Gabriel Ware

Gabriel Ware Email and Phone Number

Senior software engineer chez Google @ Google
Mountain View, CA
Gabriel Ware's Location
Mountain View, California, United States, United States
Gabriel Ware's Contact Details

Gabriel Ware personal email

n/a

Gabriel Ware phone numbers

About Gabriel Ware

I like to learn and solve all kinds of problems. I'm a passionate engineer that just want to push the boundaries of tech, games and entertainment, My background is in tech but I have experience teaching, writing, recruiting, managing and in business. As I said, I like solving all kind of problems :)

Gabriel Ware's Current Company Details
Google

Google

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Senior software engineer chez Google
Mountain View, CA
Website:
google.com
Employees:
1
Company phone:
916.253.7820
Gabriel Ware Work Experience Details
  • Google
    Senior Software Engineer
    Google Apr 2021 - Present
    Mountain View, Ca, Us
    One the first software engineer on Immersive View, pushing the boundaries of Google Maps through 3D and streaming. Task involved: bootstrapping the project with the core team members, wrote core libraries and systems, CI/CD system, coding standards, eng tooling, etc.https://www.youtube.com/watch?v=3qfp8TAg9tghttps://www.youtube.com/watch?v=_FIJPRS8iqU
  • Google Stadia
    Technical Architect
    Google Stadia Nov 2019 - Apr 2021
    Mountain View, Californië, Us
    One of the first software engineer at SG&E, bootstrapping the Stadia Games and Entertainement studio in Montreal. In charge of cloud architecture, helping the team find technical breakthrough related to cloud native games, training the team with respect to cloud technologies.
  • Pocketware Studios
    Co-Founder
    Pocketware Studios Feb 2018 - Nov 2019
    Montreal, Quebec, Ca
    Built Odondoo, a solution to help travellers experience places like locals and bring people closer together. Odondoo is a geo localized social network that allows users to quickly find reliable help around them.I've been working on all the aspects of the company: building the platform (frontend, backend, data and api design, security, infrastructure, automation, etc), UX research, finding and meeting with investors, accounting, etc.
  • Ubisoft
    Software Architect
    Ubisoft Aug 2015 - Dec 2018
    Saint-Mandé, Île-De-France, Fr
    One of the 5 technical architects of Assassin's Creed Origin, the first truly open-world opus of the franchise. In charge of navigation systems and scaling the existing pipeline and algorithms to support an open world.
  • Ubisoft
    Technical Lead Engine - Software Architect
    Ubisoft Jan 2011 - Aug 2015
    Saint-Mandé, Île-De-France, Fr
    Technical lead & software architect on the Far Cry franchise. One the of founding team members of a new Far Cry title, with the goal to refactor the existing engine, full of technical debt, into a state of art engine supporting massively multiplayer online play. I oversaw and implemented major refactorings of the game engine and pipeline : including refactoring the asset referencing system, code generation systems, build processes and asset edition workflow. Did a bit of R&D mostly in networking and animation during the prototyping phase of the project.Oversaw the work of 4 tool programmers and 7 generalist programmers. In charge of decisions related to engine development, programming guidelines & best practices, participated in recruitment efforts, etc.
  • Ubisoft Montréal
    Software Trainer
    Ubisoft Montréal Dec 2014 - Oct 2017
    Montréal, Québec, Ca
    Taught "advanced debugging" techniques at the Ubisoft Montreal studio. Covering debugging and analysis techniques, CPU architecture and microarchitecture basics, assembly language, debugging optimized applications and reverse engineering.
  • Splash Damage
    Platform Optimisation Programmer
    Splash Damage May 2010 - Aug 2010
    Bromley, Kent, Gb
    Optimized Brink on Playstation 3 (and other platforms).Optimized the animation blending code to save memory.Implemented spherical harmonics lighting.Implemented various shader micro optimizations to speedup rendering.
  • Darkworks
    Ps3 Programmer
    Darkworks Sep 2008 - May 2010
    Fr
    In charge of engine optimizations. Vectorized code for the physics engine to take advantage of SIMD operations.Multiple memory efficiency optimization.Optimizing the scripting VM (mostly through better branch prediction and avoiding cache misses) to speedup scripts execution.
  • Connection Events
    Trainer For The "Ps3 Optimization" Masterclass
    Connection Events Jun 2009 - Jun 2009
    Lyon, Auvergne-Rhône-Alpes, Fr
    Master of the class "Optimizing PS3 builds with GCC and the adequate code structure". Trained several professional PS3 programmers to optimize their application code using day to day tools, a better understanding of C++, assembly, and PS3 hardware.
  • Pam Development (2K Paris)
    Ps3 Programmer & Lead
    Pam Development (2K Paris) Oct 2004 - Aug 2008
    Fr
    PS3 programmer in charge of all ps3 developments: including porting systems to SPU, multithreading systems, optimizing SPU and CPU(PPU) code, profiling and optimizing shaders and graphics pipeline for PS3.
  • Pam Development (2K Paris)
    Gameplay Programmer
    Pam Development (2K Paris) Apr 2006 - May 2007
    Fr
    Built the animation stack of our internal game engine. Wrote advanced inverse kinematics systems and data pipeline.Wrote all the animation export pipeline and tools.
  • Pam Development (2K Paris)
    Network Programmer
    Pam Development (2K Paris) Oct 2004 - Dec 2005
    Fr
    Worked on Top Spin PlayStation2 & TopSpin 2 on Xbox 360 as network developer.
  • If2I
    C/C++ Teacher
    If2I May 2004 - Jun 2004
    C/C++ TeacherTeaching basic programming : from memory management, loops and conditions to classes inheritence and design patterns
  • Academie Unix
    Network Security Teacher
    Academie Unix Apr 2004 - May 2004
    Courses focused on basic security policies under Unix & network security and auditing (network architecture design, auditing using nmap, monitoring with nagios, firewalls and IDS configurations)

