confluence that drive reasons for UX decisions.
  • Stevens Interactive
    Senior Ux Designer
    Stevens Interactive Mar 2001 - Present
    All of the work experience included below and portfolio case studies at http://gabrielstevens.com are from contracts that I secured and executed with clients since 2001.• I have worked in mobile since before the iPhone.• I have worked on games since they were pressed on CDs and sold in stores.• I have worked on the web since we were still on dialup modems.• I have worked in 3D since 3ds Max was 3D Studio on DOS.• I have experienced some change.I approach every project seeking the best business need to technology fit. Many times that means learning a completely new tool, language, or skillset. Sometimes all three. I don't believe you should ever stop learning or evolving.
  • Holley
    Web Application Ux Designer, Web Application Developer
    Holley Jul 2015 - Jan 2024
    Bowling Green, Ky, Us
    I designed and developed responsive full-stack web applications for Simpson Race Products’ Custom Made-to-Order Firesuits and Offroad Seats. My work has generated over $1.2M in sales revenue to date.• Designed UX for building custom Firesuits and Offroad Seats• Photographed real Suits and Seat• Created customizable regions in Photoshop• Exported over 40,000 art assets to achieve full visual customization• Developed standalone full-stack web apps iframed into Simpson’s website using MongoDB, PHP, JS, HTML/CSS
  • Coreware
    Lead Mobile App Developer, Mobile Ux Designer
    Coreware Jan 2021 - Sep 2022
    Columbus, North Carolina, Us
    My responsibilities included Android (Kotlin) and iOS (Swift) app development to bring Coreware’s web based POS to native mobile devices and leverage native services such as camera based barcode/QR scanning and printer integration on each platform.• Developed and Published Corestore for iOS using Swift and Android using Kotlin leveraging device specific functionality• Designed UX/Developed for customer apps
  • Raleigh Shooting Range
    Ux Designer, Senior Developer, Special Project Engineer
    Raleigh Shooting Range May 2020 - Oct 2021
    I was responsible for innovating the shooting experience for an indoor live-fire shooting range. I designed and developed an integrated hardware/software platform to gather data and create a unique gaming experience with loyalty benefits.• Conceptualized, Prototyped, Validated Live Scoring Paper Target• Conceptualized, Prototyped, Validated Wearable Shot Detector• Negotiated with Industry-Leading Equipment Manufacturer to build API access• Designed/Developed UX for on-range activities and loyalty program• Designed/Developed Shooting Range Experience software integrating Range hardware and POS• Designed/Developed Drills and Drill builder integrating time, distance, movement, rotation, and lights• Built Arduino based sending unit for detecting shots through a paper target• Built Arduino based hardware and firmware for wearable Shot Detector• Designed and 3D printed wearable case• Wrote Provisional Patent Documentation• Successful rounds of fundraising were secured in part due to my technology platform
  • Livanova
    Ux Designer, Senior Platform Developer
    Livanova Feb 2018 - Oct 2018
    London, Gb
    I was responsible for designing and developing a Learning Management System that LivaNova would use for internal sales training for both remote and at in-person training sessions.• Designed UX for LivaNova Internal Sales Training LMS for SenTiva™ Product roll out• Developed Course Builder, to create Lessons > Modules > Courses with a variety of content types• Developed Audited Learner Path UX so Program Admin could monitor the Learner’s progress, Course Performance, Quiz Performance and Question Performance as the Learner is working.• Developed User Management including multiple security clearance levels.
  • Uwannadu
    Ux Designer, Ui Designer, Senior Developer
    Uwannadu Feb 2012 - Nov 2015
    As a startup cofounder, UI/UX designer and Senior Developer I was responsible for the design and development of the entire career education platform.• Designed innovative 15 question visual RIASEC test increasing completion rates from ~13% to ~92%• Designed UX for career research platform• Integrated government career data into an intuitive “career profile” for a comprehensive career view• Designed modular infographics depicting Industry, Education Required, Salary and Workforce Data• Initiated relationships with several investors and advisors
  • Jittery Games
    Managing Partner, Ux Designer, Ui Developer, Game Producer
    Jittery Games Sep 2011 - Jan 2013
    I cofounded a startup games studio and was contracted by 519 Games (Scripps subsidiary) to create a political themed casual game. Political Rampage was conceptualized, designed, developed and distributed to the app store in a 10 week window. Several other self-published titles were released through the appstore and on the web.Published on iOS App Store: Political Rampage, Holiday Pop-N-Drop.
  • Labcorp
    Ui Designer, Ui Developer
    Labcorp Mar 2010 - Feb 2011
    Burlington, North Carolina, Us
    Before LipoScience was purchased by LabCorp, I was brought on to refine and complete the UI Design and UI Development for an intuitive user interaction controlling a complex Nuclear Magnetic Resonance medical device that analyzed precise blood assays measuring several cholesterol and cardiac health factors.• Worked closely with systems engineers to integrate UI functions• Designed and developed intuitive context based UI including all graphic creation• Successful implementation reduced Lab Worker training from weeks to days over previous system• Successful implementation contributed to $85M purchase of LipoScience by LabCorp in 2014
  • National Geographic
    Game Designer · Ux Designer · Ui Designer/Developer · Project Manager
    National Geographic Apr 2008 - Feb 2009
    Washington, Dc, Us
    National Geographic Channel contacted me to produce 13 web and mobile games to serve as amulti-platform game experience. All 13 games were developed in 10 months.• Designed 13 casual games in Puzzle, Match, Twitch, Time Management, and Exploration genres• Designed back end to extend the experience across platforms seamlessly.• Designed UX and UI for all 13 games• Designed pixel perfect interfaces for 240x320 Nokia screens with additional size variations• Coordinated 16 developers, artists, audio engineers and composers through production cycle tocompletion.• Led a volunteer team of QA testers and performed quality assurance prior to delivery.
  • Oasys Mobile
    Lead Artist And Animator
    Oasys Mobile Feb 2006 - Nov 2006
    Us
    I created pixel perfect game art, UI and in game animations for mobile games distributed through major carrier stores. Two titles were in the top 10 of games sales, Texas Hold’em by Phil Hellmuth and Uno Challenge.Credit on 10 titles in 8 months:Uno · Uno Free Fall · Uno Challenge · KerPlunk! · Rock’em Sock’em Robots Mobile · Toss Across · Crazy 8’s · Texas Hold’em by Phil Hellmuth · Secrets of Hold’em · Kentucky Derby 131 · Nineball
  • Random Games
    Director Of New Media, Producer, Art Director, 3D Artist
    Random Games Jul 1996 - Dec 2001
    I held several positions as I advanced through the company. Initially hired as a 3D Artist, I advanced to Art Director, Producer and Director of New MediaCredit on shipped titles - Warhammer 40,000 Chaos Gate, Scrabble, Scrabble for Win CE, Avalon Hill’s Squad Leader, Milton Bradley: Classic Board Games, Parker Brothers: Card Games, Microsoft’s Bicycle Board Games, Microsoft’s Hoyle Card Games, Slingo, Rules of the Game, Men are from Mars, Women are from Venus, Coffee Break Games, Stan Lee’s Backstreet Project
  • Living Arts College
    3D Animation Instructor
    Living Arts College Sep 1995 - Jun 1996
    Raleigh, Nc, Us

