Noah Falstein
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Noah Falstein Email & Phone Number

Game Designer - Neurogaming, Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google at The Inspiracy
Location: San Rafael, California, United States 21 work roles 3 schools
1 work email found @akiliinteractive.com 4 phones found area 415 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email n****@akiliinteractive.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Game Designer - Neurogaming, Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google
Location
San Rafael, California, United States

Who is Noah Falstein? Overview

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Quick answer

Noah Falstein is listed as Game Designer - Neurogaming, Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google at The Inspiracy, based in San Rafael, California, United States. AeroLeads shows a work email signal at akiliinteractive.com, phone signal with area code 415, and a matched LinkedIn profile for Noah Falstein.

Noah Falstein previously worked as Founder at The Inspiracy and Executive Advisor at Akili Interactive. Noah Falstein holds Ba, Computers, Astronomy from Hampshire College.

Company email context

Email format at The Inspiracy

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{first_initial}{last}@akiliinteractive.com
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AeroLeads found 1 current-domain work email signal for Noah Falstein. Compare company email patterns before reaching out.

Profile bio

About Noah Falstein

Noah Falstein has been a professional game developer since 1980 with many hit title credits and was an early hire at LucasArts, 3DO, and Dreamworks Interactive. Most recently he was Google's Chief Game Designer. His freelance design business, The Inspiracy is focused on games for health, specifically neurogaming. The Inspiracy has offered design and production consulting for companies and individuals interested in top quality game development and business contacts. Falstein also lectures and conducts seminars on game design and development, for both traditional and serious games.He has chapters published in six different game industry books, and is working on his own book about game design issues.Specialties: Game Design, Game Production, VR, AR, MR, Interactive Entertainment Business Development, Serious Games, Training, Interactive Education, eLearning, Casual Games, Social Games, Expert WitnessNOTE - Now that LI has made it very hard to request info from people, PLEASE use the web interface to tell me why you want to link. I am unlikely to respond to the default request.

Listed skills include Game Design, Game Development, Video Games, Social Games, and 37 others.

Current workplace

Noah Falstein's current company

Company context helps verify the profile and gives searchers a useful next step.

The Inspiracy
The Inspiracy
Game Designer - Neurogaming, Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google
AeroLeads page
21 roles · 17 years

Noah Falstein work experience

A career timeline built from the work history available for this profile.

Founder

Current

Consulting on game production and design, with a focus on neuroscience and health games. Recent work includes advisory boards for Akili Interactive, Dopavision, Healium, TrainPain, Johnny Carson Center for Emerging Media Arts, XR for Good, Unleashed VR, Skillprint, and consulting for Google, Level Ex and Applied VR. Design columnist for Gamasutra and.

Aug 1996 - Present

Executive Advisor

Current

Boston, Massachusetts, US

Advising Akili on the development and design of some of their upcoming neurogaming software designed to help with a variety of neurological conditions through gameplay. I was also part of the design team for Neuroracer, the game from Dr. Adam Gazzaley's lab that helped spark the formation of Akili.

Jun 2017 - Present

Advisor/Consultant

Current

Berlin, BE, DE

Working with Dopavision on the games and graphic novel that are part of their groundbreaking VR Myopia procedure.

Aug 2021 - Present

Advisor

Current

Los Angeles, California, US

Advising and creative contribution to immersive experiences based on high-profile film and television IP

Mar 2021 - Present

Advisor

Current

Los Angeles, CA, US

Advising this VR Fitness company

Mar 2021 - Present

Advisor/Game Designer

Current

USA, US

Doing game design and business advising for this startup with an innovative device and game app to help people with chronic pain, specifically starting with Fibromyalgia

Apr 2018 - Present

Advisory Council Member

Current
Johnny Carson Center For Emerging Media Arts
May 2017 - Present

Advisor/Consultant

Abbott Park, Illinois, US

Consulting on unannounced digital health projects

Mar 2021 - Sep 2022

Advisor/Contributor

San Francisco, California, US

Advisor and puzzle designer for this very exciting new provider of hosted digital spaces - explore, adventure with a team of friends, with a professional host providing leadership, and playing the part of NPC allies and opponents.