Gabriel Ware Skills

Animation Xbox 360 Ps3 Gameplay Software Design Perforce Software Development Xbox Video Games Game Development Gameplay Programming Programming C++ Scripting Unreal Engine 3 Multiplayer Algorithms Low Level Programming Game Design Game Programming Computer Games Optimizations Network Programming Agile Methodologies Havok Console Optimization Software Architectural Design

Gabriel Ware Education Details

  • Epitech - European Institute Of Technology
    Epitech - European Institute Of Technology
    Computer Science
  • Saje Montréal Centre
    Saje Montréal Centre
    General
  • Epita: Ecole D'Ingénieurs En Informatique
    Epita: Ecole D'Ingénieurs En Informatique
    Computer Programming
  • Epitech - European Institute Of Technology
    Epitech - European Institute Of Technology
    Master'S Degree
  • Epitech - European Institute Of Technology
    Epitech - European Institute Of Technology

Frequently Asked Questions about Gabriel Ware

What company does Gabriel Ware work for?

Gabriel Ware works for Google

What is Gabriel Ware's role at the current company?

Gabriel Ware's current role is Senior software engineer chez Google.

What is Gabriel Ware's email address?

Gabriel Ware's email address is ga****@****free.fr

What is Gabriel Ware's direct phone number?

Gabriel Ware's direct phone number is +151449*****

What schools did Gabriel Ware attend?

Gabriel Ware attended Epitech - European Institute Of Technology, Saje Montréal Centre, Epita: Ecole D'ingénieurs En Informatique, Epitech - European Institute Of Technology, Epitech - European Institute Of Technology.

What are some of Gabriel Ware's interests?

Gabriel Ware has interest in Education.

What skills is Gabriel Ware known for?

Gabriel Ware has skills like Animation, Xbox 360, Ps3, Gameplay, Software Design, Perforce, Software Development, Xbox, Video Games, Game Development, Gameplay Programming, Programming.

Who are Gabriel Ware's colleagues?

Gabriel Ware's colleagues are Omar Al Saied Ahmad, Dhariya Shah, Chris Moore, Gamzee Makra, Wayne Kuo-Wei Lee, Hani Hicham, Sugiyan Suherman.

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