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Gal Manor Email & Phone Number

Software engineer \ pipeline TD at Animal Logic
Location: Vancouver, British Columbia, Canada 12 work roles 3 schools
1 work email found @zoicstudios.com 1 phone found area 778 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email g****@zoicstudios.com
Direct phone (778) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software engineer \ pipeline TD
Location
Vancouver, British Columbia, Canada
Company size

Who is Gal Manor? Overview

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Quick answer

Gal Manor is listed as Software engineer \ pipeline TD at Animal Logic, a with 566 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at zoicstudios.com, phone signal with area code 778, and a matched LinkedIn profile for Gal Manor.

Gal Manor previously worked as Pipeline technical director\ software engineer at Netflix Animation Studios and Pipeline TD at Animal Logic. Gal Manor holds Diploma, 3D Animation & Visual Effects from Vancouver Film School.

Company email context

Email format at Animal Logic

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{first_initial}{last}@zoicstudios.com
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AeroLeads found 1 current-domain work email signal for Gal Manor. Compare company email patterns before reaching out.

Profile bio

About Gal Manor

I'm a detail-oriented and team-focused professional with 5+ years’ experience acting as technical director in a studio setting, leveraging 6+ years’ experience providing photo-realistic modelling, lighting and texturing as a 3D generalist. I provide direct support to visual effects teams to maintain high-quality productions for TV and film, applying additional proficiencies in 3D mediums to model, animate and render intricate digital scenarios. Additionally, I collaborate with production teams and supervisors to optimize pipeline processes facility-wide, developing tools to increase artist productivity. I hold proficiencies in: Maya | Nuke | Mel | Python | 3DS Max | V-Ray | Mental Ray | NURBS | MeshSmooth | Adobe CS5 Suite | MS Office Applications | Edge, Box & Spline Modeling | Surfacing | Shading | UV Mapping | Lighting Techniques | Scene Construction | unreal 5 | perforce | git | linux | windowsI'm fluent in English, Hebrew and rudimentary Spanish.

Listed skills include Mental Ray, Maya, Nuke, Texturing, and 37 others.

Current workplace

Gal Manor's current company

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Animal Logic
Animal Logic
Software engineer \ pipeline TD
australia
Website
Employees
566
AeroLeads page
12 roles · 17 years

Gal Manor work experience

A career timeline built from the work history available for this profile.

Pipeline Technical Director\ Software Engineer

Current
Netflix Animation Studios

Vancouver, British Columbia, Canada

Oct 2023 - Present

Pipeline Td

Current

Vancouver, British Columbia, Canada

Oct 2023 - Present

Pipeline Engineer

Wellington, Wellington Region, New Zealand

Sep 2022 - Feb 2023

Software Engineer

N\A

Global

Apr 2022 - Sep 2022

Maya Pipeline Td

Vancouver, British Columbia, Canada

Aug 2020 - Mar 2021

3D Technical Director

Kelowna, British Columbia, Canada

Sep 2018 - Jul 2020

3D Technical Director

N\A
May 2018 - Sep 2018

3D Pipeline Technical Director

Vancouver, British Columbia, Canada

Selected Accomplishments:✓ Designed and implemented tools to reconstruct scenes as references, identifying and exporting assets for further inspection and use by production teams.✓ Resolved recurring shading problems through adept use of Python, developing tool to identify and correct missed connections for faces and objects. ✓ Corrected instancing issues in Maya, creating artist guideline to effectively decrease periodic misuse of applications by visual effects artists.✓ Developed tool to recognize objects and attributes in a consistent manner, aiding artists in the utilization of Cryptomatte and V-RAY.✓ Created validations for checklist items and scripts, displaying faulty shader connections, allowing users throughout studio facility to identify and correct them.✓ Designed application to assess verity of render data for various cameras, checking layers for consistency. Application achieved daily used throughout studio.✓ Wrote and implemented guidelines for visual effects teams regarding effective use of various software and numerous tools, improving pipeline processes facility-wide.

