Kristen Quinn

Kristen Quinn Email and Phone Number

Audio Director @ Polyarc
Seattle, WA, US
Kristen Quinn's Location
Seattle, Washington, United States, United States
Kristen Quinn's Contact Details
About Kristen Quinn

I have been working in game audio production since 2004. Having worked in both publishing and directly at development studios, I have acquired a variety of experience. I have managed a voice booth, engineered sessions, applied post-production, and provided extensive documentation. I have learned 3rd party as well as custom audio tools, implemented content, acted as an audio liaison for multiple development teams worldwide and internal project publishing teams, supervised staff members, managed team schedules, and provided scoping as well as system design. For a number of projects I've established creative vision and provided direction. I also have experience working with on and off site outsourcing teams.I am an avid gamer and pinball enthusiast. I feel extremely lucky to have had the opportunity to take my love for games and turn it into a career. Projects:Glassbreakers Champions of Moss (Active Working Title)Moss: Book 2 (PSVR, Quest 2, Pico) Legends of Runeterra (PC, iOS, Android) Sunset Overdrive (Xbox One)Halo 4 (Xbox 360)Fable the Journey (Xbox 360)Kinect Star Wars (Xbox 360)Fable III (Xbox 360, PC)Fable II (Xbox 360)Condemned 2: Bloodshot (Xbox 360, PS3)F.E.A.R 2: Project Origin (Xbox 360, PS3)Condemned: Criminal Origins (Xbox 360, PC)F.E.A.R (PC)The Matrix Online (PC)

Kristen Quinn's Current Company Details
Polyarc

Polyarc

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Audio Director
Seattle, WA, US
Kristen Quinn Work Experience Details
  • Polyarc
    Audio Director
    Polyarc
    Seattle, Wa, Us
  • Bonfire Studios
    Audio Director
    Bonfire Studios Jun 2024 - Present
    Irvine, Ca, Us
  • Polyarc
    Audio Director
    Polyarc Aug 2019 - Jun 2024
    Seattle, Washington, Us
  • Riot Games
    Audio Director
    Riot Games Mar 2019 - Aug 2019
    Los Angeles, Ca, Us
  • Riot Games
    Audio Lead
    Riot Games Oct 2015 - Mar 2019
    Los Angeles, Ca, Us
  • Nvidia
    Tbd
    Nvidia Apr 2015 - Aug 2015
    Santa Clara, Ca, Us
    Responsible for system design, audio implementation, working with studio head and architects for build out, and definition and execution on creative project visions.
  • Microsoft Game Studios
    Sound Supervisor
    Microsoft Game Studios Mar 2009 - May 2015
    Redmond, Washington, Us
    Responsible for system design, audio implementation, supervising staff, managing team schedules, communications between developers worldwide and internal project publishing teams, managing external vendor relationships, and working to help define and execute on creative project visions.
  • Microsoft Game Studios
    Sound Design Contractor
    Microsoft Game Studios Feb 2008 - Nov 2008
    Redmond, Washington, Us
    Responsible for audio implementation on AAA title, maintaining communication between international developer and sound supervisor, and assist with external vendor relationships.
  • Monolith Productions Inc.
    Sound Designer
    Monolith Productions Inc. 2004 - Feb 2008
    Kirkland, Wa, Us
    Responsible for asset creation and management. Duties include, but are not limited to, foley sessions, voice-overs, dialogue editing, effects processing, batch file processing, audio file formatting, video editing, video file formatting, game testing, multi-track sound design, sound and music implementation.
  • The Evergreen State College
    Electronic Media Staff
    The Evergreen State College 2003 - 2004
    Olympia, Wa, Us
    Responsible for four multi-track recording facilities, patron support, equipment reservations, and maintenance. Worked on student productions, collaborated on video projects, television studio broadcasts, and musical compositions. Acted as lead coordinator on The Evergreen CD Project.
  • Art Institute Of Seattle
    Audio Video Cage Assistant
    Art Institute Of Seattle 2001 - 2002
    Atlanta, Georgia, Us
    Assist students in labs. Handle all equipment and studio reservations. Lab maintenance.

Kristen Quinn Skills

Sound Design Video Games Sound Game Development Xbox 360 Audio Engineering Post Production Music Audio Editing Sound Editing Audio Post Production Pro Tools Recording Ps3 Casual Games Location Recording Sound Forge Music Production Multiplayer Video Console Computer Games Xbox Wwise Composition Foley Game Design Game Audio Unreal Engine 3 Midi Dialogue Editing Video Game Production Wii Perforce Mastering Mobile Games Content Strategy Sound Effects Voice Acting

Kristen Quinn Education Details

  • The Evergreen State College
    The Evergreen State College
    Audio Production
  • The Art Institutes
    The Art Institutes
    Audio Production

Frequently Asked Questions about Kristen Quinn

What company does Kristen Quinn work for?

Kristen Quinn works for Polyarc

What is Kristen Quinn's role at the current company?

Kristen Quinn's current role is Audio Director.

What is Kristen Quinn's email address?

Kristen Quinn's email address is ga****@****ail.com

What is Kristen Quinn's direct phone number?

Kristen Quinn's direct phone number is +136056*****

What schools did Kristen Quinn attend?

Kristen Quinn attended The Evergreen State College, The Art Institutes.

What skills is Kristen Quinn known for?

Kristen Quinn has skills like Sound Design, Video Games, Sound, Game Development, Xbox 360, Audio Engineering, Post Production, Music, Audio Editing, Sound Editing, Audio Post Production, Pro Tools.

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