Feb 2020 - Mar 2021

Senior Vice President Of Content

Lausanne, CH

Served Mindmaze on their content that spans the games and health industries as part of their San Francisco office. Mindmaze has stroke recovery software and hardware cleared by the FDA and both those and upcoming projects use VR, AR, and games for engagement and treatment of a wide range of health issues.

Nov 2018 - Mar 2020

Chief Game Designer

Mountain View, CA, US

I began helping launch Fun Propulsion Labs, working on games within Google. In 2014 I transferred to the Developer Advocacy group, where I worked with the VR and AR teams and represented Google’s developer platforms, ecosystems, products, and APIs to the developer community, focusing on games and game developers of all kinds. I contributed to game design.

Apr 2013 - Apr 2017

Co-Founder, Chief Creative Officer

Suddenly Social

I led game design work at Suddenly Social, a startup in the mobile game space located in the Bay Area that developed an innovative multiplayer cloud technology

Jan 2011 - May 2012

Lecturer

Games Connection Masterclasses
2009 - 2011 ~2 yrs

Executive Producer

Dreamworks Interactive

I was the 3rd employee and worked directly with Steven Spielberg on several unreleased titles. I launched the "Normandy Beach" project which eventually (under other hands) became the Medal of Honor series and started a Story and Design group within Dreamworks.

May 1995 - Aug 1996

President

Nf Interactive

Consulting for the games industry

Dec 1993 - Apr 1995

Producer

US

9th employee, reported directly to Trip Hawkins, produced initial demos and launched first four internal titles

Mar 1992 - Nov 1993

Project Leader/Assistant Creative Director

San Francisco, CA, US

7th employee of Lucasfilm Games (which became LucasArts in 1989). Projects produced and/or codesigned included Koronis Rift, PHM Pegasus, Strike Fleet, Battlehawks 1942, Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, and many others.

Feb 1984 - Feb 1992

Project Leader

Williams Electronics

Led project for arcade game Sinistar, first video game to use speech.

Jun 1982 - Nov 1983

Project Engineer

Milton Bradley

Developed motor control software for a voice-controlled robot, designed games for the Atari VCS and the unreleased Milton Bradley Home Computer, and did speech recognition research.

Feb 1980 - May 1982
3 education records

Noah Falstein education

Ba, Computers, Astronomy

Hampshire College

Education record

Decatur

Education record

Mather Hs
FAQ

Frequently asked questions about Noah Falstein

Quick answers generated from the profile data available on this page.

What company does Noah Falstein work for?

Noah Falstein works for The Inspiracy.

What is Noah Falstein's role at The Inspiracy?

Noah Falstein is listed as Game Designer - Neurogaming, Games for Health, VR/AR, Storytelling, x-Chief Game Designer at Google at The Inspiracy.

What is Noah Falstein's email address?

AeroLeads has found 1 work email signal at @akiliinteractive.com for Noah Falstein at The Inspiracy.

What is Noah Falstein's phone number?

AeroLeads has found 4 phone signal(s) with area code 415 for Noah Falstein at The Inspiracy.

Where is Noah Falstein based?

Noah Falstein is based in San Rafael, California, United States while working with The Inspiracy.

What companies has Noah Falstein worked for?

Noah Falstein has worked for The Inspiracy, Akili Interactive, Dopavision, Hexagram, and Yur®.

How can I contact Noah Falstein?

You can use AeroLeads to view verified contact signals for Noah Falstein at The Inspiracy, including work email, phone, and LinkedIn data when available.

What schools did Noah Falstein attend?

Noah Falstein holds Ba, Computers, Astronomy from Hampshire College.

What skills is Noah Falstein known for?

Noah Falstein is listed with skills including Game Design, Game Development, Video Games, Social Games, Casual Games, Gameplay, Mobile Games, and Computer Games.

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