Maksim Solovjev
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Maksim Solovjev Email & Phone Number

Gameplay/AI Programmer at ART3D
Location: Makhachkala, Dagestan, Russian Federation 3 work roles 1 school
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✓ Verified July 2026 3 data sources Profile completeness 86%

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Current company
Role
Gameplay/AI Programmer
Location
Makhachkala, Dagestan, Russian Federation
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Who is Maksim Solovjev? Overview

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Maksim Solovjev is listed as Gameplay/AI Programmer at ART3D, a with 16 employees, based in Makhachkala, Dagestan, Russian Federation. AeroLeads shows a matched LinkedIn profile for Maksim Solovjev.

Maksim Solovjev previously worked as Software Engineer at Art3D and Senior Gameplay/AI Programmer at Immersion Game Studio. Maksim Solovjev holds Бакалавриат, Информационные Системы И Технологии from Дагестанский Государственный Университет.

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Email format at ART3D

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ART3D

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Profile bio

About Maksim Solovjev

Gameplay and AI developer with 4 years of experience. Worked at several game studios, mostly as a middle developer. I also worked on the creation of architectural visualization in Unreal Engine, and developed interactive solutions for sales offices. I know the entire game development pipeline and always work closely with all project participants. I'm looking for good teams in which I can be useful by developing complex mechanics and AI systems.

Current workplace

Maksim Solovjev's current company

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ART3D
Art3D
Gameplay/AI Programmer
wardenburg, niedersachsen, germany
Website
Employees
16
AeroLeads page
3 roles

Maksim Solovjev work experience

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Software Engineer

Current

Moscow, Russia

Responsible for all code in the project, for creating the systems necessary to show and interact with the environment, design, selection of houses, apartments, loading of necessary data and other things. • Custom camera flyover system • A car movement system with a lot of customization for the user. Each car changes its behavior depending on various factors (neighboring cars, traffic lights, moving to a new road, etc.). A large number of optimizations to reduce the load on the PC (disable rendering, segmented movement, stop changing position in the world, disable collisions, despawn cars, etc.).• Scripts to simplify the work of level artists• Custom spline for procedural generation of Instanced Static Mesh with different generation rules, positions, number of rows and columns, etc.• Modified the source code of the engine, created a new tool for the Modeling Tool • System of apartment selector (selection of building, floor, apartment, interior Loading, etc)• A management system for loading and unloading any number of levels, capable of tracking the global status of all required levels in the world• Build projects for touch screen display• Achievements, projects worked on: 1. https://opus-home.ru/2. https://russian-seasons.ru/3. https://манжерок.рф/4. https://mered.ae/5. https://luce.mr-group.ru/6. https://nicole.mr-group.ru/7. https://skolkovo-resident.ru/tehnopark-cberbanka-skolkovo/

Jul 2023 - Present

Senior Gameplay/Ai Programmer

Current
Immersion Game Studio

Not a commercial project, with which we team participated in the All-Russian hackathon LCT and took 3rd place, where we further developed this project with the support of 1C game studio. At the moment not so actively involved in the development, but during the active development managed to create. • Project architecture for its further expansion • Two versions of an elaborate AI 1. An AI that attacks the player only if the player Is not looking at it 2. AI that tries to avoid the light and runs only in the dark, escapes from the light if you shine light on it. A lot of work was done to calculate the AI's Location in the cone of light and dynamically change the navigation grid • Pair animation system • Inventory system and item pickup • A system for interacting with objects in the world • Component for starting and managing the current state of the behavior tree • Character's input control component • Status system for easy management of states in the game • Complex EQS tests and queries

May 2023 - Present

Game Developer

Next Genium

Responsible for full prototyping of TPS project using BP/C++. Worked with logic, animations, effects. Created various mechanics, Al behavior, worked with implementation of new assets.Communicated closely with the rest of the company (modelers, animators, game designers) The project is under NDA. • Weapons with different types of projectiles (regular bullets, traps, grenades, and more) • Artificial Intelligences of varying complexity (Hiding, fake death, transferring the current AI's abilities to other AIs in the radius) • Setup an animation state machine • System for footprints from various surfaces • Setup particle system for weapons • System of dismemberment and spawning of limb stumps at the site of limb detachment • Achievements, projects worked on:Formind - third-person sci-fi survival horror in the vein of Resident Evil and Dead Space

Dec 2022 - Jun 2023
Team & coworkers

Colleagues at ART3D

Other employees you can reach at art3d.de. View company contacts for 16 employees →

1 education record

Maksim Solovjev education

  • Дагестанский Государственный Университет
    Дагестанский Государственный Университет
    Информационные Системы И Технологии
FAQ

Frequently asked questions about Maksim Solovjev

Quick answers generated from the profile data available on this page.

What company does Maksim Solovjev work for?

Maksim Solovjev works for ART3D.

What is Maksim Solovjev's role at ART3D?

Maksim Solovjev is listed as Gameplay/AI Programmer at ART3D.

Where is Maksim Solovjev based?

Maksim Solovjev is based in Makhachkala, Dagestan, Russian Federation while working with ART3D.

What companies has Maksim Solovjev worked for?

Maksim Solovjev has worked for Art3D, Immersion Game Studio, and Next Genium.

Who are Maksim Solovjev's colleagues at ART3D?

Maksim Solovjev's colleagues at ART3D include Nachiket Garge, Владислав Киселёв, Евгений Замотин, Elena Barkhatova, and Dmitry Dmitriev.

How can I contact Maksim Solovjev?

You can use AeroLeads to view verified contact signals for Maksim Solovjev at ART3D, including work email, phone, and LinkedIn data when available.

What schools did Maksim Solovjev attend?

Maksim Solovjev holds Бакалавриат, Информационные Системы И Технологии from Дагестанский Государственный Университет.

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