Jul 2016 - May 2018

Cg Generalist & 3D Pipeline Technical Director

Vancouver, Canada Area

Key Responsibilities:- Write pipeline tools and further developing the pipeline for use across TV and film mediums, collaborating with creative and technical leads to develop assets, tools and workflows.- Create, package, document and release tools for production use, crafting documents and tutorials that describe pipeline processes for VFX artists. Develop and maintain scripts and utilities for 3D and artists.- Work in collaboration with supervisors and team members to determine the best solutions to recurring issues regarding timely and efficient production.- Capable Zeus lead, creating and testing game engine-based 3D environments composited live for director, shot on green screen sound stage. Supervises CG aspects of on-set processes throughout shooting days.- Identify workflow inefficiencies and work with artists and other pipeline teams to build scripts, tools and/or systems to optimize processes and meet production goals.- Assist artists with technical issues anywhere in the production pipeline, assisting teams to optimize and reduce render times for various render passes.- Process thorough documentation of all development and updating as necessary, ensuring seamless record-keeping and communication regarding assets.- Conduct ongoing research to recommend improvements to workflows in order to improve productivity or communication between teams.- Exercise abilities to achieve creative goals while working with software under development, providing feedback on its use.- Prototype assets and techniques for upcoming shows, identifying complexities of new assets and sequences.- Assist in creating and/or converting assets to fit within the specifications of simulations and render pipelines through procedural and scripted processes.- Record reference, write descriptions, and help manage the cycle reference library for animation to use when creating cycles.- Assist in the development of new workflows and maintenance of simulation pipeline.

Mar 2012 - Nov 2014

3D Generalist

Freelance, Self-Employed

Overview: Provided film and photorealistic imaging simulations for several mid-to-high profile clients, including Israel Railways Corporation, Sharon Dancziger Industrial Designer, Synergy Ltd. and Herzliya Tennis Centre. Offered additional services including product animation, web design and modeling.

2010 - 2011 ~1 yr

Navigation, 3Rd Class Search & Radio Officer

Israeli Navy
Mar 2003 - Mar 2006
Team & coworkers

Colleagues at Animal Logic

Other employees you can reach at animallogic.com. View company contacts for 566 employees →

3 education records

Gal Manor education

Diploma, Animation

2008-2010 Sela College

and 3D 3DS MAX - Modeling: edge modeling, box modeling, spline modeling, advanced use of MeshSmooth Modifier. Animation: Advanced.

Diploma, Animation

2008-2010 Sela College

and 3D 3DS MAX - Modeling: edge modeling, box modeling, spline modeling, advanced use of MeshSmooth Modifier. Animation: Advanced.

FAQ

Frequently asked questions about Gal Manor

Quick answers generated from the profile data available on this page.

What company does Gal Manor work for?

Gal Manor works for Animal Logic.

What is Gal Manor's role at Animal Logic?

Gal Manor is listed as Software engineer \ pipeline TD at Animal Logic.

What is Gal Manor's email address?

AeroLeads has found 1 work email signal at @zoicstudios.com for Gal Manor at Animal Logic.

What is Gal Manor's phone number?

AeroLeads has found 1 phone signal(s) with area code 778 for Gal Manor at Animal Logic.

Where is Gal Manor based?

Gal Manor is based in Vancouver, British Columbia, Canada while working with Animal Logic.

What companies has Gal Manor worked for?

Gal Manor has worked for Netflix Animation Studios, Animal Logic, Wētā Fx, N\A, and Industrial Light & Magic.

Who are Gal Manor's colleagues at Animal Logic?

Gal Manor's colleagues at Animal Logic include Mukul Kumar, Milan Mesaroski, Jay Nolan, Soorya Narayan, and Cyndil Tanner.

How can I contact Gal Manor?

You can use AeroLeads to view verified contact signals for Gal Manor at Animal Logic, including work email, phone, and LinkedIn data when available.

What schools did Gal Manor attend?

Gal Manor holds Diploma, 3D Animation & Visual Effects from Vancouver Film School.

What skills is Gal Manor known for?

Gal Manor is listed with skills including Mental Ray, Maya, Nuke, Texturing, Visual Effects, Lighting, Zbrush, and Video Editing.

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