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Gary Chew Email & Phone Number

Customer Success at Forte
Location: San Francisco, California, United States 9 work roles 2 schools
1 work email found @lucasarts.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email g****@lucasarts.com
LinkedIn Profile matched
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Current company
Role
Customer Success
Location
San Francisco, California, United States

Who is Gary Chew? Overview

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Quick answer

Gary Chew is listed as Customer Success at Forte, based in San Francisco, California, United States. AeroLeads shows a work email signal at lucasarts.com and a matched LinkedIn profile for Gary Chew.

Gary Chew previously worked as Photographer at Self-Employed and Platform QA at N3Twork Inc. Gary Chew holds Bachelor'S Degree from San Francisco State University.

Company email context

Email format at Forte

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{first_initial}{last}@lucasarts.com
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AeroLeads found 1 current-domain work email signal for Gary Chew. Compare company email patterns before reaching out.

Profile bio

About Gary Chew

Experienced Release Management Lead with a demonstrated history of working in the games industry. Strong release management on various platforms. Quality assurance professional skilled in mobile, MMORPG, Casual Games, Multiplayer, and Level Design.

Listed skills include Video Games, Ps3, Xbox 360, Localization, and 23 others.

Current workplace

Gary Chew's current company

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Forte
Forte
Customer Success
San Francisco, CA, US
AeroLeads page
9 roles

Gary Chew work experience

A career timeline built from the work history available for this profile.

Customer Success

San Francisco, Ca, Us

Photographer

Current
Self-Employed

Shot for various clients ranging from:• Family photos• Event photography• Headshots• Corporate Studio / School• Product• Wedding• Food

Jan 2013 - Present

Customer Success

San Francisco, Ca, Us

• Ensuring that our Developers(customer) interactions are delightful and requests are handled effectively• As a Solution Architect communicate developer blockchain/web3 request to our team for solutions • As a technical account manager coordinate with developers on the health status and maintenance on servers• Managing SalesForce entries from Customer• Create workflow charts• Reviewing and creating process documents• JIRA bug database administration

Mar 2022 - Feb 2023

Platform Qa

San Francisco, Ca, Us

• Collaborate with 3rd party studios to ensure successful release for metrics testing• Liaison between the Developer and our Engineers• Web Platform and mobile(iOS/Android) SDK tools tester for developer tools• Review analytics for every title before full release• Test, manage, and provide design feedback for web portal hub asset storage• JIRA bug database management• Work with external 3rd party test agency for coordinated testing.

Feb 2020 - Feb 2022

Release Management Lead

Nexon M

• Key member for the successful Submissions, Launches and Releases of studio’s high profile projects throughout the products life-cycle from Alpha, Beta, Soft Launch, World Wide Release and Post Release• Release, Maintain, and Submit In-App-Purchases for Apple iOS, Google Android products, and Facebook GameRoom• Review Certification materials• Analyze and review the KPI revenues and installs accuracy• Monitor key analytics and events• Work with the product team to ensure that deliverables required are met on time.• Support Production, Submission, Engineering, Marketing, LiveOps, Community, Customer Service & Creative Services (Art and Design teams)• Create and Gather assets for the Marketing and Art teams.• Go to trade shows such as NY ComicCon and TwitchCon to showcase and demo our games to the public.• Coordinate and Support various External Developers• Team up with vendors to ensure translation, testing, and compatibility is completed on time.• Interview and onboard new QA candidates• Mentor and manage internal and external Outsourced QA teams• Help maintain team’s Sprint planning and execution• Identifying & regressing QA issues for iOS, Android, Facebook, mobile games.• Maintain project bug database• Execute Android and iOS standards and compliance, compatibility, security and network testing for submissions• Review release management materials on the various mobile platforms• Creating best practices wiki documentation• Provide feedback for various mobile games (unreleased/released)• Manage department when needed• Photographer for the studio

Mar 2016 - Aug 2019

Global Qa Lead

Nexon M

•Write and edit test cases.•Work with various External Developers•Identifying and regressing QA issues for iOS and Android mobile games.•Maintain project bug database•Work with Outsourced QA agency•Provide feedback for various mobile games•Security testing and submission checks•Work with tools such as Charles Proxy, Xcode, DDMS, iFunBox, iGameGuardian•Working with Production, Community, and Design teams•Interview new QA candidates•Help onboard new QA members

