Nathaniel Mueller
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Nathaniel Mueller Email & Phone Number

Nathaniel Mueller at Engineer & Game Developer
Location: Spokane, Washington, United States 4 work roles 1 school
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Current company
Engineer & Game Developer
Role
Nathaniel Mueller
Location
Spokane, Washington, United States

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Nathaniel Mueller is listed as Nathaniel Mueller at Engineer & Game Developer, based in Spokane, Washington, United States. AeroLeads shows a matched LinkedIn profile for Nathaniel Mueller.

Nathaniel Mueller previously worked as Software Engineer at Hardsuit Labs and ProjectFUN and High School AP Comp Sci Instructor at Digipen Institute Of Technology. Nathaniel Mueller holds Bscsrtis, Real-Time Interactive Simulation from Digipen Institute Of Technology.

Profile bio

About Nathaniel Mueller

I'm a gameplay and tools programmer with 4+ years of experience implementing game systems and streamlining internal pipelines. I also come equipped with a background in game, music, and sound design.

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Engineer & Game Developer
Engineer & Game Developer
Nathaniel Mueller
4 roles

Nathaniel Mueller work experience

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Nathaniel Mueller

Current
Engineer & Game Developer

Spokane, Wa

Technical Proficiency- Resourcefully debugged AA and AAA multiplayer games using breakpoints, print statements, logs, and crashdumps.- Profiled and assisted in the optimization of over-budget scenes. Solutions usually included caching, reducing simulation accuracy, and/or amortizing costly algorithms across multiple frames.- Utilized 3D linear algebra to optimize expensive line of sight checks for a multiplayer nameplate system.Implementation- Designed a simple syntax and parser so non-coder teammates could program my automated cheat system with reusable scripts.- Employed object oriented best practices and coding patterns to improve the readability and sustainability of the codebase.- Defensively implemented code by leveraging hotfixing techniques and early outs to ensure stability.- Implemented a multiplayer nameplate system with dedicated client/server logic for better performance and scalability.Communication & Collaboration- Offered candid responses on code and performance reviews. In turn I openly accepted and addressed feedback from teammates.- Maintained a two week agile cadence while managing my time implementing new features, fixing bugs, and actively reviewing code.- Concisely labeled source control submissions to be auto-merged as well as coalesced for use in official patch notes.- Fielded live questions and comments from attendees at a student recruitment event. Over two hundred high school students and their guardians were in attendance.- Summarized our learning in polished weekly emails where I celebrated students’ accomplishments. This served to motivate my students and keep their guardians informed.

Apr 2020 - Present

Projectfun And High School Ap Comp Sci Instructor

Instructed game design classes for ProjectFUN every summer. From 2017 to 2020 I instructed AP high school students on C/C++, game design, and team game development in Unity. Classes ranged in size from 8 to 20 students.

Jun 2014 - Apr 2020
1 education record

Nathaniel Mueller education

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What company does Nathaniel Mueller work for?

Nathaniel Mueller works for Engineer & Game Developer.

What is Nathaniel Mueller's role at Engineer & Game Developer?

Nathaniel Mueller is listed as Nathaniel Mueller at Engineer & Game Developer.

Where is Nathaniel Mueller based?

Nathaniel Mueller is based in Spokane, Washington, United States while working with Engineer & Game Developer.

What companies has Nathaniel Mueller worked for?

Nathaniel Mueller has worked for Engineer & Game Developer, Hardsuit Labs, Digipen Institute Of Technology, and Apex Park And Recreation District.

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What schools did Nathaniel Mueller attend?

Nathaniel Mueller holds Bscsrtis, Real-Time Interactive Simulation from Digipen Institute Of Technology.

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