Gabriel Oliver Email & Phone Number
@relacionalti.com.br
2 phones found area 319
LinkedIn matched
Who is Gabriel Oliver? Overview
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Gabriel Oliver is listed as Open World Events @ Rockstar | Game Design at Rockstar Games, a with 1 employees, based in San Diego Metropolitan Area, United States. AeroLeads shows a work email signal at relacionalti.com.br, phone signal with area code 319, and a matched LinkedIn profile for Gabriel Oliver.
Gabriel Oliver previously worked as Associate Game Designer: Open World Events at Rockstar Games and Community Manager at University Of California, Santa Cruz. Gabriel Oliver holds Master Of Science - Ms, Games And Playable Media from University Of California, Santa Cruz.
Email format at Rockstar Games
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AeroLeads found 2 current-domain work email signals for Gabriel Oliver. Compare company email patterns before reaching out.
About Gabriel Oliver
As a Game Designer & Games and Playable Media Masters Student, I have learned to work in teams to complete objectives, meet deadlines, design, and develop games. I utilize a variety of project management tools, computer-assisted design software, game engines, and strong verbal & written communication to complete my goals. In my free time, I work with small teams in Unity, Unreal Engine, and Roblox to develop projects. I am passionate about Game Design and Game Development, and I am looking for full-time level and encounter design roles in the games industry.
Listed skills include Adobe Illustrator, Java, Unreal Engine 4, Spanish, and 6 others.
Gabriel Oliver's current company
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Gabriel Oliver work experience
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Community Manager
● Coordinated with games industry professionals to speak at 24+ school seminars to provide insights for students● Communicated & followed up on students’ concerns to faculty for events and program concerns and needs● Planned & executed 12+ cross-community social and education events to benefit students’ sense of belonging and growth, including 2 Hackathons with 12 alumni judges and 60+ students participating in challenging competitions
Game Design Intern
● Collaborated on a AAA team, in a specialized role, to launch and continue to support Crash Team Rumble with new content.● Wrote Server SQL queries and visualized data to balance upcoming game modes.● Whiteboxed 3 unique levels, following established design principles, for future content updates.● Researched and used data to find issues in level and game mode balance, connect that data to flaws in level and system design, and implement solutions to resolve the imbalances.● Scripted gameplay abilities and rewards using Unreal Engine networking Blueprints for future content updates.
Associate Game Designer
● Design solutions to achieve project goals by studying and applying successful games practices in gameplay and UX● Created 5 successful monthly live events in Helix Stack Jump, when it never had successfully been done before● Increased live event engagement and advertisement rates by almost 3-fold and 15-fold respectively in Helix Stack Jump, using streamlined UX and content that resonated with the target audience● Rapidly developed 10 games with international outsourcing teams, and successfully transferring projects inhouse● Received and implemented feedback in all my projects from game reviews, playtesting, and internal review sessions
Lead Game Designer & Software Engineer -- Personal Project
● Collaborated with 9+ team members by employing regular SCRUM meetings to determine objectives and review software by other engineers, for our independent game● Designing and implementing the game and player state manager using Unity C# to create robust state machines that developers can easily modify● Constructed and communicated the studio’s main game design using the industry’s best practices for design specifications and delivered it to colleagues for development, with great verbal and written communication
Game Developer -- Club Member
- Attended weekly meetings by being attentive during hands on presentations in order to gain game development skills - Built connections with industry professionals by listening to their experience to gain field knowledge - Collaborated with 2 team members using Unity engine to develop a retro themed shooter game
Game Tester And Level Builder -- Volunteer
- Supported the studio’s game development by testing the mechanics to ensure an accessible gaming experience- Designed levels with 4+ team members using the game’s level building mode to test the current sandbox and potential- Provided critical feedback to 8+ studio directors and game designers by analyzing gameplay and submitting play testing notes to implement improvements to the game
Writing Center Tutor
-Assisted 50+ non-English speaking individuals by clarifying grammar errors and writing practices to empower students to become independent learners -Addressed 20+ students’ college applications using office resources to submit their most desirable application -Catered to each student by providing patient and friendly service to meet their individual learning needs
Executive Communicator -- Member
- Helped draft the Empowering and Enriching Education Initiative by researching tax revenues in order to further fund K-12 Washington state education- Managed 30+ students by delegating roles to complete tasks in a timely manner - Communicated on behave of the executive board by relaying plans to the rest of the club members to facilitate progress on our objective
Colleagues at Rockstar Games
Other employees you can reach at rockstargames.com. View company contacts for 1 employees →
Aravind R
Colleague at Rockstar GamesCoimbatore, Tamil Nadu, India
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RT
Rameshor Takhellambam
Colleague at Rockstar GamesBengaluru, Karnataka, India
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SM
Sayantan Mukherjee
Colleague at Rockstar GamesWest Bengal, India
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Nitin Sharma
Colleague at Rockstar GamesBengaluru, Karnataka, India
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JH
Joel Hogarth
Colleague at Rockstar GamesUnited Kingdom
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VA
Varun Arya
Colleague at Rockstar GamesBengaluru, Karnataka, India
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AK
Aryan Kaul
Colleague at Rockstar GamesBengaluru, Karnataka, India
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RR
Robert Raczewski
Colleague at Rockstar GamesOtwocki, Mazowieckie, Poland
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RS
Rock Star
Colleague at Rockstar GamesSydney, New South Wales, Australia
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Sky Tv
Colleague at Rockstar GamesCity Of London, England, United Kingdom
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Gabriel Oliver education
Master Of Science - Ms, Games And Playable Media
Bachelors Of Arts, Applied Computing In Game Design
Associate Of Arts And Sciences - Aas
High School Diploma
Frequently asked questions about Gabriel Oliver
Quick answers generated from the profile data available on this page.
What company does Gabriel Oliver work for?
Gabriel Oliver works for Rockstar Games.
What is Gabriel Oliver's role at Rockstar Games?
Gabriel Oliver is listed as Open World Events @ Rockstar | Game Design at Rockstar Games.
What is Gabriel Oliver's email address?
AeroLeads has found 2 work email signals at @relacionalti.com.br for Gabriel Oliver at Rockstar Games.
What is Gabriel Oliver's phone number?
AeroLeads has found 2 phone signal(s) with area code 319 for Gabriel Oliver at Rockstar Games.
Where is Gabriel Oliver based?
Gabriel Oliver is based in San Diego Metropolitan Area, United States while working with Rockstar Games.
What companies has Gabriel Oliver worked for?
Gabriel Oliver has worked for Rockstar Games, University Of California, Santa Cruz, Toys For Bob, Kooapps, and Husky Game Studio.
Who are Gabriel Oliver's colleagues at Rockstar Games?
Gabriel Oliver's colleagues at Rockstar Games include Aravind R, Rameshor Takhellambam, Sayantan Mukherjee, Nitin Sharma, and Joel Hogarth.
How can I contact Gabriel Oliver?
You can use AeroLeads to view verified contact signals for Gabriel Oliver at Rockstar Games, including work email, phone, and LinkedIn data when available.
What schools did Gabriel Oliver attend?
Gabriel Oliver holds Master Of Science - Ms, Games And Playable Media from University Of California, Santa Cruz.
What skills is Gabriel Oliver known for?
Gabriel Oliver is listed with skills including Adobe Illustrator, Java, Unreal Engine 4, Spanish, Blender, Adobe Photoshop, C#, and C++.
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