May 2014 - May 2016

Associate Producer

San Francisco, Ca, Us

Domestic Team• Working with Production teams to ensure tasks were completed on time• Setting up conference calls with Domestic, Development, & Outsourcing teams to get people on the same page for tasks• Manage various schedules and budgets• Ensuring involved Sprint tasks were completed in a timely manner• Provide actionable feedback on prototype games• Attend and participate in focus group sessions for new products• Meet with QA team regularly for updates• Evaluate Mobile and Facebook prototype game projectsInternational Team• Managed AAA Product and Schedules• Localization Department Managero Rebooted and restored confidence with Departmento Localization requests were completed in timely manner• Managed submissions and Releases for the International releases on Sony, Microsoft, Nintendo• Coordinated with Certification team• Helped develop International playbook o Scheduling deliverables and deadlines to hit street date• Creating and writing best practices reports for the department• Work with various teams to support future releases in different languages• Listening to auditions in various languages and casting various actors/actresses• Ensure all text for our games, manuals, and marketing projects are translated• Train various team members to be knowledgeable in localization• Meet and evaluate various Outsourcing studios for the department

Apr 2011 - Jun 2013

Senior Qa Lead/Acting Localization Producer

San Francisco, Ca, Us

• Release management for Sony, Microsoft, Nintendo for AAA titles• Manage Product Portfolios day to day and provide honest assessment to Executive teams on its viability in the future success or failure• Review metrics of bug projections and burn downs• Maintain bug databases• Supervise a team of QA testers internally and externally• Mentoring various team members on various QA disciplines• Work with outsourcing studios to support QA efforts• Successfully created a QA team in a newly formed Singapore Games Studio• Traveled offsite to extended period and supported Singapore studio in successfully releasing their first game title• Offsite in the UK for multiple projects to support external QA and development• Review and submit final builds to 1st party publishers• Provide MMO feedback and strategies• Work with various departments to support their needs• Work with PR marketing team to showcase and demo our games to outside vendor• Listening, supporting, and reporting from Consumer Insights focus/segmentation group studies• Manage the project head count and budget• Multitask between various active project titles on multiple platforms• Reviewing reports and identifying Quality Assurance issues.• Manage department tasks and growth

Apr 2007 - Apr 2011

Lead International Production/Production Assistant

San Francisco, Ca, Us

• Acting Localization Producer for Lego Star Wars titles• Helped successfully release AAA Games globally• Responsible for meeting deadlines to ensure our title was released to Street Date on time• Helping other projects meet their QA and submission deadlines with zero notice• Manage assets and maintain the flow of information between International partners, Developers, and within our Company• Communicate with 1st parties, developers, Executive staff, and team member to identify and resolve issues• Helped improve relations with European 1st parties• Create schedules for submission deadlines.• Traveled abroad to support QA and production efforts

May 2003 - Apr 2007
2 education records

Gary Chew education

Bachelor'S Degree

San Francisco State University

Illustration

Academy Of Art University
FAQ

Frequently asked questions about Gary Chew

Quick answers generated from the profile data available on this page.

What company does Gary Chew work for?

Gary Chew works for Forte.

What is Gary Chew's role at Forte?

Gary Chew is listed as Customer Success at Forte.

What is Gary Chew's email address?

AeroLeads has found 1 work email signal at @lucasarts.com for Gary Chew at Forte.

Where is Gary Chew based?

Gary Chew is based in San Francisco, California, United States while working with Forte.

What companies has Gary Chew worked for?

Gary Chew has worked for Forte, Self-Employed, N3Twork Inc, Nexon M, and Lucasarts.

How can I contact Gary Chew?

You can use AeroLeads to view verified contact signals for Gary Chew at Forte, including work email, phone, and LinkedIn data when available.

What schools did Gary Chew attend?

Gary Chew holds Bachelor'S Degree from San Francisco State University.

What skills is Gary Chew known for?

Gary Chew is listed with skills including Video Games, Ps3, Xbox 360, Localization, Photography, Wii, Game Development, and Multiplayer.

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