Gary Makin
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Gary Makin Email & Phone Number

Principal Software Engineer at LexisNexis Risk Solutions
Location: Greater Sydney Area, Australia 8 work roles 1 school
1 work email found @dolby.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email g****@dolby.com
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Current company
Role
Principal Software Engineer
Location
Greater Sydney Area, Australia
Company size

Who is Gary Makin? Overview

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Quick answer

Gary Makin is listed as Principal Software Engineer at LexisNexis Risk Solutions, a with 9577 employees, based in Greater Sydney Area, Australia. AeroLeads shows a work email signal at dolby.com and a matched LinkedIn profile for Gary Makin.

Gary Makin previously worked as Senior Software Engineer at Threatmetrix and Staff Software Engineer/Senior Staff Software Engineer/Senior Product Manager at Dolby Australia Pty Ltd. Gary Makin holds Bachelor'S Degree, Computer Science from Macquarie University.

Company email context

Email format at LexisNexis Risk Solutions

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{first}.{last}@dolby.com
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Profile bio

About Gary Makin

Experienced software engineer driven to build impactful products that deliver a great user experience and value to customers. Employment has covered different industries (game development, telecommunications, consumer software, printer research), delivering end-user software as well as prototypes, SDKs, and services/APIs. Proven track record of working with a wide range of customers, from individual developers to larger companies, to deliver tailored solutions that meet diverse needs. Demonstrated expertise in front-end and back-end development, and user interface design, coupled with strong leadership and project management skills.

Listed skills include Game Development, C++, Game Programming, Ios Development, and 35 others.

Current workplace

Gary Makin's current company

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LexisNexis Risk Solutions
Lexisnexis Risk Solutions
Principal Software Engineer
Sydney, NSW, AU
Employees
9577
AeroLeads page
8 roles

Gary Makin work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Sydney, New South Wales, Australia

Nov 2024 - Present

Staff Software Engineer/Senior Staff Software Engineer/Senior Product Manager

Sydney, New South Wales, Australia

Software engineer building Dolby Voice, a real-time scalable solution for online meetings, including conference room hardware. Product Manager for the Dolby.io API Service.• Lead engineer for Dolby conference phone management software • Backend built with Python, Django, PostgreSQL, & Redis; frontend with JavaScript, jQuery, and AngularJS • Stepped into the Product Manager responsibilities successfully driving product direction and roadmap development • Created the roadmap and release plans based on conference phone hardware releases and customer requests • Planned and drove the evolution of the software architecture • Developed UI design updates, keeping them in accordance with the existing design concepts • Worked closely with the Documentation, QA, Operations, and Support teams• Software engineer working in the core Dolby Voice team • Frontend and backend were developed in C++ for Linux, Windows and macOS, iOS, Android • Software included a low-latency tunnelling service for secure access through firewalls • Developed sample client applications, including for the internal service • Contributed to the CI/CD system, with automated building, unit/system testing, code coverage reports, and creation of deliverables• Development of various other digital products, including support sites and real-time applications, with web, desktop and mobile clients • Designed and developed service architectures independently and within a team, ensuring security. scalability, performance, and reliability • Designed the user interface for native and web applications• As Product Manager, created and managed the vision and roadmap for the initiative enhancing spatial communications in the Metaverse • Defined the business case and requirements for new features and SDKs, covering iOS, macOS, Android, Windows, browsers • Communicated the roadmap and requirements to the engineering team, actively discussing APIs and architectures, and incorporating their feedback

Nov 2008 - Oct 2023

Senior Game Programmer

Sydney, New South Wales, Australia

Led a hybrid team, combining local novice coders and outsourced developers from India. • Worked with game designers, artists, and other programmers in developing prototypes of new games. • Feature development for the BigWorld MMO game middleware. • Real-time elements were developed in C++ and less critical sections in Python. • Mentored junior programmers

Apr 2006 - Oct 2008

Senior Software Engineer

Cisra

Sydney, New South Wales, Australia

Senior programmer researching and developing new print rendering technology. • Developed an innovative solution to a critical challenge in low memory rendering in C, resulting in a patent application.

Mar 2004 - Apr 2006

Senior Game Programmer

Sydney, New South Wales, Australia

Senior game programmer on a team creating a vertical slice of a massively multiplayer game proposal for Microsoft. • Implemented innovative coop-play game features. • Liaised with the game designers, level designers, artists and QA. • Created tools for internal use, based on understanding the game designers’ needs.

Jan 2003 - Jan 2004

Programmer/Lead Programmer

Strategic Studies Group

Sydney, New South Wales, Australia

Collaborated on over 15 published strategy game titles, primarily as a programmer or lead programmer, while also contributing as a game and level designer, UX/UI designer, tester, and tool creator. • Ported Warlords to Mac, with a substantial UI update that influenced the direction for later releases in the series. • Developed games for Mac and Windows, both as a single programmer and collaboratively within a team. • Collaborated closely with game designers, level designers, and artists. • Mentored junior programmers. • Carriers at War II was the first released Mac game to support the PowerPC processor!

Dec 1989 - Dec 2002

Lead Programmer

Nutting Industries

Sydney, New South Wales, Australia

Developed customer-facing support software for Sharp consumer hardware, leading a team of contractors.• Created the vision for the project that was presented to Sharp.• Designed the UI for the software.• Software was completed on time and on budget.

Jan 1993 - Nov 1993
1 education record

Gary Makin education

FAQ

Frequently asked questions about Gary Makin

Quick answers generated from the profile data available on this page.

What company does Gary Makin work for?

Gary Makin works for LexisNexis Risk Solutions.

What is Gary Makin's role at LexisNexis Risk Solutions?

Gary Makin is listed as Principal Software Engineer at LexisNexis Risk Solutions.

What is Gary Makin's email address?

AeroLeads has found 1 work email signal at @dolby.com for Gary Makin at LexisNexis Risk Solutions.

Where is Gary Makin based?

Gary Makin is based in Greater Sydney Area, Australia while working with LexisNexis Risk Solutions.

What companies has Gary Makin worked for?

Gary Makin has worked for Lexisnexis Risk Solutions, Threatmetrix, Dolby Australia Pty Ltd, Bigworld Pty Ltd, and Cisra.

How can I contact Gary Makin?

You can use AeroLeads to view verified contact signals for Gary Makin at LexisNexis Risk Solutions, including work email, phone, and LinkedIn data when available.

What schools did Gary Makin attend?

Gary Makin holds Bachelor'S Degree, Computer Science from Macquarie University.

What skills is Gary Makin known for?

Gary Makin is listed with skills including Game Development, C++, Game Programming, Ios Development, Python, Video Games, Programming, and Software Engineering.

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