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Multimedia designer and software developer, with communication and analytical skills. History of varied projects and clients, with experience managing deadlines, expectations, and documentation.
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Multi Media ProducerTop Hat Studios, Inc. Sep 2021 - PresentTexas, United StatesAt Top Hat, I assist with the porting, marketing, testing and quality assurance of indie games. Languages used are mostly C based (C, C++, C#), with various engines (Unity) and frameworks (Monogame, FNA, XNA). -
Multimedia, ProgrammingCreative Circle Jun 2012 - Oct 2021Dallas/Fort Worth AreaWhile working for Creative Circle I worked on a variety of multi media projects for various clients, ranging from website design, print material design, motion graphics, 3d modeling, rendering, compositing shots, editing short to mid length presentations (<10 minutes), and logo design. I also interfaced directly with clients, setting expectations and working within deadlines to deliver a variety of projects. -
Vfx Artist Throttle PostThrottle Post Sep 2011 - Jun 2012Dallas, TexasAt Throttle Post, I primarily performed visual effects work like rotoscoping, and compositing for low budget action films. I removed logos, added muzzle flashes and debris, and animated still camera shots to feel like they were hand held. I pitched a 0:30 second title sequence for a film, developing a unique art style. In order to deliver the pitch within a tight deadline, I developed some 3ds max plugins with maxscript to automate some aspects of production for each shot.Rotoscoping and logo removal for film 'Sinners and Saints'.Composited muzzle flash, debris for film 'One in the Chamber'. Produced titles pitch for film 'One in the Chamber'.Developed various motiongraphics for 3Ds Max plugins. -
Multimedia, 3D & Visual FxKersh Wellness Oct 2006 - Oct 2011Plano, TexasAt Kersh, I worked as part of the art department, developing website designs, ui designs, logos, print material, and prototyping 3d products like their KAM device. I also helped shoot and edit various company presentations and marketing material.Worked on design of company and client websites.Developed product and promotional materials.Edited and composited promotions and training videos.Prototyped 3D models of products.Built and managed a small renderfarm of 6 computers. -
Flash Developer, 3D Modeler, Web Designer, 2D/3D Character ArtistCat Studios Mar 2004 - Oct 2006Dallas, TexasWhile working at Cat, I developed over 20 animated flash characters for client 'Richard Schiller's Comedy Defensive Driving Online' course; created and refined 2 full body 3D characters, along with multiple faces for client' Adventures of the Elements'; designed an online auction web application for Nick Nassari's 'BNO' project; designed and coded website for Richard James' 'Sports Society for American Health'.
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Garrick Campsey Education Details
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Denton High SchoolGeneral
Frequently Asked Questions about Garrick Campsey
What company does Garrick Campsey work for?
Garrick Campsey works for Top Hat Studios, Inc.
What is Garrick Campsey's role at the current company?
Garrick Campsey's current role is Indie Game Dev.
What is Garrick Campsey's email address?
Garrick Campsey's email address is so****@****ail.com
What is Garrick Campsey's direct phone number?
Garrick Campsey's direct phone number is +140935*****
What schools did Garrick Campsey attend?
Garrick Campsey attended Denton High School.
What are some of Garrick Campsey's interests?
Garrick Campsey has interest in Animation, Music, Design, Visual Effects.
What skills is Garrick Campsey known for?
Garrick Campsey has skills like Graphic Design, 3d Animation, Visual Effects, After Effects, Computer Animation, Character Animation, Film, Graphics, Web Design, Photoshop, Animation.
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