Gabriel Stevens Skills

User Interface Design Mobile Applications Start Ups User Experience Web Development Digital Media Project Management Creative Direction Mobile Games Game Development Flash Entrepreneurship Web Design Graphic Design Casual Games Monetization Game Design Mobile Devices Mmo Software Development Interactive Entertainment Social Games Online Gaming Mobile Marketing Website Development Mobile Software Mobile Html 5 Css3 Javascript Actionscript Software Project Management Drupal Wordpress Software Documentation Production Efficiency Human Interface Design Web Applications Gaming Industry Social Game Development

Gabriel Stevens Education Details

  • Towson University
    Towson University
    Mass Communication/Media Studies
  • Living Arts College
    Living Arts College
    Digital Arts
  • College Of Southern Maryland
    College Of Southern Maryland
    General Studies
  • Towson University
    Towson University
    Mass Communication/Media Studies

Frequently Asked Questions about Gabriel Stevens

What company does Gabriel Stevens work for?

Gabriel Stevens works for Labcorp

What is Gabriel Stevens's role at the current company?

Gabriel Stevens's current role is Senior UX Designer.

What is Gabriel Stevens's email address?

Gabriel Stevens's email address is ga****@****ive.com

What is Gabriel Stevens's direct phone number?

Gabriel Stevens's direct phone number is +191955*****

What schools did Gabriel Stevens attend?

Gabriel Stevens attended Towson University, Living Arts College, College Of Southern Maryland, Towson University.

What skills is Gabriel Stevens known for?

Gabriel Stevens has skills like User Interface Design, Mobile Applications, Start Ups, User Experience, Web Development, Digital Media, Project Management, Creative Direction, Mobile Games, Game Development, Flash, Entrepreneurship.

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